This file is indexed.

/usr/include/groove/groove.h is in libgroove-dev 4.2.1-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
/*
 * Copyright (c) 2013 Andrew Kelley
 *
 * This file is part of libgroove, which is MIT licensed.
 * See http://opensource.org/licenses/MIT
 */

#ifndef GROOVE_H_INCLUDED
#define GROOVE_H_INCLUDED

#include <stdint.h>

#ifdef __cplusplus
extern "C"
{
#endif /* __cplusplus */

/************* global *************/

/* call once at the beginning of your program from the main thread
 * returns 0 on success, < 0 on error
 */
int groove_init(void);
/* call at the end of your program to clean up. after calling this
 * you may no longer use this API.
 */
void groove_finish(void);

/* enable/disable logging of errors
 */
#define GROOVE_LOG_QUIET    -8
#define GROOVE_LOG_ERROR    16
#define GROOVE_LOG_WARNING  24
#define GROOVE_LOG_INFO     32
void groove_set_logging(int level);


/* channel layouts
 */
#define GROOVE_CH_FRONT_LEFT       0x00000001
#define GROOVE_CH_FRONT_RIGHT      0x00000002
#define GROOVE_CH_FRONT_CENTER     0x00000004

#define GROOVE_CH_LAYOUT_MONO      (GROOVE_CH_FRONT_CENTER)
#define GROOVE_CH_LAYOUT_STEREO    (GROOVE_CH_FRONT_LEFT|GROOVE_CH_FRONT_RIGHT)

/* get the channel count for the channel layout
 */
int groove_channel_layout_count(uint64_t channel_layout);

/* get the default channel layout based on the channel count
 */
uint64_t groove_channel_layout_default(int count);

enum GrooveSampleFormat {
    GROOVE_SAMPLE_FMT_NONE = -1,
    GROOVE_SAMPLE_FMT_U8,          /* unsigned 8 bits */
    GROOVE_SAMPLE_FMT_S16,         /* signed 16 bits */
    GROOVE_SAMPLE_FMT_S32,         /* signed 32 bits */
    GROOVE_SAMPLE_FMT_FLT,         /* float (32 bits) */
    GROOVE_SAMPLE_FMT_DBL,         /* double (64 bits) */

    GROOVE_SAMPLE_FMT_U8P,         /* unsigned 8 bits, planar */
    GROOVE_SAMPLE_FMT_S16P,        /* signed 16 bits, planar */
    GROOVE_SAMPLE_FMT_S32P,        /* signed 32 bits, planar */
    GROOVE_SAMPLE_FMT_FLTP,        /* float (32 bits), planar */
    GROOVE_SAMPLE_FMT_DBLP         /* double (64 bits), planar */
};

struct GrooveAudioFormat {
    int sample_rate;
    uint64_t channel_layout;
    enum GrooveSampleFormat sample_fmt;
};

int groove_sample_format_bytes_per_sample(enum GrooveSampleFormat format);

int groove_version_major(void);
int groove_version_minor(void);
int groove_version_patch(void);
const char *groove_version(void);

/************* GrooveFile *************/
struct GrooveFile {
    int dirty; /* read-only */
    char *filename; /* read-only */
};

/* flags to groove_file_metadata_*
 */
#define GROOVE_TAG_MATCH_CASE      1
#define GROOVE_TAG_DONT_OVERWRITE 16

/* If the entry already exists, append to it.  Note that no
 * delimiter is added, the strings are simply concatenated.
 */
#define GROOVE_TAG_APPEND         32

struct GrooveTag;

const char *groove_tag_key(struct GrooveTag *tag);
const char *groove_tag_value(struct GrooveTag *tag);

/* you are always responsible for calling groove_file_close on the
 * returned GrooveFile.
 */
struct GrooveFile *groove_file_open(char *filename);
void groove_file_close(struct GrooveFile *file);

struct GrooveTag *groove_file_metadata_get(struct GrooveFile *file,
        const char *key, const struct GrooveTag *prev, int flags);
/* key entry to add to metadata. will be strdup'd
 * value entry to add to metadata. will be strdup'd
 *    passing NULL causes existing entry to be deleted.
 * return >= 0 on success otherwise an error code < 0
 * note that this will not save the file; you must call groove_file_save
 * to do that.
 */
int groove_file_metadata_set(struct GrooveFile *file, const char *key,
        const char *value, int flags);

/* a comma separated list of short names for the format
 */
const char *groove_file_short_names(struct GrooveFile *file);

/* write changes made to metadata to disk.
 * return < 0 on error
 */
int groove_file_save(struct GrooveFile *file);

