/usr/include/gmsh/MHexahedron.h is in libgmsh-dev 2.8.5+dfsg-1.1+b1.
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//
// See the LICENSE.txt file for license information. Please report all
// bugs and problems to the public mailing list <gmsh@geuz.org>.
#ifndef _MHEXAHEDRON_H_
#define _MHEXAHEDRON_H_
#include "MElement.h"
/*
* MHexahedron
*
* v
* 3----------2
* |\ ^ |\
* | \ | | \
* | \ | | \
* | 7------+---6
* | | +-- |-- | -> u
* 0---+---\--1 |
* \ | \ \ |
* \ | \ \ |
* \| w \|
* 4----------5
*
*/
class MHexahedron : public MElement {
protected:
MVertex *_v[8];
void _getEdgeVertices(const int num, std::vector<MVertex*> &v) const
{
v[0] = _v[edges_hexa(num, 0)];
v[1] = _v[edges_hexa(num, 1)];
}
void _getFaceVertices(const int num, std::vector<MVertex*> &v) const
{
v[0] = _v[faces_hexa(num, 0)];
v[1] = _v[faces_hexa(num, 1)];
v[2] = _v[faces_hexa(num, 2)];
v[3] = _v[faces_hexa(num, 3)];
}
public :
MHexahedron(MVertex *v0, MVertex *v1, MVertex *v2, MVertex *v3, MVertex *v4,
MVertex *v5, MVertex *v6, MVertex *v7, int num=0, int part=0)
: MElement(num, part)
{
_v[0] = v0; _v[1] = v1; _v[2] = v2; _v[3] = v3;
_v[4] = v4; _v[5] = v5; _v[6] = v6; _v[7] = v7;
}
MHexahedron(const std::vector<MVertex*> &v, int num=0, int part=0)
: MElement(num, part)
{
for(int i = 0; i < 8; i++) _v[i] = v[i];
}
~MHexahedron(){}
virtual int getDim() const { return 3; }
virtual int getNumVertices() const { return 8; }
virtual MVertex *getVertex(int num){ return _v[num]; }
virtual const MVertex *getVertex(int num) const { return _v[num]; }
virtual void setVertex(int num, MVertex *v){ _v[num] = v; }
virtual const JacobianBasis* getJacobianFuncSpace(int o=-1) const;
virtual MVertex *getVertexDIFF(int num)
{
static const int map[8] = {2, 3, 7, 6, 0, 1, 5, 4};
return getVertex(map[num]);
}
virtual int getNumEdges(){ return 12; }
virtual MEdge getEdge(int num) const
{
return MEdge(_v[edges_hexa(num, 0)], _v[edges_hexa(num, 1)]);
}
virtual int getNumEdgesRep(bool curved){ return 12; }
virtual void getEdgeRep(bool curved, int num, double *x, double *y, double *z, SVector3 *n)
{
static const int f[12] = {0, 0, 1, 0, 1, 0, 3, 2, 1, 2, 3, 4};
MEdge e(getEdge(num));
_getEdgeRep(e.getVertex(0), e.getVertex(1), x, y, z, n, f[num]);
}
virtual void getEdgeVertices(const int num, std::vector<MVertex*> &v) const
{
v.resize(2);
_getEdgeVertices(num, v);
}
virtual int getNumFaces(){ return 6; }
virtual MFace getFace(int num)
{
return MFace(_v[faces_hexa(num, 0)],
_v[faces_hexa(num, 1)],
_v[faces_hexa(num, 2)],
_v[faces_hexa(num, 3)]);
}
virtual double getInnerRadius();
virtual double angleShapeMeasure();
virtual void getFaceInfo (const MFace & face, int &ithFace, int &sign, int &rot)const;
virtual int getNumFacesRep(bool curved){ return 12; }
virtual void getFaceRep(bool curved, int num, double *x, double *y, double *z, SVector3 *n)
{
static const int f[12][3] = {
{0, 3, 2}, {0, 2, 1},
