This file is indexed.

/usr/include/guacamole/socket.h is in libguac-dev 0.8.3-1+b2.

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/* ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is libguac.
 *
 * The Initial Developer of the Original Code is
 * Michael Jumper.
 * Portions created by the Initial Developer are Copyright (C) 2010
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *
 * Alternatively, the contents of this file may be used under the terms of
 * either the GNU General Public License Version 2 or later (the "GPL"), or
 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
 * under the terms of either the GPL or the LGPL, and not to allow others to
 * use your version of this file under the terms of the MPL, indicate your
 * decision by deleting the provisions above and replace them with the notice
 * and other provisions required by the GPL or the LGPL. If you do not delete
 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the MPL, the GPL or the LGPL.
 *
 * ***** END LICENSE BLOCK ***** */

#ifndef _GUAC_SOCKET_H
#define _GUAC_SOCKET_H

#include <pthread.h>
#include <stdint.h>
#include <unistd.h>

/**
 * Defines the guac_socket object and functionss for using and manipulating it.
 *
 * @file socket.h
 */

/**
 * The number of bytes to buffer within each socket before flushing.
 */
#define GUAC_SOCKET_OUTPUT_BUFFER_SIZE 8192

typedef struct guac_socket guac_socket;

/**
 * Generic read handler for socket read operations, modeled after the standard
 * POSIX read() function. When set within a guac_socket, a handler of this type
 * will be called when data needs to be read into the socket.
 *
 * @param socket The guac_socket being read from.
 * @param buf The arbitrary buffer we must populate with data.
 * @param count The maximum number of bytes to read into the buffer.
 * @return The number of bytes read, or -1 if an error occurs.
 */
typedef ssize_t guac_socket_read_handler(guac_socket* socket,
        void* buf, size_t count);

/**
 * Generic write handler for socket write operations, modeled after the standard
 * POSIX write() function. When set within a guac_socket, a handler of this type
 * will be called when data needs to be write into the socket.
 *
 * @param socket The guac_socket being written to.
 * @param buf The arbitrary buffer containing data to be written.
 * @param count The maximum number of bytes to write from the buffer.
 * @return The number of bytes written, or -1 if an error occurs.
 */
typedef ssize_t guac_socket_write_handler(guac_socket* socket,
        const void* buf, size_t count);

/**
 * Generic handler for socket select operations, similar to the POSIX select()
 * function. When guac_socket_select() is called on a guac_socket, its
 * guac_socket_select_handler will be invoked, if defined.
 *
 * @param socket The guac_socket being selected.
 * @param usec_timeout The maximum number of microseconds to wait for data, or
 *                     -1 to potentially wait forever.
 * @return Positive on success, zero if the timeout elapsed and no data is
 *         available, negative on error.
 */
typedef int guac_socket_select_handler(guac_socket* socket, int usec_timeout);

/**
 * Generic handler for the closing of a socket, modeled after the standard
 * POSIX close() function. When set within a guac_socket, a handler of this type
 * will be called when the socket is closed.
 *
 * @param socket The guac_socket being closed.
 * @return Zero on success, or -1 if an error occurs.
 */
typedef int guac_socket_free_handler(guac_socket* socket);

/**
 * The core I/O object of Guacamole. guac_socket provides buffered input and
 * output as well as convenience methods for efficiently writing base64 data.
 */
struct guac_socket {

    /**
     * Arbitrary socket-specific data.
     */
    void* data;

    /**
     * Handler which will be called when data needs to be read from the socket.
     */
    guac_socket_read_handler* read_handler;

    /**
     * Handler which will be called whenever data is written to this socket.
     * Note that because guac_socket automatically buffers written data, this
     * handler might only get called when the socket is flushed.
     */
    guac_socket_write_handler* write_handler;

    /**
     * Handler which will be called whenever guac_socket_select is invoked
     * on this socket.
     */
    guac_socket_select_handler* select_handler;

    /**
     * Handler which will be called when the socket is free'd (closed).
     */
    guac_socket_free_handler* free_handler;
    
    /**
     * The number of bytes present in the base64 "ready" buffer.
     */
    int __ready;

    /**
     * The base64 "ready" buffer. Once this buffer is filled, base64 data is
     * flushed to the main write buffer.
     */
    int __ready_buf[3];

    /**
     * The number of bytes currently in the main write buffer.
     */
    int __written;

