This file is indexed.

/usr/include/gegl-0.2/gegl-tile-source.h is in libgegl-dev 0.2.0-7+b1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
/* This file is part of GEGL.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 3 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with GEGL; if not, see <http://www.gnu.org/licenses/>.
 *
 * Copyright 2006-2011 Øyvind Kolås <pippin@gimp.org>
 */

#ifndef __GEGL_TILE_SOURCE_H__
#define __GEGL_TILE_SOURCE_H__

#include <glib-object.h>
#include <babl/babl.h>
#include "gegl-tile.h"

/***
 * GeglTileSource is the very top classes of the tile/buffer handling of Gegl. It defines the generic
 * command mechanism to interact with a set of tiles. This classe is derived in GeglTileBackend and
 * GeglTileHandler.
 */

G_BEGIN_DECLS

#define GEGL_TYPE_TILE_SOURCE            (gegl_tile_source_get_type ())
#define GEGL_TILE_SOURCE(obj)            (G_TYPE_CHECK_INSTANCE_CAST ((obj), GEGL_TYPE_TILE_SOURCE, GeglTileSource))
#define GEGL_TILE_SOURCE_CLASS(klass)    (G_TYPE_CHECK_CLASS_CAST ((klass),  GEGL_TYPE_TILE_SOURCE, GeglTileSourceClass))
#define GEGL_IS_TILE_SOURCE(obj)         (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GEGL_TYPE_TILE_SOURCE))
#define GEGL_IS_TILE_SOURCE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass),  GEGL_TYPE_TILE_SOURCE))
#define GEGL_TILE_SOURCE_GET_CLASS(obj)  (G_TYPE_INSTANCE_GET_CLASS ((obj),  GEGL_TYPE_TILE_SOURCE, GeglTileSourceClass))

typedef gint GeglTileCommand;

struct _GeglTileSource
{
  GObject   parent_instance;
  gpointer  (*command)  (GeglTileSource  *gegl_tile_source,
                         GeglTileCommand  command,
                         gint             x,
                         gint             y,
                         gint             z,
                         gpointer         data);
  gpointer  padding[4];
};

struct _GeglTileSourceClass
{
  GObjectClass  parent_class;
  gpointer      padding[4];
};

GType      gegl_tile_source_get_type (void) G_GNUC_CONST;

/* All commands have the ability to pass commands to all tiles the handlers
 * add abstraction to the commands the documentaiton given here is valid
 * when the commands are issued to a full blown GeglBuffer instance.
 */

enum _GeglTileCommand
{
  GEGL_TILE_IDLE = 0,
  GEGL_TILE_SET,
  GEGL_TILE_GET,
  GEGL_TILE_IS_CACHED,
  GEGL_TILE_EXIST,
  GEGL_TILE_VOID,
  GEGL_TILE_FLUSH,
  GEGL_TILE_REFETCH,
  GEGL_TILE_REINIT,
  GEGL_TILE_LAST_COMMAND
};

#ifdef NOT_REALLY_COS_THIS_IS_MACROS
/* The functions documented below are actually macros, all using the command vfunc */

/**
 * gegl_tile_source_get_tile:
 * @source: a GeglTileSource *
 * @x: x coordinate
 * @y: y coordinate
 * @z: tile zoom level
 *
 * Get a GeglTile *from the buffer, mipmap tiles for levels z!=0 will be
 * created on the fly as needed, empty tiles returned are copy on write
 * and must be locked before written to, and unlocked afterwards.
 *
 * Returns: the tile at x,y,z or NULL if the tile could not be provided.
 */
GeglTile *gegl_tile_source_get_tile  (GeglTileSource *source,
                                      gint            x,
                                      gint            y,
                                      gint            z);