{0, 1, 5}, {0, 5, 4},
{0, 4, 7}, {0, 7, 3},
{1, 2, 6}, {1, 6, 5},
{2, 3, 7}, {2, 7, 6},
{4, 5, 6}, {4, 6, 7}
};
_getFaceRep(getVertex(f[num][0]), getVertex(f[num][1]), getVertex(f[num][2]),
x, y, z, n);
}
virtual void getFaceVertices(const int num, std::vector<MVertex*> &v) const
{
v.resize(4);
_getFaceVertices(num, v);
}
virtual int getType() const { return TYPE_HEX; }
virtual int getTypeForMSH() const { return MSH_HEX_8; }
virtual int getTypeForUNV() const { return 115; } // solid linear brick
virtual int getTypeForVTK() const { return 12; }
virtual const char *getStringForPOS() const { return "SH"; }
virtual const char *getStringForBDF() const { return "CHEXA"; }
virtual const char *getStringForDIFF() const { return "ElmB8n3D"; }
virtual const char *getStringForINP() const { return "C3D8"; }
virtual void reverse()
{
MVertex *tmp;
tmp = _v[0]; _v[0] = _v[2]; _v[2] = tmp;
tmp = _v[4]; _v[4] = _v[6]; _v[6] = tmp;
}
virtual int getVolumeSign();
virtual void getNode(int num, double &u, double &v, double &w) const
{
switch(num) {
case 0 : u = -1.; v = -1.; w = -1.; break;
case 1 : u = 1.; v = -1.; w = -1.; break;
case 2 : u = 1.; v = 1.; w = -1.; break;
case 3 : u = -1.; v = 1.; w = -1.; break;
case 4 : u = -1.; v = -1.; w = 1.; break;
case 5 : u = 1.; v = -1.; w = 1.; break;
case 6 : u = 1.; v = 1.; w = 1.; break;
case 7 : u = -1.; v = 1.; w = 1.; break;
default: u = 0.; v = 0.; w = 0.; break;
}
}
virtual SPoint3 barycenterUVW() const
{
return SPoint3(0., 0., 0.);
}
virtual bool isInside(double u, double v, double w) const
{
double tol = _isInsideTolerance;
if(u < -(1. + tol) || v < -(1. + tol) || w < -(1. + tol) ||
u > (1. + tol) || v > (1. + tol) || w > (1. + tol))
return false;
return true;
}
virtual void getIntegrationPoints(int pOrder, int *npts, IntPt **pts);
static int edges_hexa(const int edge, const int vert)
{
static const int e[12][2] = {
{0, 1},
{0, 3},
{0, 4},
{1, 2},
{1, 5},
{2, 3},
{2, 6},
{3, 7},
{4, 5},
{4, 7},
{5, 6},
{6, 7}
};
return e[edge][vert];
}
static int faces_hexa(const int face, const int vert)
{
static const int f[6][4] = {
{0, 3, 2, 1},
{0, 1, 5, 4},
{0, 4, 7, 3},
{1, 2, 6, 5},
{2, 3, 7, 6},
{4, 5, 6, 7}
};
return f[face][vert];
}
static int faces2edge_hexa(const int face, const int edge)
{
// return -iedge - 1 if edge is inverted
// iedge + 1 otherwise
static const int e[6][4] = {
{2, -6, -4, -1},
{1, 5, -9, -3},
{3, 10, -8, -2},
{4, 7, -11, -5},
{6, 8, -12, -7},
{9, 11, 12, -10}
};
return e[face][edge];
}
};
/*
* MHexahedron20
*
* 3----13----2
* |\ |\
* | 15 | 14
* 9 \ 11 \
* | 7----19+---6
* | | | |
* 0---+-8----1 |
* \ 17 \ 18
* 10 | 12|
* \| \|
* 4----16----5
*
*/
class MHexahedron20 : public MHexahedron {
protected:
MVertex *_vs[12];
public :
MHexahedron20(MVertex *v0, MVertex *v1, MVertex *v2, MVertex *v3, MVertex *v4,
MVertex *v5, MVertex *v6, MVertex *v7, MVertex *v8, MVertex *v9,