/* main audio stream duration in seconds. note that this relies on a
 * combination of format headers and heuristics. It can be inaccurate.
 * The most accurate way to learn the duration of a file is to use
 * GrooveLoudnessDetector
 */
double groove_file_duration(struct GrooveFile *file);

/* get the audio format of the main audio stream of a file
 */
void groove_file_audio_format(struct GrooveFile *file,
        struct GrooveAudioFormat *audio_format);

/************* GroovePlaylist *************/
struct GroovePlaylistItem {
    /* all fields are read-only. modify with methods below. */

    struct GrooveFile *file;

    /* A volume adjustment in float format to apply to the file when it plays.
     * This is typically used for loudness compensation, for example ReplayGain.
     * To convert from dB to float, use exp(log(10) * 0.05 * dB_value)
     */
    double gain;

    /* The sample peak of this playlist item is assumed to be 1.0 in float
     * format. If you know for certain that the peak is less than 1.0, you
     * may set this value which may allow the volume adjustment to use
     * a pure amplifier rather than a compressor. This results in slightly
     * better audio quality.
     */
    double peak;

    /* A GroovePlaylist is a doubly linked list. Use these fields to
     * traverse the list.
     */
    struct GroovePlaylistItem *prev;
    struct GroovePlaylistItem *next;
};

struct GroovePlaylist {
    /* all fields are read-only. modify using methods below.
     * doubly linked list which is the playlist
     */
    struct GroovePlaylistItem *head;
    struct GroovePlaylistItem *tail;

    /* volume adjustment in float format which applies to all playlist items
     * and all sinks. defaults to 1.0.
     */
    double gain;
};

/* a playlist keeps its sinks full.
 */
struct GroovePlaylist *groove_playlist_create(void);
/* this will not call groove_file_close on any files
 * it will remove all playlist items and sinks from the playlist
 */
void groove_playlist_destroy(struct GroovePlaylist *playlist);


void groove_playlist_play(struct GroovePlaylist *playlist);
void groove_playlist_pause(struct GroovePlaylist *playlist);

void groove_playlist_seek(struct GroovePlaylist *playlist,
        struct GroovePlaylistItem *item, double seconds);

/* once you add a file to the playlist, you must not destroy it until you first
 * remove it from the playlist.
 * next: the item to insert before. if NULL, you will append to the playlist.
 * gain: see GroovePlaylistItem structure. use 1.0 for no adjustment.
 * peak: see GroovePlaylistItem structure. use 1.0 for no adjustment.
 * returns the newly created playlist item.
 */
struct GroovePlaylistItem *groove_playlist_insert(
        struct GroovePlaylist *playlist, struct GrooveFile *file,
        double gain, double peak,
        struct GroovePlaylistItem *next);

/* this will not call groove_file_close on item->file !
 * item is destroyed and the address it points to is no longer valid
 */
void groove_playlist_remove(struct GroovePlaylist *playlist,
        struct GroovePlaylistItem *item);

/* get the position of the decode head
 * both the current playlist item and the position in seconds in the playlist
 * item are given. item will be set to NULL if the playlist is empty
 * seconds will be set to -1.0 if item is NULL.
 * you may pass NULL for item or seconds
 * Note that typically you are more interested in the position of the play
 * head, not the decode head. For example, if you have a GroovePlayer attached,
 * groove_player_position will give you the position of the play head.
 */
void groove_playlist_position(struct GroovePlaylist *playlist,
        struct GroovePlaylistItem **item, double *seconds);

/* return 1 if the playlist is playing; 0 if it is not.  */
int groove_playlist_playing(struct GroovePlaylist *playlist);


/* remove all playlist items */
void groove_playlist_clear(struct GroovePlaylist *playlist);

/* return the count of playlist items */
int groove_playlist_count(struct GroovePlaylist *playlist);

void groove_playlist_set_gain(struct GroovePlaylist *playlist, double gain);

void groove_playlist_set_item_gain(struct GroovePlaylist *playlist,
        struct GroovePlaylistItem *item, double gain);

void groove_playlist_set_item_peak(struct GroovePlaylist *playlist,
        struct GroovePlaylistItem *item, double peak);

/* This is the default behavior. The playlist will decode audio if any sinks
 * are not full. If any sinks do not drain fast enough the data will buffer up
 * in the playlist.
 */
#define GROOVE_EVERY_SINK_FULL 0

/* With this behavior, the playlist will stop decoding audio when any attached
 * sink is full, and then resume decoding audio every sink is not full.
 */
#define GROOVE_ANY_SINK_FULL   1

