This file is indexed.

/usr/include/dolfin/mesh/Edge.h is in libdolfin-dev 1.4.0+dfsg-4.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
// Copyright (C) 2006-2010 Anders Logg
//
// This file is part of DOLFIN.
//
// DOLFIN is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// DOLFIN is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with DOLFIN. If not, see <http://www.gnu.org/licenses/>.
//
// Modified by Johan Hoffman 2006.
// Modified by Kristoffer Selim 2009.
//
// First added:  2006-06-02
// Last changed: 2011-02-08

#ifndef __EDGE_H
#define __EDGE_H

#include <memory>

#include "Mesh.h"
#include "MeshEntity.h"
#include "MeshEntityIteratorBase.h"
#include "MeshFunction.h"

namespace dolfin
{

  /// An Edge is a _MeshEntity_ of topological dimension 1.

  class Edge : public MeshEntity
  {
  public:

    /// Create edge on given mesh
    ///
    /// *Arguments*
    ///     mesh (_Mesh_)
    ///         The mesh.
    ///     index (std::size_t)
    ///         Index of the edge.
    Edge(const Mesh& mesh, std::size_t index) : MeshEntity(mesh, 1, index) {}

    /// Create edge from mesh entity
    ///
    /// *Arguments*
    ///     entity (_MeshEntity_)
    ///         The mesh entity to create an edge from.
    Edge(MeshEntity& entity) : MeshEntity(entity.mesh(), 1, entity.index()) {}

    /// Destructor
    ~Edge() {}

    /// Compute Euclidean length of edge
    ///
    /// *Returns*
    ///     double
    ///         Euclidean length of edge.
    ///
    /// *Example*
    ///     .. code-block:: c++
    ///
    ///         UnitSquare mesh(2, 2);
    ///         Edge edge(mesh, 0);
    ///         info("%g", edge.length());
    ///
    ///     output::
    ///
    ///         0.5
    double length() const;

    /// Compute dot product between edge and other edge
    ///
    /// *Arguments*
    ///     edge (_Edge_)
    ///         Another edge.
    ///
    /// *Returns*
    ///     double
    ///         The dot product.
    ///
    /// *Example*
    ///     .. code-block:: c++
    ///
    ///         UnitSquare mesh(2, 2);
    ///         Edge edge1(mesh, 0);
    ///         Edge edge2(mesh, 1);
    ///         info("%g", edge1.dot(edge2));
    ///
    ///     output::
    ///
    ///         0.25
    double dot(const Edge& edge) const;

  };

  /// An EdgeIterator is a _MeshEntityIterator_ of topological dimension 1.
  typedef MeshEntityIteratorBase<Edge> EdgeIterator;

  /// An EdgeFunction is a _MeshFunction_ of topological dimension 1.
  template <typename T> class EdgeFunction : public MeshFunction<T>
  {
  public:

    EdgeFunction(const Mesh& mesh) : MeshFunction<T>(mesh, 1) {}

    EdgeFunction(std::shared_ptr<const Mesh> mesh)
      : MeshFunction<T>(mesh, 1) {}

    EdgeFunction(const Mesh& mesh, const T& value)
      : MeshFunction<T>(mesh, 1, value) {}

    EdgeFunction(std::shared_ptr<const Mesh> mesh, const T& value)
      : MeshFunction<T>(mesh, 1, value) {}

  };

}

#endif