/usr/include/gegl-0.2/gegl-buffer.h is in libgegl-dev 0.2.0-7+b1.
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*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 3 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
*
* Copyright 2006, 2007 Øyvind Kolås <pippin@gimp.org>
*/
#ifndef __GEGL_BUFFER_H__
#define __GEGL_BUFFER_H__
#include <glib-object.h>
#include <babl/babl.h>
#include <gegl-matrix.h>
#include <gegl-enums.h>
G_BEGIN_DECLS
#define GEGL_TYPE_BUFFER (gegl_buffer_get_type ())
#define GEGL_BUFFER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GEGL_TYPE_BUFFER, GeglBuffer))
#define GEGL_IS_BUFFER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GEGL_TYPE_BUFFER))
#ifndef __GEGL_BUFFER_TYPES_H__
typedef struct _GeglBuffer GeglBuffer;
typedef struct _GeglSampler GeglSampler;
#endif
/***
* GeglBuffer:
*
* GeglBuffer is the API used by GEGL for storing and retrieving raster data.
* GeglBuffer heavily relies on babl for translation and description of
* different pixel formats.
*
* Internally GeglBuffer currently uses a tiled mipmap pyramid structure that
* can be swapped to disk. In the future GeglBuffer might also support a linear
* backend, a GPU memory backend and a network backend for buffers.
*/
GType gegl_buffer_get_type (void) G_GNUC_CONST;
/**
* gegl_buffer_new:
* @extent: the geometry of the buffer (origin, width and height) a
* GeglRectangle.
* @format: the Babl pixel format to be used, create one with babl_format("RGBA
* u8") and similar.
*
* Create a new GeglBuffer of a given format with a given extent. It is
* possible to pass in NULL for both extent and format, a NULL extent creates
* an empty buffer and a NULL format makes the buffer default to "RGBA float".
*/
GeglBuffer * gegl_buffer_new (const GeglRectangle *extent,
const Babl *format);
/**
* gegl_buffer_new_for_backend:
* @extent: the geometry of the buffer (origin, width and height) a
* GeglRectangle.
* @backend: an instance of a GeglTileBackend subclass.
*
* Create a new GeglBuffer from a backend, if NULL is passed in the extent of
* the buffer will be inherited from the extent of the backend.
*
* returns a GeglBuffer, that holds a reference to the provided backend.
*/
GeglBuffer * gegl_buffer_new_for_backend (const GeglRectangle *extent,
void *backend);
/**
* gegl_buffer_open:
* @path: the path to a gegl buffer on disk.
*
* Open an existing on-disk GeglBuffer, this buffer is opened in a monitored
* state so multiple instances of gegl can share the same buffer. Sets on
* one buffer are reflected in the other.
*
* Returns: a GeglBuffer object.
*/
GeglBuffer * gegl_buffer_open (const gchar *path);
/**
* gegl_buffer_save:
* @buffer: a #GeglBuffer.
* @path: the path where the gegl buffer will be saved, any writable GIO uri is valid.
* @roi: the region of interest to write, this is the tiles that will be collected and
* written to disk.
*
* Write a GeglBuffer to a file.
*/
void gegl_buffer_save (GeglBuffer *buffer,
const gchar *path,
const GeglRectangle *roi);
/**
* gegl_buffer_load:
* @path: the path to a gegl buffer on disk.
*
* Loads an existing GeglBuffer from disk, if it has previously been saved with
* gegl_buffer_save it should be possible to open through any GIO transport, buffers
* that have been used as swap needs random access to be opened.
*
* Returns: a #GeglBuffer object.
*/
GeglBuffer * gegl_buffer_load (const gchar *path);
/**
* gegl_buffer_flush:
* @buffer: a #GeglBuffer
*
* Flushes all unsaved data to disk, this is not neccesary for shared
* geglbuffers opened with gegl_buffer_open since they auto-sync on writes.
*/
void gegl_buffer_flush (GeglBuffer *buffer);
/**
* gegl_buffer_create_sub_buffer:
* @buffer: parent buffer.
* @extent: coordinates of new buffer.
*
* Create a new sub GeglBuffer, that is a view on a larger buffer.
*/
GeglBuffer * gegl_buffer_create_sub_buffer (GeglBuffer *buffer,
const GeglRectangle *extent);
/**
* gegl_buffer_get_extent:
* @buffer: the buffer to operate on.
*
* Returns a pointer to a GeglRectangle structure defining the geometry of a
* specific GeglBuffer, this is also the default width/height of buffers passed
* in to gegl_buffer_set and gegl_buffer_get (with a scale of 1.0 at least).