MVertex *v10, MVertex *v11, MVertex *v12, MVertex *v13, MVertex *v14,
MVertex *v15, MVertex *v16, MVertex *v17, MVertex *v18, MVertex *v19,
int num=0, int part=0)
: MHexahedron(v0, v1, v2, v3, v4, v5, v6, v7, num, part)
{
_vs[0] = v8; _vs[1] = v9; _vs[2] = v10; _vs[3] = v11; _vs[4] = v12;
_vs[5] = v13; _vs[6] = v14; _vs[7] = v15; _vs[8] = v16; _vs[9] = v17;
_vs[10] = v18; _vs[11] = v19;
for(int i = 0; i < 12; i++) _vs[i]->setPolynomialOrder(2);
}
MHexahedron20(const std::vector<MVertex*> &v, int num=0, int part=0)
: MHexahedron(v, num, part)
{
for(int i = 0; i < 12; i++) _vs[i] = v[8 + i];
for(int i = 0; i < 12; i++) _vs[i]->setPolynomialOrder(2);
}
~MHexahedron20(){}
virtual int getPolynomialOrder() const { return 2; }
virtual int getNumVertices() const { return 20; }
virtual MVertex *getVertex(int num){ return num < 8 ? _v[num] : _vs[num - 8]; }
virtual const MVertex *getVertex(int num) const { return num < 8 ? _v[num] : _vs[num - 8]; }
virtual MVertex *getVertexUNV(int num)
{
static const int map[20] = {0, 8, 1, 11, 2, 13, 3, 9, 10, 12,
14, 15, 4, 16, 5, 18, 6, 19, 7, 17};
return getVertex(map[num]);
}
virtual MVertex *getVertexBDF(int num)
{
static const int map[20] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 11, 13,
9, 10, 12, 14, 15, 16, 18, 19, 17};
return getVertex(map[num]);
}
virtual MVertex *getVertexINP(int num)
{
static const int map[20]={0, 1, 2, 3, 4, 5, 6, 7, 8, 11, 13,
9, 16, 18, 19, 17, 10, 12, 14, 15};
return getVertex(map[num]);
}
virtual MVertex *getVertexDIFF(int num)
{
static const int map[20] = {2, 3, 7, 6, 0, 1, 5, 4, 9, 18, 12,
19, 14, 11, 15, 13, 8, 16, 17, 10};
return getVertex(map[num]);
}
virtual int getNumEdgeVertices() const { return 12; }
virtual int getNumEdgesRep(bool curved);
virtual void getEdgeRep(bool curved, int num, double *x, double *y, double *z, SVector3 *n);
virtual void getEdgeVertices(const int num, std::vector<MVertex*> &v) const
{
v.resize(3);
MHexahedron::_getEdgeVertices(num, v);
v[2] = _vs[num];
}
virtual int getNumFacesRep(bool curved);
virtual void getFaceRep(bool curved, int num, double *x, double *y, double *z, SVector3 *n);
virtual void getFaceVertices(const int num, std::vector<MVertex*> &v) const
{
v.resize(8);
MHexahedron::_getFaceVertices(num, v);
static const int f[6][4] = {
{1, 5, 3, 0},
{0, 4, 8, 2},
{2, 9, 7, 1},
{3, 6, 10, 4},
{5, 7, 11, 6},
{8, 10, 11, 9}
};
v[4] = _vs[f[num][0]];
v[5] = _vs[f[num][1]];
v[6] = _vs[f[num][2]];
v[7] = _vs[f[num][3]];
}
virtual int getTypeForMSH() const { return MSH_HEX_20; }
virtual int getTypeForUNV() const { return 116; } // solid parabolic brick
virtual int getTypeForVTK() const { return 25; }
virtual const char *getStringForBDF() const { return "CHEXA"; }
virtual const char *getStringForINP() const { return "C3D20"; }
virtual const char *getStringForDIFF() const { return "ElmB20n3D"; }
virtual void reverse()
{
MVertex *tmp;
