This file is indexed.

/usr/include/fox-1.6/FXShutter.h is in libfox-1.6-dev 1.6.50-1+b1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
/********************************************************************************
*                                                                               *
*                 S h u t t e r   C o n t a i n e r   W i d g e t               *
*                                                                               *
*********************************************************************************
* Copyright (C) 1998,2006 by Charles W. Warren.   All Rights Reserved.          *
*********************************************************************************
* This library is free software; you can redistribute it and/or                 *
* modify it under the terms of the GNU Lesser General Public                    *
* License as published by the Free Software Foundation; either                  *
* version 2.1 of the License, or (at your option) any later version.            *
*                                                                               *
* This library is distributed in the hope that it will be useful,               *
* but WITHOUT ANY WARRANTY; without even the implied warranty of                *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU             *
* Lesser General Public License for more details.                               *
*                                                                               *
* You should have received a copy of the GNU Lesser General Public              *
* License along with this library; if not, write to the Free Software           *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA.    *
*********************************************************************************
* $Id: FXShutter.h,v 1.26 2006/01/22 17:58:09 fox Exp $                         *
********************************************************************************/
#ifndef FXSHUTTER_H
#define FXSHUTTER_H

#ifndef FXVERTICALFRAME_H
#include "FXVerticalFrame.h"
#endif

namespace FX {


class FXShutter;
class FXButton;
class FXScrollWindow;
class FXShutterItem;


/**
* A Shutter Item is a panel which is embedded inside a Shutter Widget.
* It can contain other user interface widgets which can be added under
* the content widget.  The content widget is itself embedded in a scroll
* window to allow unlimited room for all the contents.
*/
class FXAPI FXShutterItem : public FXVerticalFrame {
  FXDECLARE(FXShutterItem)
  friend class FXShutter;
protected:
  FXButton         *button;
  FXScrollWindow   *scrollWindow;
  FXVerticalFrame  *content;
protected:
  FXShutterItem(){}
private:
  FXShutterItem(const FXShutterItem&);
  FXShutterItem &operator=(const FXShutterItem&);
public:
  long onFocusUp(FXObject*,FXSelector,void*);
  long onFocusDown(FXObject*,FXSelector,void*);
  long onCmdButton(FXObject*,FXSelector,void*);
public:
  enum{
    ID_SHUTTERITEM_BUTTON=FXVerticalFrame::ID_LAST,
    ID_LAST
    };
public:
  /// Constructor
  FXShutterItem(FXShutter *p,const FXString& text=FXString::null,FXIcon* icon=NULL,FXuint opts=0,FXint x=0,FXint y=0,FXint w=0,FXint h=0,FXint pl=DEFAULT_SPACING,FXint pr=DEFAULT_SPACING,FXint pt=DEFAULT_SPACING,FXint pb=DEFAULT_SPACING,FXint hs=DEFAULT_SPACING,FXint vs=DEFAULT_SPACING);

  /// Return a pointer to the button for this item
  FXButton* getButton() const { return button; }

  /// Return a pointer to the contents for this item
  FXVerticalFrame* getContent() const { return content; }

  /// Set the status line help text for this item
  void setHelpText(const FXString& text);

  /// Get the status line help text for this item
  FXString getHelpText() const;

  /// Set the tool tip message for this item
  void setTipText(const FXString&  text);

  /// Get the tool tip message for this item
  FXString getTipText() const;

  /// Destructor
  virtual ~FXShutterItem();
  };


/**
* The Shutter widget provides a set of foldable sub panels.  Each subpanel
* consists of a Shutter Item which contains a button and some contents.
* A sub panel can be unfolded by pressing on that panel's button.
*/
class FXAPI FXShutter : public FXVerticalFrame {
  FXDECLARE(FXShutter)
  friend class FXShutterItem;
protected:
  FXint          current;               // Item currently open
  FXint          closing;               // Item closing down
  FXint          heightIncrement;       // Height delta
  FXint          closingHeight;         // Closing items current height
  FXbool         closingHadScrollbar;   // Closing item had a scroll bar
protected:
  FXShutter(){}
private:
  FXShutter(const FXShutter&);
  FXShutter &operator=(const FXShutter&);
public:
  long onFocusUp(FXObject*,FXSelector,void*);
  long onFocusDown(FXObject*,FXSelector,void*);
  long onTimeout(FXObject*,FXSelector,void*);
  long onOpenItem(FXObject*,FXSelector,void*);
  long onCmdSetValue(FXObject*,FXSelector,void*);
  long onCmdSetIntValue(FXObject*,FXSelector,void*);
  long onCmdGetIntValue(FXObject*,FXSelector,void*);
  long onCmdOpen(FXObject*,FXSelector,void*);
  long onUpdOpen(FXObject*,FXSelector,void*);
public:
  enum{
    ID_SHUTTER_TIMEOUT=FXVerticalFrame::ID_LAST,
    ID_OPEN_SHUTTERITEM,
    ID_OPEN_FIRST,
    ID_OPEN_LAST=ID_OPEN_FIRST+1000,
    ID_LAST
    };
public:

  /// Constructor
  FXShutter(FXComposite *p,FXObject* tgt=NULL,FXSelector sel=0,FXuint opts=0,FXint x=0,FXint y=0,FXint w=0,FXint h=0,FXint pl=DEFAULT_SPACING,FXint pr=DEFAULT_SPACING,FXint pt=DEFAULT_SPACING,FXint pb=DEFAULT_SPACING,FXint hs=DEFAULT_SPACING,FXint vs=DEFAULT_SPACING);

  /// Perform layout
  virtual void layout();

  /// Set the currently displayed item (panel = 0, 1, 2, ..., npanels-1)
  virtual void setCurrent(FXint panel);

  /// Return the index of the currently displayed item
  FXint getCurrent() const { return current; }

  /// Destructor
  virtual ~FXShutter();
  };

}

#endif