/usr/include/gwenhywfar4/gwenhywfar/dialog.h is in libgwenhywfar60-dev 4.12.0beta-3+b1.
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begin : Wed Jan 20 2010
copyright : (C) 2010 by Martin Preuss
email : martin@libchipcard.de
***************************************************************************
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
* MA 02111-1307 USA *
* *
***************************************************************************/
#ifndef GWENHYWFAR_GUI_DIALOG_H
#define GWENHYWFAR_GUI_DIALOG_H
#include <gwenhywfar/inherit.h>
#include <gwenhywfar/list1.h>
#include <gwenhywfar/list2.h>
#include <gwenhywfar/xml.h>
#include <gwenhywfar/db.h>
/** @defgroup MOD_DIALOG_DIALOG Dialogs
* @ingroup MOD_DIALOG
*
* @brief This module contains the definition of GWEN_GUI dialogs.
*
* A dialog contains widgets which can be accessed by name. A dialog can contain multiple
* subdialogs. Widgets of a dialog and its subdialogs should have unique names.
*/
/*@{*/
#ifdef __cplusplus
extern "C" {
#endif
typedef struct GWEN_DIALOG GWEN_DIALOG;
GWEN_INHERIT_FUNCTION_LIB_DEFS(GWEN_DIALOG, GWENHYWFAR_API)
GWEN_LIST_FUNCTION_LIB_DEFS(GWEN_DIALOG, GWEN_Dialog, GWENHYWFAR_API)
GWEN_LIST2_FUNCTION_LIB_DEFS(GWEN_DIALOG, GWEN_Dialog, GWENHYWFAR_API)
#define GWEN_WIDGET_FLAGS_NONE 0x00000000L
#define GWEN_WIDGET_FLAGS_FILLX 0x80000000L
#define GWEN_WIDGET_FLAGS_FILLY 0x40000000L
#define GWEN_WIDGET_FLAGS_READONLY 0x20000000L
#define GWEN_WIDGET_FLAGS_PASSWORD 0x10000000L
#define GWEN_WIDGET_FLAGS_DEFAULT_WIDGET 0x08000000L
#define GWEN_WIDGET_FLAGS_DECOR_SHRINKABLE 0x04000000L
#define GWEN_WIDGET_FLAGS_DECOR_STRETCHABLE 0x02000000L
#define GWEN_WIDGET_FLAGS_DECOR_MINIMIZE 0x01000000L
#define GWEN_WIDGET_FLAGS_DECOR_MAXIMIZE 0x00800000L
#define GWEN_WIDGET_FLAGS_DECOR_CLOSE 0x00400000L
#define GWEN_WIDGET_FLAGS_DECOR_MENU 0x00200000L
#define GWEN_WIDGET_FLAGS_FIXED_WIDTH 0x00100000L
#define GWEN_WIDGET_FLAGS_FIXED_HEIGHT 0x00080000L
#define GWEN_WIDGET_FLAGS_EQUAL_WIDTH 0x00040000L
#define GWEN_WIDGET_FLAGS_EQUAL_HEIGHT 0x00020000L
#define GWEN_WIDGET_FLAGS_JUSTIFY_LEFT 0x00010000L
#define GWEN_WIDGET_FLAGS_JUSTIFY_RIGHT 0x00008000L
#define GWEN_WIDGET_FLAGS_JUSTIFY_TOP 0x00004000L
#define GWEN_WIDGET_FLAGS_JUSTIFY_BOTTOM 0x00002000L
#define GWEN_WIDGET_FLAGS_JUSTIFY_CENTERX 0x00001000L
#define GWEN_WIDGET_FLAGS_JUSTIFY_CENTERY 0x00000800L
#define GWEN_WIDGET_FLAGS_NO_WORDWRAP 0x00000400L
typedef enum {
GWEN_DialogEvent_TypeInit=0,
GWEN_DialogEvent_TypeFini,
GWEN_DialogEvent_TypeValueChanged,
GWEN_DialogEvent_TypeActivated,
GWEN_DialogEvent_TypeEnabled,
GWEN_DialogEvent_TypeDisabled,
GWEN_DialogEvent_TypeClose,
GWEN_DialogEvent_TypeLast
} GWEN_DIALOG_EVENTTYPE;
/**
* These are the predefined result codes to be returned by a signal handler.
* (Note: this is not a typedef because the signal handler has to be able to
* return GWEN_ERROR codes as well).
*/
enum {
GWEN_DialogEvent_ResultHandled=0,
GWEN_DialogEvent_ResultNotHandled,
GWEN_DialogEvent_ResultAccept,
GWEN_DialogEvent_ResultReject
};
/**
* The signal handler should return one of the event result code
* (see @ref GWEN_DialogEvent_ResultHandled and following) or a GWEN_ERROR
* code.
