/usr/include/Inventor/VRMLnodes/SoVRMLLOD.h is in libcoin80-dev 3.1.4~abc9f50-7.
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* Copyright (c) Kongsberg Oil & Gas Technologies AS
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\**************************************************************************/
#ifndef COIN_SOVRMLLOD_H
#define COIN_SOVRMLLOD_H
#include <Inventor/nodes/SoSubNode.h>
#include <Inventor/nodes/SoGroup.h>
#include <Inventor/fields/SoMFFloat.h>
#include <Inventor/fields/SoSFVec3f.h>
#include <Inventor/fields/SoMFNode.h>
class SoVRMLLODP;
class COIN_DLL_API SoVRMLLOD : public SoGroup
{
typedef SoGroup inherited;
SO_NODE_HEADER(SoVRMLLOD);
public:
static void initClass(void);
SoVRMLLOD(void);
SoVRMLLOD(int levels);
SoMFFloat range;
SoSFVec3f center;
SoMFNode level;
virtual SbBool affectsState(void) const;
void addLevel(SoNode * level);
void insertLevel(SoNode * level, int idx);
SoNode * getLevel(int idx) const;
int findLevel(const SoNode * level) const;
int getNumLevels(void) const;
void removeLevel(int idx);
void removeLevel(SoNode * level);
void removeAllLevels(void);
void replaceLevel(int idx, SoNode * level);
void replaceLevel(SoNode * old, SoNode * level);
virtual void doAction(SoAction * action);
virtual void callback(SoCallbackAction * action);
virtual void GLRender(SoGLRenderAction * action);
virtual void rayPick(SoRayPickAction * action);
virtual void getBoundingBox(SoGetBoundingBoxAction * action);
virtual void search(SoSearchAction * action);
virtual void write(SoWriteAction * action);
virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
virtual void audioRender(SoAudioRenderAction * action);
virtual void GLRenderBelowPath(SoGLRenderAction * action);
virtual void GLRenderInPath(SoGLRenderAction * action);
virtual void GLRenderOffPath(SoGLRenderAction * action);
void addChild(SoNode * child);
void insertChild(SoNode * child, int idx);
SoNode * getChild(int idx) const;
int findChild(const SoNode * child) const;
int getNumChildren(void) const;
void removeChild(int idx);
void removeChild(SoNode * child);
void removeAllChildren(void);
void replaceChild(int idx, SoNode * child);
void replaceChild(SoNode * old, SoNode * child);
virtual SoChildList * getChildren(void) const;
protected:
virtual ~SoVRMLLOD();
virtual void notify(SoNotList * list);
virtual SbBool readInstance(SoInput * in, unsigned short flags);
virtual void copyContents(const SoFieldContainer * from, SbBool copyConn);
virtual int whichToTraverse(SoAction * action);
private:
void commonConstructor(void);
SoVRMLLODP * pimpl;
friend class SoVRMLLODP;
}; // class SoVRMLLOD
#endif // ! COIN_SOVRMLLOD_H
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