This file is indexed.

/usr/include/Inventor/elements/SoMultiTextureImageElement.h is in libcoin80-dev 3.1.4~abc9f50-7.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
#ifndef COIN_SOMULTITEXTUREIMAGEELEMENT_H
#define COIN_SOMULTITEXTUREIMAGEELEMENT_H

/**************************************************************************\
 * Copyright (c) Kongsberg Oil & Gas Technologies AS
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 * 
 * Redistributions of source code must retain the above copyright notice,
 * this list of conditions and the following disclaimer.
 * 
 * Redistributions in binary form must reproduce the above copyright
 * notice, this list of conditions and the following disclaimer in the
 * documentation and/or other materials provided with the distribution.
 * 
 * Neither the name of the copyright holder nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\**************************************************************************/

#include <Inventor/elements/SoReplacedElement.h>
#include <Inventor/SbVec2s.h>
#include <Inventor/SbVec3s.h>
#include <Inventor/SbColor.h>

class SoState;
class SoMultiTextureImageElementP;

class COIN_DLL_API SoMultiTextureImageElement : public SoElement {
  typedef SoElement inherited;

  SO_ELEMENT_HEADER(SoMultiTextureImageElement);
public:
  static void initClass(void);
protected:
  virtual ~SoMultiTextureImageElement();

public:

  enum Model {
    // These should match GL_BLEND, GL_MODULATE and GL_DECAL for SGI
    // Inventor compatibility (these are also used by SoTexture2 and
    // SoTexture3).
    BLEND = 0x0be2,
    MODULATE = 0x2100,
    DECAL = 0x2101,
    REPLACE = 0x1E01 // must match GL_REPLACE
  };

  enum Wrap {
    // These should match GL_CLAMP and GL_REPEAT for SGI Inventor
    // compatibility (these are also used by SoTexture2 and
    // SoTexture3).
    CLAMP = 0x2900,
    REPEAT = 0x2901,
    CLAMP_TO_BORDER = 0x812D
  };

  virtual void init(SoState * state);
  static void setDefault(SoState * const state, SoNode * const node, const int unit = 0);
  
  static void set(SoState * const state, SoNode * const node,
                  const int unit,
                  const SbVec2s & size, const int numComponents,
                  const unsigned char * bytes,
                  const Wrap wrapS, 
                  const Wrap wrapT,
                  const Model model, const SbColor & blendColor);
  static void set(SoState * const state, SoNode * const node,
                  const int unit,
                  const SbVec3s & size, const int numComponents,
                  const unsigned char * bytes,
                  const Wrap wrapS, 
                  const Wrap wrapT, 
                  const Wrap wrapR,
                  const Model model, const SbColor & blendColor);

  static const unsigned char *get(SoState * const state,
                                  const int unit,
                                  SbVec2s & size,
                                  int & numComponents,
                                  Wrap & wrapS,
                                  Wrap & wrapT,
                                  Model & model,
                                  SbColor & blendColor);
  static const unsigned char *get(SoState * const state,
                                  const int unit,
                                  SbVec3s & size,
                                  int & numComponents,
                                  Wrap & wrapS,
                                  Wrap & wrapT,
                                  Wrap & wrapR,
                                  Model & model,
                                  SbColor & blendColor);

  static const unsigned char *getImage(SoState * const state,
                                       const int unit,
                                       SbVec2s & size,
                                       int & numComponents);
  static const unsigned char *getImage(SoState * const state,
                                       const int unit,
                                       SbVec3s &size,
                                       int &numComponents);

  static const SbColor & getBlendColor(SoState * const state, const int unit = 0);
  static Model getModel(SoState * const state, const int unit = 0);
  static Wrap getWrapS(SoState * const state, const int unit = 0);
  static Wrap getWrapT(SoState * const state, const int unit = 0);
  static Wrap getWrapR(SoState * const state, const int unit = 0);

  static SbBool containsTransparency(SoState * const state);

  static const unsigned char * getDefault(SbVec2s & size, int & numComponents);
  static const unsigned char * getDefault(SbVec3s & size, int & numComponents);

  virtual void push(SoState * state);
  virtual SbBool matches(const SoElement * elem) const;
  SoElement * copyMatchInfo(void) const;

  virtual void setElt(const int unit,
                      const uint32_t nodeid,
                      const SbVec2s & size, const int numComponents,
                      const unsigned char * bytes,
                      const Wrap wrapS, 
                      const Wrap wrapT,
                      const Model model, 
                      const SbColor & blendColor);
  virtual void setElt(const int unit,
                      const uint32_t nodeid,
                      const SbVec3s & size, const int numComponents,
                      const unsigned char * bytes,
                      const Wrap wrapS, 
                      const Wrap wrapT, 
                      const Wrap wrapR,
                      const Model model, 
                      const SbColor & blendColor);
  
