This file is indexed.

/usr/include/fcl/octree.h is in libfcl-dev 0.3.0-1+b1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
/*
 * Software License Agreement (BSD License)
 *
 *  Copyright (c) 2011, Willow Garage, Inc.
 *  All rights reserved.
 *
 *  Redistribution and use in source and binary forms, with or without
 *  modification, are permitted provided that the following conditions
 *  are met:
 *
 *   * Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 *   * Redistributions in binary form must reproduce the above
 *     copyright notice, this list of conditions and the following
 *     disclaimer in the documentation and/or other materials provided
 *     with the distribution.
 *   * Neither the name of Willow Garage, Inc. nor the names of its
 *     contributors may be used to endorse or promote products derived
 *     from this software without specific prior written permission.
 *
 *  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 *  "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 *  LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
 *  FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
 *  COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
 *  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
 *  BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 *  LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
 *  CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 *  LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
 *  ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 *  POSSIBILITY OF SUCH DAMAGE.
 */

/** \author Jia Pan */


#ifndef FCL_OCTREE_H
#define FCL_OCTREE_H


#include <boost/shared_ptr.hpp>
#include <boost/array.hpp>

#include <octomap/octomap.h>
#include "fcl/BV/AABB.h"
#include "fcl/collision_object.h"

namespace fcl
{

/// @brief Octree is one type of collision geometry which can encode uncertainty information in the sensor data.
class OcTree : public CollisionGeometry
{
private:
  boost::shared_ptr<const octomap::OcTree> tree;

  FCL_REAL default_occupancy;

  FCL_REAL occupancy_threshold;
  FCL_REAL free_threshold;

public:

  /// @brief OcTreeNode must implement the following interfaces:
  ///    1) childExists(i)
  ///    2) getChild(i)
  ///    3) hasChildren()
  typedef octomap::OcTreeNode OcTreeNode;

  /// @brief construct octree with a given resolution
  OcTree(FCL_REAL resolution) : tree(boost::shared_ptr<const octomap::OcTree>(new octomap::OcTree(resolution)))                               
  {
    default_occupancy = tree->getOccupancyThres();

    // default occupancy/free threshold is consistent with default setting from octomap
    occupancy_threshold = tree->getOccupancyThres();
    free_threshold = 0;
  }

  /// @brief construct octree from octomap
  OcTree(const boost::shared_ptr<const octomap::OcTree>& tree_) : tree(tree_)
  {
    default_occupancy = tree->getOccupancyThres();

    // default occupancy/free threshold is consistent with default setting from octomap
    occupancy_threshold = tree->getOccupancyThres();
    free_threshold = 0;
  }

  /// @brief compute the AABB for the octree in its local coordinate system
  void computeLocalAABB() 
  {
    aabb_local = getRootBV();
    aabb_center = aabb_local.center();
    aabb_radius = (aabb_local.min_ - aabb_center).length();
  }

  /// @brief get the bounding volume for the root
  inline AABB getRootBV() const
  {
    FCL_REAL delta = (1 << tree->getTreeDepth()) * tree->getResolution() / 2;

    // std::cout << "octree size " << delta << std::endl;
    return AABB(Vec3f(-delta, -delta, -delta), Vec3f(delta, delta, delta));
  }

  /// @brief get the root node of the octree
  inline OcTreeNode* getRoot() const
  {
    return tree->getRoot();
  }

  /// @brief whether one node is completely occupied
  inline bool isNodeOccupied(const OcTreeNode* node) const
  {
    // return tree->isNodeOccupied(node);
    return node->getOccupancy() >= occupancy_threshold;
  }  

  /// @brief whether one node is completely free
  inline bool isNodeFree(const OcTreeNode* node) const
  {
    // return false; // default no definitely free node
    return node->getOccupancy() <= free_threshold;
  }

  /// @brief whether one node is uncertain
  inline bool isNodeUncertain(const OcTreeNode* node) const
  {
    return (!isNodeOccupied(node)) && (!isNodeFree(node));
  }

  /// @brief transform the octree into a bunch of boxes; uncertainty information is kept in the boxes. However, we
  /// only keep the occupied boxes (i.e., the boxes whose occupied probability is higher enough).
  inline std::vector<boost::array<FCL_REAL, 6> > toBoxes() const
  {
    std::vector<boost::array<FCL_REAL, 6> > boxes;
    boxes.reserve(tree->size() / 2);
    for(octomap::OcTree::iterator it = tree->begin(tree->getTreeDepth()), end = tree->end();
        it != end;
        ++it)
    {
      // if(tree->isNodeOccupied(*it))
      if(isNodeOccupied(&*it))
      {
        FCL_REAL size = it.getSize();
        FCL_REAL x = it.getX();
        FCL_REAL y = it.getY();
        FCL_REAL z = it.getZ();
        FCL_REAL c = (*it).getOccupancy();
        FCL_REAL t = tree->getOccupancyThres();

        boost::array<FCL_REAL, 6> box = {{x, y, z, size, c, t}};
        boxes.push_back(box);
      }
    }
    return boxes;
  }

  /// @brief the threshold used to decide whether one node is occupied, this is NOT the octree occupied_thresold
  FCL_REAL getOccupancyThres() const
  {
    return occupancy_threshold;
  }

  /// @brief the threshold used to decide whether one node is occupied, this is NOT the octree free_threshold
  FCL_REAL getFreeThres() const
  {
    return free_threshold;
  }

  FCL_REAL getDefaultOccupancy() const
  {
    return default_occupancy;
  }

  void setCellDefaultOccupancy(FCL_REAL d)
  {
    default_occupancy = d;
  }

  void setOccupancyThres(FCL_REAL d)
  {
    occupancy_threshold = d;
  }

  void setFreeThres(FCL_REAL d)
  {
    free_threshold = d;
  }

  /// @brief return object type, it is an octree
  OBJECT_TYPE getObjectType() const { return OT_OCTREE; }

  /// @brief return node type, it is an octree
  NODE_TYPE getNodeType() const { return GEOM_OCTREE; }
};

/// @brief compute the bounding volume of an octree node's i-th child
static inline void computeChildBV(const AABB& root_bv, unsigned int i, AABB& child_bv)
{
  if(i&1)
  {
    child_bv.min_[0] = (root_bv.min_[0] + root_bv.max_[0]) * 0.5;
    child_bv.max_[0] = root_bv.max_[0];
  }
  else
  {
    child_bv.min_[0] = root_bv.min_[0];
    child_bv.max_[0] = (root_bv.min_[0] + root_bv.max_[0]) * 0.5;
  }

  if(i&2)
  {
    child_bv.min_[1] = (root_bv.min_[1] + root_bv.max_[1]) * 0.5;
    child_bv.max_[1] = root_bv.max_[1];
  }
  else
  {
    child_bv.min_[1] = root_bv.min_[1];
    child_bv.max_[1] = (root_bv.min_[1] + root_bv.max_[1]) * 0.5;
  }

  if(i&4)
  {
    child_bv.min_[2] = (root_bv.min_[2] + root_bv.max_[2]) * 0.5;
    child_bv.max_[2] = root_bv.max_[2];
  }        
  else
  {
    child_bv.min_[2] = root_bv.min_[2];
    child_bv.max_[2] = (root_bv.min_[2] + root_bv.max_[2]) * 0.5;
  }
}



}

#endif