/* Use this to set the fill mode using the constants above */
void groove_playlist_set_fill_mode(struct GroovePlaylist *playlist, int mode);

/************ GrooveBuffer ****************/

#define GROOVE_BUFFER_NO  0
#define GROOVE_BUFFER_YES 1
#define GROOVE_BUFFER_END 2

struct GrooveBuffer {
    /* all fields read-only
     * for interleaved audio, data[0] is the buffer.
     * for planar audio, each channel has a separate data pointer.
     * for encoded audio, data[0] is the encoded buffer.
     */
    uint8_t **data;

    struct GrooveAudioFormat format;

    /* number of audio frames described by this buffer
     * for encoded audio, this is unknown and set to 0.
     */
    int frame_count;

    /* when encoding, if item is NULL, this is a format header or trailer.
     * otherwise, this is encoded audio for the item specified.
     * when decoding, item is never NULL.
     */
    struct GroovePlaylistItem *item;
    double pos;

    /* total number of bytes contained in this buffer */
    int size;

    /* presentation time stamp of the buffer */
    uint64_t pts;
};

void groove_buffer_ref(struct GrooveBuffer *buffer);
void groove_buffer_unref(struct GrooveBuffer *buffer);

/************** GrooveSink ****************/

/* use this to get access to a realtime raw audio buffer
 * for example you could use it to draw a waveform or other visualization
 * GroovePlayer uses this internally to get the audio buffer for playback
 */

struct GrooveSink {
    /* set this to the audio format you want the sink to output */
    struct GrooveAudioFormat audio_format;
    /* Set this flag to ignore audio_format. If you set this flag, the
     * buffers you pull from this sink could have any audio format.
     */
    int disable_resample;
    /* If you leave this to its default of 0, frames pulled from the sink
     * will have sample count determined by efficiency.
     * If you set this to a positive number, frames pulled from the sink
     * will always have this number of samples.
     */
    int buffer_sample_count;

    /* how big the buffer queue should be, in sample frames.
     * groove_sink_create defaults this to 8192
     */
    int buffer_size;

    /* This volume adjustment only applies to this sink.
     * It is recommended that you leave this at 1.0 and instead adjust the
     * gain of the playlist.
     * If you want to change this value after you have already attached the
     * sink to the playlist, you must use groove_sink_set_gain.
     * float format. Defaults to 1.0
     */
    double gain;

    /* set to whatever you want */
    void *userdata;
    /* called when the audio queue is flushed. For example, if you seek to a
     * different location in the song.
     */
    void (*flush)(struct GrooveSink *);
    /* called when a playlist item is deleted. Take this opportunity to remove
     * all your references to the GroovePlaylistItem.
     */
    void (*purge)(struct GrooveSink *, struct GroovePlaylistItem *);
    /* called when the playlist is paused */
    void (*pause)(struct GrooveSink *);
    /* called when the playlist is played */
    void (*play)(struct GrooveSink *);

    /* read-only. set when you call groove_sink_attach. cleared when you call
     * groove_sink_detach
     */
    struct GroovePlaylist *playlist;

    /* read-only. automatically computed from audio_format when you call
     * groove_sink_attach
     */
    int bytes_per_sec;
};

struct GrooveSink *groove_sink_create(void);
void groove_sink_destroy(struct GrooveSink *sink);

/* before calling this, set audio_format
 * returns 0 on success, < 0 on error
 */
int groove_sink_attach(struct GrooveSink *sink, struct GroovePlaylist *playlist);
/* returns 0 on success, < 0 on error */
int groove_sink_detach(struct GrooveSink *sink);

/* returns < 0 on error, GROOVE_BUFFER_NO on aborted (block=1) or no buffer
 * ready (block=0), GROOVE_BUFFER_YES on buffer returned, and GROOVE_BUFFER_END
 * on end of playlist.
 * buffer is always set to either a valid GrooveBuffer or NULL
 */
int groove_sink_buffer_get(struct GrooveSink *sink,
        struct GrooveBuffer **buffer, int block);

/* returns < 0 on error, 0 on no buffer ready, 1 on buffer ready
 * if block is 1, block until buffer is ready
 */
int groove_sink_buffer_peek(struct GrooveSink *sink, int block);

/* See the gain property of GrooveSink. It is recommended that you leave this
 * at 1.0 and instead adjust the gain of the playlist.
 * returns 0 on success, < 0 on error
 */
int groove_sink_set_gain(struct GrooveSink *sink, double gain);


#ifdef __cplusplus
}
#endif /* __cplusplus */

#endif /* GROOVE_H_INCLUDED */