tmp = _v[0]; _v[0] = _v[2]; _v[2] = tmp;
tmp = _v[4]; _v[4] = _v[6]; _v[6] = tmp;
MVertex *old[12];
for(int i = 0; i < 12; i++) old[i] = _vs[i];
_vs[0] = old[3]; _vs[3] = old[0];
_vs[1] = old[5]; _vs[5] = old[1];
_vs[2] = old[6]; _vs[6] = old[2];
_vs[8] = old[10]; _vs[10] = old[8];
_vs[9] = old[11]; _vs[11] = old[9];
}
virtual void getNode(int num, double &u, double &v, double &w) const
{
num < 8 ? MHexahedron::getNode(num, u, v, w) : MElement::getNode(num, u, v, w);
}
};
/*
* MHexahedron27
*
* 3----13----2
* |\ |\
* |15 24 | 14
* 9 \ 20 11 \
* | 7----19+---6
* |22 | 26 | 23|
* 0---+-8----1 |
* \ 17 25 \ 18
* 10 | 21 12|
* \| \|
* 4----16----5
*
*/
class MHexahedron27 : public MHexahedron {
protected:
MVertex *_vs[19];
public :
MHexahedron27(MVertex *v0, MVertex *v1, MVertex *v2, MVertex *v3, MVertex *v4,
MVertex *v5, MVertex *v6, MVertex *v7, MVertex *v8, MVertex *v9,
MVertex *v10, MVertex *v11, MVertex *v12, MVertex *v13, MVertex *v14,
MVertex *v15, MVertex *v16, MVertex *v17, MVertex *v18, MVertex *v19,
MVertex *v20, MVertex *v21, MVertex *v22, MVertex *v23, MVertex *v24,
MVertex *v25, MVertex *v26, int num=0, int part=0)
: MHexahedron(v0, v1, v2, v3, v4, v5, v6, v7, num, part)
{
_vs[0] = v8; _vs[1] = v9; _vs[2] = v10; _vs[3] = v11; _vs[4] = v12;
_vs[5] = v13; _vs[6] = v14; _vs[7] = v15; _vs[8] = v16; _vs[9] = v17;
_vs[10] = v18; _vs[11] = v19; _vs[12] = v20; _vs[13] = v21; _vs[14] = v22;
_vs[15] = v23; _vs[16] = v24; _vs[17] = v25; _vs[18] = v26;
for(int i = 0; i < 19; i++) _vs[i]->setPolynomialOrder(2);
}
MHexahedron27(const std::vector<MVertex*> &v, int num=0, int part=0)
: MHexahedron(v, num, part)
{
for(int i = 0; i < 19; i++) _vs[i] = v[8 + i];
for(int i = 0; i < 19; i++) _vs[i]->setPolynomialOrder(2);
}
~MHexahedron27(){}
virtual int getPolynomialOrder() const { return 2; }
virtual int getNumVertices() const { return 27; }
virtual MVertex *getVertex(int num){ return num < 8 ? _v[num] : _vs[num - 8]; }
virtual const MVertex *getVertex(int num) const { return num < 8 ? _v[num] : _vs[num - 8]; }
virtual MVertex *getVertexDIFF(int num)
{
static const int map[27] = {6, 8, 26, 24, 0, 2, 20, 18, 7, 15, 3, 17, 5, 25,
23, 21, 1, 9, 11, 19, 16, 4, 12, 14, 22, 10, 13};
return getVertex(map[num]);
}
virtual int getNumEdgeVertices() const { return 12; }
virtual int getNumFaceVertices() const { return 6; }
virtual int getNumVolumeVertices() const { return 1; }
virtual int getNumEdgesRep(bool curved);
virtual void getEdgeRep(bool curved, int num, double *x, double *y, double *z, SVector3 *n);
virtual void getEdgeVertices(const int num, std::vector<MVertex*> &v) const
{
v.resize(3);
MHexahedron::_getEdgeVertices(num, v);
v[2] = _vs[num];
}
virtual int getNumFacesRep(bool curved);
virtual void getFaceRep(bool curved, int num, double *x, double *y, double *z, SVector3 *n);
virtual void getFaceVertices(const int num, std::vector<MVertex*> &v) const
{
