/usr/include/gdkmm-2.4/gdkmm/rgb.h is in libgtkmm-2.4-dev 1:2.24.4-1.1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 | /* $Id$ */
/* Copyright 2004 The gtkmm Development Team
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef _GDKMM_RGB_H
#define _GDKMM_RGB_H
#include <gdkmm/colormap.h>
#include <gdkmm/visual.h>
namespace Gdk
{
/** Get the preferred colormap for rendering image data.
* Not a very useful function; historically, GDK could only render RGB image data to one colormap and visual,
* but in the current version it can render to any colormap and visual. So there's no need to call this function.
*
* @result The preferred colormap
*/
Glib::RefPtr<Colormap> rgb_get_colormap();
/** Gets a "preferred visual" chosen by GdkRGB for rendering image data on the default screen.
* In previous versions of GDK, this was the only visual GdkRGB could use for rendering. In current versions,
* it's simply the visual GdkRGB would have chosen as the optimal one in those previous versions.
* GdkRGB can now render to drawables with any visual.
* @result The Gdk::Visual chosen by GdkRGB.
*/
Glib::RefPtr<Visual> rgb_get_visual();
/** Determines whether the visual is ditherable.
* This function may be useful for presenting a user interface choice to the user about which dither mode is desired;
* if the display is not ditherable, it may make sense to gray out or hide the corresponding UI widget.
* result true if the visual is ditherable.
*/
bool rgb_ditherable();
} //namespace Gdk
#endif //_GDKMM_RGB_H
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