    /**
     * The main write buffer. Bytes written go here before being flushed
     * to the open file descriptor.
     */
    char __out_buf[GUAC_SOCKET_OUTPUT_BUFFER_SIZE];

    /**
     * The current location of parsing within the instruction buffer.
     */
    int __instructionbuf_parse_start;

    /**
     * The current size of the instruction buffer.
     */
    int __instructionbuf_size;

    /**
     * The number of bytes currently in the instruction buffer.
     */
    int __instructionbuf_used_length;

    /**
     * The instruction buffer. This is essentially the input buffer,
     * provided as a convenience to be used to buffer instructions until
     * those instructions are complete and ready to be parsed.
     */
    char* __instructionbuf;

    /**
     * The number of elements parsed so far.
     */
    int __instructionbuf_elementc;

    /**
     * Array of pointers into the instruction buffer, where each pointer
     * points to the start of the corresponding element.
     */
    char* __instructionbuf_elementv[64];

    /**
     * Whether instructions should be guaranteed atomic across threads using
     * locks. By default, thread safety is disabled on sockets.
     */
    int __threadsafe_instructions;

    /**
     * Lock which is acquired when an instruction is being written, and
     * released when the instruction is finished being written.
     */
    pthread_mutex_t __instruction_write_lock;

    /**
     * Lock which is acquired when the buffer is being modified or flushed.
     */
    pthread_mutex_t __buffer_lock;

};

/**
 * Allocates a new, completely blank guac_socket. This guac_socket will do
 * absolutely nothing when used unless its handlers are defined.
 *
 * @returns A newly-allocated guac_socket, or NULL if the guac_socket could
 *          not be allocated.
 */
guac_socket* guac_socket_alloc();

/**
 * Frees the given guac_socket and all associated resources.
 *
 * @param socket The guac_socket to free.
 */
void guac_socket_free(guac_socket* socket);

/**
 * Declares that the given socket must behave in a threadsafe way. Calling
 * this function on a socket guarantees that the socket will send instructions
 * atomically. Without automatic threadsafe sockets, multiple threads writing
 * to the same socket must ensure that instructions will not potentially
 * overlap.
 *
 * @param socket The guac_socket to declare as threadsafe.
 */
void guac_socket_require_threadsafe(guac_socket* socket);

/**
 * Marks the beginning of a Guacamole protocol instruction. If threadsafety
 * is enabled on the socket, other instructions will be blocked from sending
 * until this instruction is complete.
 *
 * @param socket The guac_socket beginning an instruction.
 */
void guac_socket_instruction_begin(guac_socket* socket);

/**
 * Marks the end of a Guacamole protocol instruction. If threadsafety
 * is enabled on the socket, other instructions will be allowed to send.
 *
 * @param socket The guac_socket ending an instruction.
 */
void guac_socket_instruction_end(guac_socket* socket);

/**
 * Marks the beginning of a socket's buffer modification. If threadsafety is
 * enabled on the socket, other functions which modify the buffer will be
 * blocked until this modification is complete.
 *
 * @param socket The guac_socket whose buffer is being updated.
 */
void guac_socket_update_buffer_begin(guac_socket* socket);

/**
 * Marks the end of a socket's buffer modification. If threadsafety is enabled
 * on the socket, other functions which modify the buffer will now be allowed
 * to continue.
 *
 * @param socket The guac_socket whose buffer is done being updated.
 */
void guac_socket_update_buffer_end(guac_socket* socket);

/**
 * Allocates and initializes a new guac_socket object with the given open
 * file descriptor.
 *
 * If an error occurs while allocating the guac_socket object, NULL is returned,
 * and guac_error is set appropriately.
 *
 * @param fd An open file descriptor that this guac_socket object should manage.
 * @return A newly allocated guac_socket object associated with the given
 *         file descriptor, or NULL if an error occurs while allocating
 *         the guac_socket object.
 */
guac_socket* guac_socket_open(int fd);

/**
 * Allocates and initializes a new guac_socket which writes all data via
 * nest instructions to the given existing, open guac_socket.
 *
 * If an error occurs while allocating the guac_socket object, NULL is returned,
 * and guac_error is set appropriately.
 *
 * @param parent The guac_socket this new guac_socket should write nest
 *               instructions to.
 * @param index The stream index to use for the written nest instructions.
 * @return A newly allocated guac_socket object associated with the given
 *         guac_socket and stream index, or NULL if an error occurs while
 *         allocating the guac_socket object.
 */
guac_socket* guac_socket_nest(guac_socket* parent, int index);

