/usr/include/gdcm-2.4/gdcmRescaler.h is in libgdcm2-dev 2.4.4-3+deb8u1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 | /*=========================================================================
Program: GDCM (Grassroots DICOM). A DICOM library
Copyright (c) 2006-2011 Mathieu Malaterre
All rights reserved.
See Copyright.txt or http://gdcm.sourceforge.net/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#ifndef GDCMRESCALER_H
#define GDCMRESCALER_H
#include "gdcmTypes.h"
#include "gdcmPixelFormat.h"
namespace gdcm
{
/**
* \brief Rescale class
* This class is meant to apply the linear transform of Stored Pixel Value to
* Real World Value.
* This is mostly found in CT or PET dataset, where the value are stored using
* one type, but need to be converted to another scale using a linear
* transform.
* There are basically two cases:
* In CT: the linear transform is generally integer based. E.g. the Stored
* Pixel Type is unsigned short 12bits, but to get Hounsfield unit, one need to
* apply the linear transform:
* \f[
* RWV = 1. * SV - 1024
* \f]
* So the best scalar to store the Real World Value will be 16 bits signed
* type.
*
* In PET: the linear transform is generally floating point based.
* Since the dynamic range can be quite high, the Rescale Slope / Rescale
* Intercept can be changing throughout the Series. So it is important to read
* all linear transform and deduce the best Pixel Type only at the end (when
* all the images to be read have been parsed).
*
* \warning Internally any time a floating point value is found either in the
* Rescale Slope or the Rescale Intercept it is assumed that the best matching
* output pixel type is FLOAT64 (in previous implementation it was FLOAT32).
* Because VR:DS is closer to a 64bits floating point type FLOAT64 is thus a
* best matching pixel type for the floating point transformation.
*
* Example: Let say input is FLOAT64, and we want UINT16 as ouput, we would do:
*
*\code
* Rescaler ir;
* ir.SetIntercept( 0 );
* ir.SetSlope( 5.6789 );
* ir.SetPixelFormat( FLOAT64 );
* ir.SetMinMaxForPixelType( ((PixelFormat)UINT16).GetMin(), ((PixelFormat)UINT16).GetMax() );
* ir.InverseRescale(output,input,numberofbytes );
*\endcode
*
* \note handle floating point transformation back and forth to integer
* properly (no loss)
*
* \see Unpacker12Bits
*/
class GDCM_EXPORT Rescaler
{
public:
Rescaler():Intercept(0),Slope(1),PF(PixelFormat::UNKNOWN),TargetScalarType(PixelFormat::UNKNOWN), ScalarRangeMin(0), ScalarRangeMax(0), UseTargetPixelType(false) {}
~Rescaler() {}
/// Direct transform
bool Rescale(char *out, const char *in, size_t n);
/// Inverse transform
bool InverseRescale(char *out, const char *in, size_t n);
/// Set Intercept: used for both direct&inverse transformation
void SetIntercept(double i) { Intercept = i; }
double GetIntercept() const { return Intercept; }
/// Set Slope: user for both direct&inverse transformation
void SetSlope(double s) { Slope = s; }
double GetSlope() const { return Slope; }
/// By default (when UseTargetPixelType is false), a best
/// matching Target Pixel Type is computed. However user can override
/// this auto selection by switching UseTargetPixelType:true and
/// also specifying the specifix Target Pixel Type
void SetTargetPixelType( PixelFormat const & targetst );
/// Override default behavior of Rescale
void SetUseTargetPixelType(bool b);
/// Set Pixel Format of input data
void SetPixelFormat(PixelFormat const & pf) { PF = pf; }
/// Compute the Pixel Format of the output data
/// Used for direct transformation
PixelFormat::ScalarType ComputeInterceptSlopePixelType();
/// Set target interval for output data. A best match will be computed (if possible)
/// Used for inverse transformation
void SetMinMaxForPixelType(double min, double max)
{
ScalarRangeMin = min;
ScalarRangeMax = max;
}
/// Compute the Pixel Format of the output data
/// Used for inverse transformation
PixelFormat ComputePixelTypeFromMinMax();
protected:
template <typename TIn>
void RescaleFunctionIntoBestFit(char *out, const TIn *in, size_t n);
template <typename TIn>
void InverseRescaleFunctionIntoBestFit(char *out, const TIn *in, size_t n);
private:
double Intercept; // 0028,1052
double Slope; // 0028,1053
PixelFormat PF;
PixelFormat::ScalarType TargetScalarType;
double ScalarRangeMin;
double ScalarRangeMax;
bool UseTargetPixelType;
};
} // end namespace gdcm
#endif //GDCMRESCALER_H
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