/usr/include/Inventor/SoSceneManager.h is in libcoin80-dev 3.1.4~abc9f50-7.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 | #ifndef COIN_SOSCENEMANAGER_H
#define COIN_SOSCENEMANAGER_H
/**************************************************************************\
* Copyright (c) Kongsberg Oil & Gas Technologies AS
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\**************************************************************************/
#include <Inventor/SbVec2s.h>
class SbViewportRegion;
class SoEvent;
class SoGLRenderAction;
class SoAudioRenderAction;
class SoHandleEventAction;
class SoNode;
class SoCamera;
class SoNodeSensor;
class SoOneShotSensor;
class SoSensor;
class Superimposition;
class SbColor;
typedef void SoSceneManagerRenderCB(void * userdata, class SoSceneManager * mgr);
class COIN_DLL_API SoSceneManager {
public:
SoSceneManager(void);
virtual ~SoSceneManager();
virtual void render(const SbBool clearwindow = TRUE,
const SbBool clearzbuffer = TRUE);
virtual void render(SoGLRenderAction * action,
const SbBool initmatrices = TRUE,
const SbBool clearwindow = TRUE,
const SbBool clearzbuffer = TRUE);
void setCamera(SoCamera * camera);
SoCamera * getCamera(void) const;
virtual SbBool processEvent(const SoEvent * const event);
void reinitialize(void);
void scheduleRedraw(void);
virtual void setSceneGraph(SoNode * const sceneroot);
virtual SoNode * getSceneGraph(void) const;
void setWindowSize(const SbVec2s & newsize);
const SbVec2s & getWindowSize(void) const;
void setSize(const SbVec2s & newsize);
const SbVec2s & getSize(void) const;
void setOrigin(const SbVec2s & newOrigin);
const SbVec2s & getOrigin(void) const;
void setViewportRegion(const SbViewportRegion & newRegion);
const SbViewportRegion & getViewportRegion(void) const;
void setBackgroundColor(const SbColor & color);
const SbColor & getBackgroundColor(void) const;
void setBackgroundIndex(const int index);
int getBackgroundIndex(void) const;
void setRGBMode(const SbBool onOrOff);
SbBool isRGBMode(void) const;
virtual void activate(void);
virtual void deactivate(void);
void setRenderCallback(SoSceneManagerRenderCB * f,
void * const userData = NULL);
SbBool isAutoRedraw(void) const;
void setRedrawPriority(const uint32_t priority);
uint32_t getRedrawPriority(void) const;
void setAntialiasing(const SbBool smoothing, const int numPasses);
void getAntialiasing(SbBool & smoothing, int & numPasses) const;
void setGLRenderAction(SoGLRenderAction * const action);
SoGLRenderAction * getGLRenderAction(void) const;
void setAudioRenderAction(SoAudioRenderAction * const action);
SoAudioRenderAction * getAudioRenderAction(void) const;
void setHandleEventAction(SoHandleEventAction * hea);
SoHandleEventAction * getHandleEventAction(void) const;
static uint32_t getDefaultRedrawPriority(void);
static void enableRealTimeUpdate(const SbBool flag);
static SbBool isRealTimeUpdateEnabled(void);
protected:
int isActive(void) const;
void redraw(void);
private:
friend class SoSceneManagerP;
class SoSceneManagerP * pimpl;
}; // SoSceneManager
#endif // !COIN_SOSCENEMANAGER_H
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