/**
 * Writes the given unsigned int to the given guac_socket object. The data
 * written may be buffered until the buffer is flushed automatically or
 * manually.
 *
 * If an error occurs while writing, a non-zero value is returned, and
 * guac_error is set appropriately.
 *
 * @param socket The guac_socket object to write to.
 * @param i The unsigned int to write.
 * @return Zero on success, or non-zero if an error occurs while writing.
 */
ssize_t guac_socket_write_int(guac_socket* socket, int64_t i);

/**
 * Writes the given string to the given guac_socket object. The data
 * written may be buffered until the buffer is flushed automatically or
 * manually. Note that if the string can contain characters used
 * internally by the Guacamole protocol (commas, semicolons, or
 * backslashes) it will need to be escaped.
 *
 * If an error occurs while writing, a non-zero value is returned, and
 * guac_error is set appropriately.
 *
 * @param socket The guac_socket object to write to.
 * @param str The string to write.
 * @return Zero on success, or non-zero if an error occurs while writing.
*/
ssize_t guac_socket_write_string(guac_socket* socket, const char* str);

/**
 * Writes the given binary data to the given guac_socket object as base64-
 * encoded data. The data written may be buffered until the buffer is flushed
 * automatically or manually. Beware that because base64 data is buffered
 * on top of the write buffer already used, a call to guac_socket_flush_base64()
 * must be made before non-base64 writes (or writes of an independent block of
 * base64 data) can be made.
 *
 * If an error occurs while writing, a non-zero value is returned, and
 * guac_error is set appropriately.
 *
 * @param socket The guac_socket object to write to.
 * @param buf A buffer containing the data to write.
 * @param count The number of bytes to write.
 * @return Zero on success, or non-zero if an error occurs while writing.
 */
ssize_t guac_socket_write_base64(guac_socket* socket, const void* buf, size_t count);

/**
 * Writes the given data to the specified socket. The data written is not
 * buffered, and will be sent immediately.
 *
 * If an error occurs while writing, a non-zero value is returned, and
 * guac_error is set appropriately.
 *
 * @param socket The guac_socket object to write to.
 * @param buf A buffer containing the data to write.
 * @param count The number of bytes to write.
 * @return Zero on success, or non-zero if an error occurs while writing.
 */
ssize_t guac_socket_write(guac_socket* socket, const void* buf, size_t count);

/**
 * Attempts to read data from the socket, filling up to the specified number
 * of bytes in the given buffer.
 *
 * If an error occurs while writing, a non-zero value is returned, and
 * guac_error is set appropriately.
 *
 * @param socket The guac_socket to read from.
 * @param buf The buffer to read bytes into.
 * @param count The maximum number of bytes to read.
 * @return The number of bytes read, or non-zero if an error occurs while
 *         reading.
 */
ssize_t guac_socket_read(guac_socket* socket, void* buf, size_t count);

/**
 * Flushes the base64 buffer, writing padding characters as necessary.
 *
 * If an error occurs while writing, a non-zero value is returned, and
 * guac_error is set appropriately.
 *
 * @param socket The guac_socket object to flush
 * @return Zero on success, or non-zero if an error occurs during flush.
 */
ssize_t guac_socket_flush_base64(guac_socket* socket);

/**
 * Flushes the write buffer.
 *
 * If an error occurs while writing, a non-zero value is returned, and
 * guac_error is set appropriately.
 *
 * @param socket The guac_socket object to flush
 * @return Zero on success, or non-zero if an error occurs during flush.
 */
ssize_t guac_socket_flush(guac_socket* socket);


/**
 * Waits for input to be available on the given guac_socket object until the
 * specified timeout elapses.
 *
 * If an error occurs while waiting, a negative value is returned, and
 * guac_error is set appropriately.
 *
 * If a timeout occurs while waiting, zero value is returned, and
 * guac_error is set to GUAC_STATUS_INPUT_TIMEOUT.
 *
 * @param socket The guac_socket object to wait for.
 * @param usec_timeout The maximum number of microseconds to wait for data, or
 *                     -1 to potentially wait forever.
 * @return Positive on success, zero if the timeout elapsed and no data is
 *         available, negative on error.
 */
int guac_socket_select(guac_socket* socket, int usec_timeout);

#endif