/**
 * gegl_tile_source_set_tile:
 * @source: a GeglTileSource *
 * @x: x coordinate
 * @y: y coordinate
 * @z: tile zoom level
 * @tile: a #GeglTile
 *
 * Set a GeglTile in *from the buffer.
 *
 * Returns: the TRUE if the set was successful.
 */
gboolean  gegl_tile_source_set_tile  (GeglTileSource *source,
                                      gint            x,
                                      gint            y,
                                      gint            z,
                                      GeglTile       *tile);
/**
 * gegl_tile_source_is_cached:
 * @source: a GeglTileSource *
 * @x: tile x coordinate
 * @y: tile y coordinate
 * @z: tile zoom level
 *
 * Checks if a tile is in cache and easily retrieved.
 */
gboolean  gegl_tile_source_is_cached (GeglTileSource *source,
                                      gint            x,
                                      gint            y,
                                      gint            z);
/**
 * gegl_tile_source_exist:
 * @source: a GeglTileSource *
 * @x: x coordinate
 * @y: y coordinate
 * @z: tile zoom level
 *
 * Checks if a tile exists, this check would not cause the tile to be swapped
 * in.
 */
gboolean  gegl_tile_source_exist     (GeglTileSource *source,
                                      gint            x,
                                      gint            y,
                                      gint            z);

/**
 * gegl_tile_source_reinit:
 * @source: a GeglTileSource *
 *
 * Causes all tiles in cache to be refetched.
 */
void      gegl_tile_source_reinit    (GeglTileSource *source);

/**
 * gegl_tile_source_void:
 * @source: a GeglTileSource *
 * @x: x coordinate
 * @y: y coordinate
 * @z: tile zoom level
 *
 * Causes all references to a tile to be removed.
 */
void      gegl_tile_source_void      (GeglTileSource *source,
                                      gint            x,
                                      gint            y,
                                      gint            z);
/*    INTERNAL API
 * gegl_tile_source_refetch:
 * @source: a GeglTileSource *
 * @x: x coordinate
 * @y: y coordinate
 * @z: tile zoom level
 *
 * A message used internally when watching external buffers to indicate that
 * a refresh of all data relating to the coordinates needs to be refetched.
 * Subsequent get calls should get new and valid data for the tile coordinates.
 */
void      gegl_tile_source_refetch   (GeglTileSource *source,
                                      gint            x,
                                      gint            y,
                                      gint            z);
/*   INTERNAL API
 * gegl_tile_source_idle:
 * @source: a GeglTileSource *
 *
 * Allow different parts of the buffer to do idle work (saving cached
 * data lazily, perhaps prefetching in the future?), monitoring for
 * changes or other tasks. Used internally by the buffer object.
 *
 * Returns: the TRUE if some work was done.
 */
gboolean  gegl_tile_source_idle      (GeglTileSource *source);

#endif

#define gegl_tile_source_command(source,cmd,x,y,z,tile)\
   (((GeglTileSource*)(source))->command(source,cmd,x,y,z,tile))

#define gegl_tile_source_set_tile(source,x,y,z,tile) \
   (gboolean)GPOINTER_TO_INT(gegl_tile_source_command(source,GEGL_TILE_SET,x,y,z,tile))
#define gegl_tile_source_get_tile(source,x,y,z) \
   (GeglTile*)gegl_tile_source_command(source,GEGL_TILE_GET,x,y,z,NULL)
#define gegl_tile_source_is_cached(source,x,y,z) \
   (gboolean)GPOINTER_TO_INT(gegl_tile_source_command(source,GEGL_TILE_IS_CACHED,x,y,z,NULL))
#define gegl_tile_source_exist(source,x,y,z) \
   (gboolean)GPOINTER_TO_INT(gegl_tile_source_command(source,GEGL_TILE_EXIST,x,y,z,NULL))
#define gegl_tile_source_void(source,x,y,z) \
   gegl_tile_source_command(source,GEGL_TILE_VOID,x,y,z,NULL)
#define gegl_tile_source_refetch(source,x,y,z) \
   gegl_tile_source_command(source,GEGL_TILE_REFETCH,x,y,z,NULL)
#define gegl_tile_source_reinit(source) \
   gegl_tile_source_command(source,GEGL_TILE_REINIT,0,0,0,NULL)
#define gegl_tile_source_idle(source) \
   (gboolean)GPOINTER_TO_INT(gegl_tile_source_command(source,GEGL_TILE_IDLE,0,0,0,NULL))

G_END_DECLS

#endif