v.resize(9);
MHexahedron::_getFaceVertices(num, v);
static const int f[6][4] = {
{1, 5, 3, 0},
{0, 4, 8, 2},
{2, 9, 7, 1},
{3, 6, 10, 4},
{5, 7, 11, 6},
{8, 10, 11, 9}
};
v[4] = _vs[f[num][0]];
v[5] = _vs[f[num][1]];
v[6] = _vs[f[num][2]];
v[7] = _vs[f[num][3]];
v[8] = _vs[12+num];
}
virtual int getTypeForMSH() const { return MSH_HEX_27; }
virtual int getTypeForVTK() const { return 29; }
virtual const char *getStringForPOS() const { return "SH2"; }
virtual const char *getStringForDIFF() const { return "ElmB27n3D"; }
virtual void reverse()
{
MVertex *tmp;
tmp = _v[0]; _v[0] = _v[2]; _v[2] = tmp;
tmp = _v[4]; _v[4] = _v[6]; _v[6] = tmp;
MVertex *old[19];
for(int i = 0; i < 19; i++) old[i] = _vs[i];
// edge vertices
_vs[0] = old[3]; _vs[3] = old[0];
_vs[1] = old[5]; _vs[5] = old[1];
_vs[2] = old[6]; _vs[6] = old[2];
_vs[8] = old[10]; _vs[10] = old[8];
_vs[9] = old[11]; _vs[11] = old[9];
// face vertices
_vs[13] = old[15]; _vs[15] = old[13];
_vs[14] = old[16]; _vs[16] = old[14];
}
virtual void getNode(int num, double &u, double &v, double &w) const
{
num < 8 ? MHexahedron::getNode(num, u, v, w) : MElement::getNode(num, u, v, w);
}
};
/*
* MHexahedronN
*
* 3----13----2
* |\ |\
* |15 24 | 14
* 9 \ 20 11 \
* | 7----19+---6
* |22 | 26 | 23|
* 0---+-8----1 |
* \ 17 25 \ 18
* 10 | 21 12|
* \| \|
* 4----16----5
*
* N = 0RDER - 1
* 8 := 8 --> 8 + N
* 9 := 8 + N + 1 --> 8 + 2 * N
* :
* 19 := 8 + 11 * N + 1 --> 8 + 12 * N
* 20 := 8 + 12 * N + 1 --> 8 + 12 * N + N^2
* 21 := 8 + 12 * N + N^2 --> 8 + 12 * N + 2 * N^2
* :
* 25 := 8 + 12 * N + 5 * N^2 + 1 --> 8 + 12 * N + 6 * N^2
* 26 := 8 + 12 * N + 6 * N^2 + 1 --> 8 + 12 * N + 6 * N^2 + N^3
*
*/
class MHexahedronN : public MHexahedron {
protected:
const char _order;
std::vector<MVertex*> _vs;
public :
MHexahedronN(MVertex *v0, MVertex *v1, MVertex *v2, MVertex *v3,
MVertex *v4, MVertex *v5, MVertex *v6, MVertex *v7,
const std::vector<MVertex*> &v, char order, int num=0, int part=0)
: MHexahedron(v0, v1, v2, v3, v4, v5, v6, v7, num, part), _order(order), _vs(v)
{
for(unsigned int i = 0; i < _vs.size(); i++) _vs[i]->setPolynomialOrder(_order);
}
MHexahedronN(const std::vector<MVertex*> &v, char order, int num=0, int part=0)
: MHexahedron(v[0], v[1], v[2], v[3],v[4], v[5], v[6], v[7], num, part), _order(order)
{
for(unsigned int i = 8; i < v.size(); i++) _vs.push_back(v[i]);
for(unsigned int i = 0; i < _vs.size(); i++) _vs[i]->setPolynomialOrder(_order);
}
~MHexahedronN(){}
virtual int getPolynomialOrder() const { return (int)_order; }
virtual int getNumVertices() const { return 8 + _vs.size(); }
virtual MVertex *getVertex(int num){ return num < 8 ? _v[num] : _vs[num - 8]; }
virtual const MVertex *getVertex(int num) const { return num < 8 ? _v[num] : _vs[num - 8]; }
virtual int getNumEdgeVertices() const { return 12 * (_order - 1); }
virtual int getNumFaceVertices() const
{
if (ElementType::SerendipityFromTag(getTypeForMSH()) > 0)
