/usr/include/freehdl/kernel-kernel-class.hh is in libfreehdl0-dev 0.0.8-2.1.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 | #ifndef FREEHDL_KERNEL_KERNEL_CLASS_H
#define FREEHDL_KERNEL_KERNEL_CLASS_H
#include <freehdl/kernel-flags.hh>
#include <freehdl/kernel-classes.hh>
#include <freehdl/kernel-list.hh>
#include <freehdl/std-standard.hh>
#include <freehdl/kernel-process-base.hh>
#include <freehdl/kernel-wait-info.hh>
#include <freehdl/kernel-handle-info.hh>
#include <freehdl/kernel-global-event-queue.hh>
/******************************************************
* Some definitions which are used by the kernel only
******************************************************/
#ifdef KERNEL
/******************************************************
* End of internal kernel definitions
******************************************************/
#endif
// Arguments that are passed in form the command line
extern int main_argc;
extern char **main_argv;
class sig_info_base;
class kernel_class {
public:
// Executable name
char *executable_name;
// Number of processes
static int process_counter;
// Each simulation cycle is assigned a unique cycle id. The cycle id
// may be used to easily distinguish between different simulation
// cycles. The id is incremented before a new simulation cycle
// starts.
static int cycle_id;
// End simulation time
static vtime end_sim_time;
// Similar to processes_to_execute. However, in
// priority_processes_to_execute the processes which must be
// executed BEFORE the remaining processes in processes_to_execute
// are listed. This allows us to give precendence to special
// processes which are used to implement signal resolution and other
// itnernal mechanisms.
static process_base *priority_processes_to_execute;
// Array to store the processes which will be executed
// next. Actually, this pointer is the head of a linked list. The
// last link pointer of the list stores -1. Usually, -1 is not a
// valid process_base address. Hence, it can be used similar to
// NULL.
static process_base *processes_to_execute;
// Global transation queue. Note that this queue actually does NOT
// store the transactions but pointers to the corresponding driver
// instances which hold the transactions!
static g_trans_queue global_transaction_queue;
// wait_id counter and current process
int automatic_wait_id_counter;
process_base *current_process;
// Number of processes which were executed during the simulation. Is
// only enabled if corresponding macro is defined. See "flags.hh"
STATISTICS(static int executed_processes_counter;);
// Number of transactions which were created during simulation. Is
// only enabled if corresponding macro is defined. See "flags.hh"
STATISTICS(static int created_transactions_counter;);
// Basic constuctor
kernel_class();
// ******************************************
// Methods executed during elaboration
// ******************************************
// Elaborates the model using a specific architecture/configuration handle
void elaborate_model(handle_info *hinfo = NULL);
// Adds a new process to the kernel. "scope_long_name" is the long
// name of the scope the current process is defined within. "name"
// is the name of the process and "father" points to the
// corresponding father scope (usually this is a pointer to the
// arcitecture)
void add_process(process_base *proc, const char *scope_long_name,
const char *name, void *father);
// Calls constructor of an component specified by handle hinfo.
void elaborate_architecture (handle_info *hinfo,
name_stack &iname, const char *name,
map_list *mlist, void *father, int level);
// Calls constructor of an component specified by library, entity, and
// architecture. An empty string "" can be used as wildcard for library,
// entity, or architecture.
void elaborate_architecture(const char *library, const char *entity,
const char *architecture,
name_stack &iname, const char *name,
map_list *mlist, void *father, int level);
// Calls constructor of a configuration identified by LIBRARY and
// NAME to instantiate it with NAME, within FATHER.
//
void elaborate_configuration (const char *library, const char *config,
name_stack &iname, const char *name,
map_list *mlist, void *father, int level);
// Calls constructor of the component identified by NAME and INAME.
// The constructor should have been established already, via a call
// to PUSH_CONFIGURATION. Depending on the information provided via
// PUSH_CONFIGURATION, this will ultimately result in a call to
// ELABORATE_ARCHITECTURE or to ELABORATE_CONFIGURATION.
//
// When no information concerning NAME is found, DEFAULT_LIBRARY and
// DEFAULT_UNIT are used to determine a unit to elaborate.
// DEFAULT_UNIT can either be a entity or a configuration.
//
void elaborate_component (const char *unit,
const char *default_library,
const char *default_unit,
name_stack &iname, const char *name,
map_list *mlist, void *father, int level);
#if 0
// XXX - remove?