*/
const GeglRectangle * gegl_buffer_get_extent (GeglBuffer *buffer);
/**
* gegl_buffer_set_extent:
* @buffer: the buffer to operate on.
* @extent: new extent.
*
* Changes the size and position that is considered active in a buffer, this
* operation is valid on any buffer, reads on subbuffers outside the master
* buffer's extent are at the moment undefined.
*
* Returns TRUE if the change of extent was succesful.
*/
gboolean gegl_buffer_set_extent (GeglBuffer *buffer,
const GeglRectangle *extent);
/* convenience access macros */
/**
* gegl_buffer_get_x:
* @buffer: a GeglBuffer
*
* Evaluates to the X coordinate of the upper left corner of the buffer's extent.
*/
#define gegl_buffer_get_x(buffer) (gegl_buffer_get_extent(buffer)->x)
/**
* gegl_buffer_get_y:
* @buffer: a GeglBuffer
*
* Evaluates to the Y coordinate of the upper left corner of the buffer's extent.
*/
#define gegl_buffer_get_y(buffer) (gegl_buffer_get_extent(buffer)->y)
/**
* gegl_buffer_get_width:
* @buffer: a GeglBuffer
*
* Evaluates to the width of the buffer's extent.
*/
#define gegl_buffer_get_width(buffer) (gegl_buffer_get_extent(buffer)->width)
/**
* gegl_buffer_get_height:
* @buffer: a GeglBuffer
*
* Evaluates to the height of the buffer's extent.
*/
#define gegl_buffer_get_height(buffer) (gegl_buffer_get_extent(buffer)->height)
/**
* gegl_buffer_get_pixel_count:
* @buffer: a GeglBuffer
*
* Returns the number of pixels of the extent of the buffer.
*/
#define gegl_buffer_get_pixel_count(buffer) (gegl_buffer_get_width(buffer) * gegl_buffer_get_height(buffer))
#ifndef GEGL_AUTO_ROWSTRIDE
#define GEGL_AUTO_ROWSTRIDE 0
#endif
/**
* gegl_buffer_get:
* @buffer: the buffer to retrieve data from.
* @rect: the coordinates we want to retrieve data from, and width/height of
* destination buffer, if NULL equal to the extent of the buffer. The
* coordinates and dimensions are after scale has been applied.
* @scale: sampling scale, 1.0 = pixel for pixel 2.0 = magnify, 0.5 scale down.
* @format: the BablFormat to store in the linear buffer @dest.
* @dest: the memory destination for a linear buffer for the pixels, the size needed
* depends on the requested BablFormat.
* @rowstride: rowstride in bytes, or GEGL_AUTO_ROWSTRIDE to compute the
* rowstride based on the width and bytes per pixel for the specified format.
* @repeat_mode: how request outside the buffer extent are handled.
* Valid values: GEGL_ABYSS_NONE
*
* Fetch a rectangular linear buffer of pixel data from the GeglBuffer, the
* data is converted to the desired BablFormat, if the BablFormat stored and
* fetched is the same this amounts to a series of memcpy's aligned to demux
* the tile structure into a linear buffer.
*/
void gegl_buffer_get (GeglBuffer *buffer,
const GeglRectangle *rect,
gdouble scale,
const Babl *format,
gpointer dest,
gint rowstride,
GeglAbyssPolicy repeat_mode);
/**
* gegl_buffer_set:
* @buffer: the buffer to modify.
* @rect: the coordinates we want to change the data of and the width/height of
* the linear buffer being set, scale specifies the scaling factor applied to
* the data when setting.
* @scale_level: the scale level being set, 0 = 1:1 = default = base mipmap level,
* 1 = 1:2, 2=1:4, 3=1:8 ..
* @format: the babl_format the linear buffer @src.
* @src: linear buffer of image data to be stored in @buffer.
* @rowstride: rowstride in bytes, or GEGL_AUTO_ROWSTRIDE to compute the
* rowstride based on the width and bytes per pixel for the specified format.
*
* Store a linear raster buffer into the GeglBuffer.
*/
void gegl_buffer_set (GeglBuffer *buffer,
const GeglRectangle *rect,
gint scale_level,
const Babl *format,
const void *src,
gint rowstride);
/**
* gegl_buffer_set_color:
* @buffer: a #GeglBuffer
* @rect: a rectangular region to fill with a color.
* @color: the GeglColor to fill with.
*
* Sets the region covered by rect to the specified color.