  virtual SbBool hasTransparency(const int unit = 0) const;

  class UnitData {
  public:
    UnitData();
    UnitData(const UnitData & org);
    uint32_t nodeid;
    SbVec3s size;
    int numComponents;
    const unsigned char * bytes;
    Wrap wrapS, wrapT, wrapR;
    Model model;
    SbColor blendColor;
  };

protected:
  const UnitData & getUnitData(const int unit) const;
  int getNumUnits() const;
  
private:
  SoMultiTextureImageElementP * pimpl;

 public: // Coin-3 support
  static void set(SoState * const state, SoNode * const node,
                  const SbVec2s & size, const int numComponents,
                  const unsigned char * bytes,
                  const int wrapS, const int wrapT,
                  const int model, const SbColor & blendColor) {
    set(state, node,0, size, numComponents, bytes,
        (Wrap) wrapS, (Wrap) wrapT, (Model) model, blendColor);
  }
  static void set(SoState * const state, SoNode * const node,
                  const SbVec2s & size, const int numComponents,
                  const unsigned char * bytes,
                  const Wrap wrapS, const Wrap wrapT,
                  const Model model, const SbColor & blendColor) {
    set(state, node, 0, size, numComponents, bytes,
        wrapS, wrapT, model, blendColor);
  }

  static void set(SoState * const state, SoNode * const node,
                  const SbVec3s & size, const int numComponents,
                  const unsigned char * bytes,
                  const int wrapS, const int wrapT, const int wrapR,
                  const int model, const SbColor & blendColor) {
    set(state, node, 0, size, numComponents, bytes,
        (Wrap) wrapS, (Wrap) wrapT, (Wrap) wrapR, (Model) model, blendColor);
  }

  static void set(SoState * const state, SoNode * const node,
                  const SbVec3s & size, const int numComponents,
                  const unsigned char * bytes,
                  const Wrap wrapS, const Wrap wrapT, const Wrap wrapR,
                  const Model model, const SbColor & blendColor) {
    set(state, node, 0, size, numComponents, bytes,
        wrapS, wrapT, wrapR, model, blendColor);
  }
  
  static const unsigned char *get(SoState * const state,
                                  SbVec2s & size,
                                  int & numComponents,
                                  Wrap & wrapS,
                                  Wrap & wrapT,
                                  Model & model,
                                  SbColor & blendColor) {
    return get(state, 0, size, numComponents, wrapS, wrapT, model, blendColor);
  }
  static const unsigned char *get(SoState * const state,
                                  SbVec3s & size,
                                  int & numComponents,
                                  Wrap & wrapS,
                                  Wrap & wrapT,
                                  Wrap & wrapR,
                                  Model & model,
                                  SbColor & blendColor) {
    return get(state, 0, size, numComponents, wrapS, wrapT, wrapR, model, blendColor);
  }
  
  static const unsigned char *get(SoState * const state,
                                  SbVec2s & size,
                                  int & numComponents,
                                  int & wrapS,
                                  int & wrapT,
                                  int & model,
                                  SbColor & blendColor) {
    Wrap s, t;
    Model m;
    const unsigned char * bytes = get(state, 0, size, numComponents, s, t, m, blendColor);
    wrapS = (int) s;
    wrapT = (int) t;
    model = (int) m;
    return bytes;
  }
  static const unsigned char *get(SoState * const state,
                                  SbVec3s & size,
                                  int & numComponents,
                                  int & wrapS,
                                  int & wrapT,
                                  int & wrapR,
                                  int & model,
                                  SbColor & blendColor) {
    Wrap s, t, r;
    Model m;
    const unsigned char * bytes = get(state, 0, size, numComponents, s, t, r, m, blendColor);
    wrapS = (int) s;
    wrapT = (int) t;
    wrapR = (int) r;
    model = (int) m;
    return bytes;
  }
  static const unsigned char *getImage(SoState * const state,
                                       SbVec2s &size,
                                       int &numComponents) {
    return getImage(state, 0, size, numComponents);
  }
  static const unsigned char *getImage(SoState * const state,
                                       SbVec3s &size,
                                       int &numComponents) {
    return getImage(state, 0, size, numComponents);
  }
};

#endif // !COIN_SOMULTITEXTUREIMAGEELEMENT_H