// Calls constructor of a configured component specified by
// library, entity, and (optinal) architecture. An empty string ""
// can be used as wildcard for library, entity, or architecture.
void elaborate_configured_component(const char *library, const char *entity,
const char *architecture,
name_stack &iname, const char *name,
map_list *mlist, void *father, int level);
#endif
// Adds a new signal to the kernel
void add_signal(sig_info_base *signal);
// Returns a pointer to a driver_info instance. This method is
// called by processes during elaboration to get a driver. All
// signal assignments done by a process are executed via a
// corresponding driver instance.
driver_info *get_driver(process_base *proc, sig_info_base *signal, acl *a = NULL);
// Rebuilds driver array. This method is called by processes during
// elaboration e.g. to get an additional driver for another scalar
// instance of an composite signal. All signal assignments done by a
// process are executed via a corresponding driver instance.
void get_driver(driver_info *driver, process_base *proc, acl *a);
// Create and setup wait_info instances. The wait id is created
// automatically. Note, all automatically wait ids less then 0.
short setup_wait_info(const sigacl_list &salist, process_base *proc);
// Create and setup wait_info instance using wait_id as wait id.
short setup_wait_info(const short wait_id, const sigacl_list &salist, process_base *proc);
// Init a generic value
void init_generic(void *generic, type_info_interface *info, name_stack &iname,
const char *n, const char *sln, map_list *mlist, const void *default_value,
void *sr);
// Optimize wait_elements in order to save memory and runtime
void compact_wait_elements();
// ******************************************
// Methods executed during simulation
// ******************************************
// Returns current end simulation time
const vtime &get_end_sim_time(void) { return end_sim_time; }
// Set end simulation time
void set_end_sim_time(const vtime &e) { end_sim_time = e; }
// Returns the current simulation time
const vtime &get_sim_time(void) { return global_transaction_queue.get_sim_time(); }
// Returns time of the next pending event or -1 if event queue is empty
const vtime get_next_pending_sim_time(void) { return global_transaction_queue.get_next_pending_event_time(); }
// Returns the current delta count
const int get_delta(void) { return global_transaction_queue.get_delta(); }
// Get the current cycle id
const int get_cycle_id(void) { return cycle_id; }
// Execute all processes present on the processes_to_execute array
void execute_processes();
// Adds a process to be executed within the current simulation cycle
void add_process_to_execute(process_base *process) {
process_base &proc = *process;
// Note, we check for NULL here (and not for -1). If the pointer
// is equal to -1 then this element is at the end of the list. If
// it is NULL then it is NOT on the list.
if (proc.next_process == NULL) {
proc.next_process = processes_to_execute;
processes_to_execute = &proc;
}
}
// Adds a process to be executed within the current simulation
// cycle. The process is added to a special priority list which is
// executed BEFORE "normal" processes. Note that this process is
// declared inline but defined below.
inline void add_priority_process_to_execute(process_base *process);
// Execute a simulation cycle. Returns false if there is still
// an transaction on the event list, true otherwise
bool next_cycle();
// Assign all next transactions with the current simulation time to
// the drivers. Returns wheter really some assginments have been done.
// Note, if a transaction is removed from the driver, then it is not
// removed from the global transaction list. Hence, we must first check
// whether the first transaction of a driver list has the correct time
// stamp.
bool assign_next_transactions();
// Add a transaction to the global transaction queue.
void add_to_global_transaction_queue(driver_info *driver, const vtime &time_value) {
global_transaction_queue.add_to_queue(driver, time_value);
}
// Perform simulation up to time less than end. Returns false if
// simulation was stopped.
bool do_sim(const vtime &end);
#ifdef EVENT_PROFILE
int event_report(char *filename) {
global_transaction_queue.event_report(filename);
}
#endif
};
// The simulation kernel
extern kernel_class kernel;
#ifdef KERNEL
// *************************************************************************
// The following definitions are only used by kernel code and not by
// code generated by the code generator!
// *************************************************************************
#include <list>
// Adds a process to be executed within the current simulation
// cycle. The process is added to a special priority list which is
// executed BEFORE "normal" processes.
inline void
kernel_class::add_priority_process_to_execute(process_base *process) {
process_base &proc = *process;
// Note, we check for NULL here (and not for -1). If the pointer
// is equal to -1 then this element is at the end of the list. If
// it is NULL then it is NOT on the list.
if (proc.next_process == NULL) {
const int level = proc.jmp;
process_base **p = &priority_processes_to_execute;
// The priority processes are ordered accoring to the component
// level value stored in member jmp. This approach is used to
// force execution of the priority processes according to a
// specific order.
while (*p != (process_base*)-1) {
if (level >= (*p)->jmp) break;
p = &(*p)->next_process;
}
proc.next_process = *p;
*p = &proc;
}
}
#endif
#endif
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