*/
void gegl_buffer_set_color (GeglBuffer *buffer,
const GeglRectangle *rect,
GeglColor *color);
/**
* gegl_buffer_set_pattern:
* @buffer: a #GeglBuffer
* @rect: a rectangular region
* @pattern: a #GeglBuffer to be repeated as a pattern
* @x_offset: where the pattern starts horizontally
* @y_offset: where the pattern starts vertical
*
* Fill a region with a repeating pattern.
*/
void gegl_buffer_set_pattern (GeglBuffer *buffer,
const GeglRectangle *rect,
GeglBuffer *pattern,
gdouble x_offset,
gdouble y_offset);
/**
* gegl_buffer_get_format:
* @buffer: a #GeglBuffer
*
* Get the babl format of the buffer, this might not be the format the buffer
* was originally created with, you need to use gegl_buffer_set_format (buf,
* NULL); to retireve the original format (potentially having save away the
* original format of the buffer to re-set it.)
*
* Returns: the babl format used for storing pixels in the buffer.
*
*/
const Babl * gegl_buffer_get_format (GeglBuffer *buffer);
/**
* gegl_buffer_set_format:
* @buffer: a #GeglBuffer
* @format: the new babl format, must have same bpp as original format.
*
* Set the babl format of the buffer, setting the babl format of the buffer
* requires the new format to have exactly the same bytes per pixel as the
* original format. If NULL is passed in the format of the buffer is reset to
* the original format.
*
* Returns: the new babl format or NULL if it the passed in buffer was
* incompatible (then the original format is still used).
*/
const Babl * gegl_buffer_set_format (GeglBuffer *buffer,
const Babl *format);
/**
* gegl_buffer_clear:
* @buffer: a #GeglBuffer
* @roi: a rectangular region
*
* Clears the provided rectangular region by setting all the associated memory
* to 0
*/
void gegl_buffer_clear (GeglBuffer *buffer,
const GeglRectangle *roi);
/**
* gegl_buffer_copy:
* @src: source buffer.
* @src_rect: source rectangle (or NULL to copy entire source buffer)
* @dst: destination buffer.
* @dst_rect: position of upper left destination pixel, or NULL for top
* left coordinates of the buffer extents.
*
* copies a region from source buffer to destination buffer.
*
* If the babl_formats of the buffers are the same, and the tile boundaries
* align, this should optimally lead to shared tiles that are copy on write,
* this functionality is not implemented yet.
*/
void gegl_buffer_copy (GeglBuffer *src,
const GeglRectangle *src_rect,
GeglBuffer *dst,
const GeglRectangle *dst_rect);
/**
* gegl_buffer_dup:
* @buffer: the GeglBuffer to duplicate.
*
* duplicate a buffer (internally uses gegl_buffer_copy), this should ideally
* lead to a buffer that shares the raster data with the original on a tile
* by tile COW basis. This is not yet implemented
*/
GeglBuffer * gegl_buffer_dup (GeglBuffer *buffer);
/**
* gegl_buffer_sample:
* @buffer: the GeglBuffer to sample from
* @x: x coordinate to sample in buffer coordinates
* @y: y coordinate to sample in buffer coordinates
* @scale: a matrix that indicates scaling factors, see
* gegl_sampler_compute_scale the same.
* @dest: buffer capable of storing one pixel in @format.
* @format: the format to store the sampled color in.
* @sampler_type: the sampler type to use,
* to be ported from working code. Valid values: GEGL_SAMPLER_NEAREST,
* GEGL_SAMPLER_LINEAR, GEGL_SAMPLER_CUBIC and GEGL_SAMPLER_LOHALO
* @repeat_mode: how request outside the buffer extent are handled.
* valid values: GEGL_ABYSS_NONE
*
* Query interpolate pixel values at a given coordinate using a specified form
* of interpolation. The samplers used cache for a small neighbourhood of the
* buffer for more efficient access.
*/
void gegl_buffer_sample (GeglBuffer *buffer,
gdouble x,
gdouble y,
GeglMatrix2 *scale,
gpointer dest,
const Babl *format,
GeglSamplerType sampler_type,
GeglAbyssPolicy repeat_mode);
/**
* gegl_buffer_sample_cleanup:
* @buffer: the GeglBuffer to sample from
*
* Clean up resources used by sampling framework of buffer (will be freed
* automatically later when the buffer is destroyed, for long lived buffers
* cleaning up the sampling infrastructure when it has been used for its
* purpose will sometimes be more efficient).
*/
void gegl_buffer_sample_cleanup (GeglBuffer *buffer);
/**
* gegl_sampler_type_from_string:
* @string: the string to look up
*
* Looks up the GeglInterpolation corresponding to a string, if no matching
* interpolation is found GEGL_SAMPLER_NEAREST is returned.