return 0;
else
return 6 * (_order - 1)*(_order - 1);
}
virtual int getNumVolumeVertices() const
{
if (ElementType::SerendipityFromTag(getTypeForMSH()) > 0)
return 0;
else
return (_order - 1) * (_order - 1) * (_order - 1);
}
virtual int getNumEdgesRep(bool curved);
virtual void getEdgeRep(bool curved, int num, double *x, double *y, double *z, SVector3 *n);
virtual void getEdgeVertices(const int num, std::vector<MVertex*> &v) const
{
v.resize(_order+1);
MHexahedron::_getEdgeVertices(num, v);
for (int i = 0; i < _order - 1; i++) v[2+i] = _vs[(_order-1)*num+i];
}
virtual void getFaceVertices(const int num, std::vector<MVertex*> &v) const
{
if (ElementType::SerendipityFromTag(getTypeForMSH()) > 0) {
v.resize(4 * _order);
}
else {
v.resize((_order+1) * (_order+1));
}
MHexahedron::_getFaceVertices(num, v);
int count = 3;
int n = _order-1;
for (int i = 0; i < 4; i++) {
if(faces2edge_hexa(num, i) > 0){
int edge_num = faces2edge_hexa(num, i) - 1;
for (int j = 0; j < n; j++) v[++count] = _vs[n*edge_num + j];
}
else{
int edge_num = -faces2edge_hexa(num, i) - 1;
for (int j = n-1; j >= 0; j--) v[++count] = _vs[n*edge_num + j];
}
}
if ((int)v.size() > count + 1) {
int start = 12 * n + num * n*n;
for (int i = 0; i < n*n; i++){
v[++count] = _vs[start + i];
}
}
}
virtual int getTypeForMSH() const
{
// (p+1)^3
if(_order == 1 && _vs.size() + 8 == 8) return MSH_HEX_8;
if(_order == 2 && _vs.size() + 8 == 27) return MSH_HEX_27;
if(_order == 3 && _vs.size() + 8 == 64 ) return MSH_HEX_64;
if(_order == 4 && _vs.size() + 8 == 125) return MSH_HEX_125;
if(_order == 5 && _vs.size() + 8 == 216) return MSH_HEX_216;
if(_order == 6 && _vs.size() + 8 == 343) return MSH_HEX_343;
if(_order == 7 && _vs.size() + 8 == 512) return MSH_HEX_512;
if(_order == 8 && _vs.size() + 8 == 729) return MSH_HEX_729;
if(_order == 9 && _vs.size() + 8 == 1000) return MSH_HEX_1000;
if(_order == 2 && _vs.size() + 8 == 20) return MSH_HEX_20;
if(_order == 3 && _vs.size() + 8 == 32) return MSH_HEX_32;
if(_order == 4 && _vs.size() + 8 == 44) return MSH_HEX_44;
if(_order == 5 && _vs.size() + 8 == 56) return MSH_HEX_56;
if(_order == 6 && _vs.size() + 8 == 68) return MSH_HEX_68;
if(_order == 7 && _vs.size() + 8 == 80) return MSH_HEX_80;
if(_order == 8 && _vs.size() + 8 == 92) return MSH_HEX_92;
if(_order == 9 && _vs.size() + 8 == 104) return MSH_HEX_104;
Msg::Error("no tag matches a p%d hexahedron with %d vertices", _order, 8+_vs.size());
return 0;
}
virtual int getNumFacesRep(bool curved);
virtual void getFaceRep(bool curved, int num, double *x, double *y, double *z, SVector3 *n);
virtual void reverse()
{
Msg::Error("Reverse not implemented yet for MHexahedronN");
}
virtual void getNode(int num, double &u, double &v, double &w) const
{
num < 8 ? MHexahedron::getNode(num, u, v, w) : MElement::getNode(num, u, v, w);
}
};
#endif
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