*/
GeglSamplerType gegl_sampler_type_from_string (const gchar *string);
/**
* gegl_buffer_sampler_new:
* @buffer: buffer to create a new sampler for
* @format: format we want data back in
* @sampler_type: the sampler type to use,
* to be ported from working code. Valid values: GEGL_SAMPLER_NEAREST,
* GEGL_SAMPLER_LINEAR, GEGL_SAMPLER_CUBIC and GEGL_SAMPLER_LOHALO
*
* Create a new sampler, when you are done with the sampler, g_object_unref
* it.
*/
GeglSampler * gegl_buffer_sampler_new (GeglBuffer *buffer,
const Babl *format,
GeglSamplerType sampler_type);
/**
* gegl_sampler_get:
* @sampler: a GeglSampler gotten from gegl_buffer_sampler_new
* @x: x coordinate to sample
* @y: y coordinate to sample
* @scale: matrix representing extent of sampling area in source buffer.
* @output: memory location for output data.
* @repeat_mode: how request outside the buffer extent are handled.
* valid values: GEGL_ABYSS_NONE
*
* Perform a sampling with the provided @sampler.
*/
void gegl_sampler_get (GeglSampler *sampler,
gdouble x,
gdouble y,
GeglMatrix2 *scale,
void *output,
GeglAbyssPolicy repeat_mode);
/**
* gegl_sampler_get_context_rect:
* @sampler: a GeglSampler gotten from gegl_buffer_sampler_new
*
* Returns:The context rectangle of the given @sampler.
*/
const GeglRectangle * gegl_sampler_get_context_rect (GeglSampler *sampler);
/**
* gegl_buffer_linear_new:
* @extent: dimensions of buffer.
* @format: desired pixel format.
*
* Creates a GeglBuffer backed by a linear memory buffer, of the given
* @extent in the specified @format. babl_format ("R'G'B'A u8") for instance
* to make a normal 8bit buffer.
*
* Returns: a GeglBuffer that can be used as any other GeglBuffer.
*/
GeglBuffer * gegl_buffer_linear_new (const GeglRectangle *extent,
const Babl *format);
/**
* gegl_buffer_linear_new_from_data:
* @data: a pointer to a linear buffer in memory.
* @format: the format of the data in memory
* @extent: the dimensions (and upper left coordinates) of linear buffer.
* @rowstride: the number of bytes between rowstarts in memory (or 0 to
* autodetect)
* @destroy_fn: function to call to free data or NULL if memory should not be
* freed.
* @destroy_fn_data: extra argument to be passed to void destroy(ptr, data) type
* function.
*
* Creates a GeglBuffer backed by a linear memory buffer that already exists,
* of the given @extent in the specified @format. babl_format ("R'G'B'A u8")
* for instance to make a normal 8bit buffer.
*
* Returns: a GeglBuffer that can be used as any other GeglBuffer.
*/
GeglBuffer * gegl_buffer_linear_new_from_data (const gpointer data,
const Babl *format,
const GeglRectangle *extent,
gint rowstride,
GDestroyNotify destroy_fn,
gpointer destroy_fn_data);
/**
* gegl_buffer_linear_open:
* @buffer: a #GeglBuffer.
* @extent: region to open, pass NULL for entire buffer.
* @rowstride: return location for rowstride.
* @format: desired format or NULL to use buffers format.
*
* Raw direct random access to the full data of a buffer in linear memory.
*
* Returns: a pointer to a linear memory region describing the buffer, if the
* request is compatible with the underlying data storage direct access
* to the underlying data is provided.
*/
gpointer * gegl_buffer_linear_open (GeglBuffer *buffer,
const GeglRectangle *extent,
gint *rowstride,
const Babl *format);
/**
* gegl_buffer_linear_close:
* @buffer: a #GeglBuffer.
* @linear: a previously returned buffer.
*
* This function makes sure GeglBuffer and underlying code is aware of changes
* being made to the linear buffer. If the request was not a compatible one
* it is written back to the buffer. Multiple concurrent users can be handed
* the same buffer (both raw access and converted).
*/
void gegl_buffer_linear_close (GeglBuffer *buffer,
gpointer linear);
/**
* gegl_buffer_get_abyss:
* @buffer: a #GeglBuffer.
*
* Return the abyss extent of a buffer, this expands out to the parents extent in
* subbuffers.
*/
const GeglRectangle * gegl_buffer_get_abyss (GeglBuffer *buffer);
#include <gegl-buffer-iterator.h>
G_END_DECLS
#endif
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