*/
typedef int GWENHYWFAR_CB (*GWEN_DIALOG_SIGNALHANDLER)(GWEN_DIALOG *dlg,
GWEN_DIALOG_EVENTTYPE t,
const char *sender);
GWENHYWFAR_API
GWEN_DIALOG *GWEN_Dialog_new(const char *dialogId);
GWENHYWFAR_API
void GWEN_Dialog_free(GWEN_DIALOG *dlg);
/**
* Read dialog description from the given XML element.
*/
GWENHYWFAR_API
int GWEN_Dialog_ReadXml(GWEN_DIALOG *dlg, GWEN_XMLNODE *node);
/**
* Read dialog description from the given XML file.
*/
GWENHYWFAR_API
int GWEN_Dialog_ReadXmlFile(GWEN_DIALOG *dlg, const char *fname);
/**
* The dialog id is in most cases hardcoded into the describing XML
* file. It is the unique name of the dialog. This name is used to
* read/write dialog preferences.
*/
GWENHYWFAR_API
const char*GWEN_Dialog_GetId(const GWEN_DIALOG *dlg);
GWENHYWFAR_API
uint32_t GWEN_Dialog_GetGuiId(const GWEN_DIALOG *dlg);
/**
* Add a path where to find media such as icons, images etc when used
* e.g. with pushbuttons or images.
*/
GWENHYWFAR_API
void GWEN_Dialog_AddMediaPath(GWEN_DIALOG *dlg, const char *s);
/**
* Add paths from the given path manager.
* For each entry of the given path managers path list that entry is
* concatenated with the relPath argument (if not NULL) and added to the
* dialogs list of media paths.
* @param dlg dialog to which media paths are to be added
* @param destlib see the argument of the same name in @ref GWEN_PathManager_GetPaths
* @param pathName see the argument of the same name in @ref GWEN_PathManager_GetPaths
* @param relPath optional relative path to be added to each entry of the given
* path manager's entry to form a media path for this dialog
*/
GWENHYWFAR_API
void GWEN_Dialog_AddMediaPathsFromPathManager(GWEN_DIALOG *dlg,
const char *destlib,
const char *pathName,
const char *relPath);
/**
* Inserts a sub-dialog into the given dialog. The widgets of the subdialog become
* children of the main dialog below the widget referenced to by parentName.
* Please take care that the subdialog doesn't contain widgets with the same name as
* the main dialog.
* This only works if @ref GWEN_Gui_ExecDialog has not been called yet!
* Takes over ownership of the given subdialog.
*/
GWENHYWFAR_API
int GWEN_Dialog_AddSubDialog(GWEN_DIALOG *dlg,
const char *parentWidgetName,
GWEN_DIALOG *subdlg);
GWENHYWFAR_API
int GWEN_Dialog_RemoveWidget(GWEN_DIALOG *dlg, const char *name);
/**
* Sets the signal handler of the dialog. Please note that this doesn't set the signal
* handler of any sub-dialog, so each dialog will only receive its own signals.
*/
GWENHYWFAR_API
GWEN_DIALOG_SIGNALHANDLER GWEN_Dialog_SetSignalHandler(GWEN_DIALOG *dlg,
GWEN_DIALOG_SIGNALHANDLER fn);
typedef enum {
GWEN_DialogProperty_None=0,
GWEN_DialogProperty_Title,
GWEN_DialogProperty_Value,
GWEN_DialogProperty_MinValue,
GWEN_DialogProperty_MaxValue,
GWEN_DialogProperty_Enabled,
GWEN_DialogProperty_AddValue,
GWEN_DialogProperty_ClearValues,
GWEN_DialogProperty_ValueCount,
GWEN_DialogProperty_ColumnWidth,
GWEN_DialogProperty_Width,
GWEN_DialogProperty_Height,
GWEN_DialogProperty_SelectionMode,
GWEN_DialogProperty_SelectionState,
GWEN_DialogProperty_Focus,
/** value=direction, index=column */
GWEN_DialogProperty_SortDirection,
GWEN_DialogProperty_Sort,
GWEN_DialogProperty_Visibility,
GWEN_DialogProperty_ToolTip,
GWEN_DialogProperty_Unknown=-1
} GWEN_DIALOG_PROPERTY;
typedef enum {
GWEN_Dialog_SelectionMode_None=0,
GWEN_Dialog_SelectionMode_Single,
GWEN_Dialog_SelectionMode_Multi
} GWEN_DIALOG_SELECTION_MODE;
typedef enum {
GWEN_DialogSortDirection_None=0,
GWEN_DialogSortDirection_Up,
GWEN_DialogSortDirection_Down
} GWEN_DIALOG_SORT_DIRECTION;
/** @name Functions Available After Init Event
*
* Functions in this group can only be called while in a @ref GWEN_Gui_ExecDialog
* loop or between calls to @ref GWEN_Gui_OpenDialog() and @ref GWEN_Gui_CloseDialog()
* because these functions directly manipulate GUI widgets which are only valid in the
* intervals mentioned above.
*/
/*@{*/
/**
* This function sets the value of an integer property.
* @param dlg pointer to the dialog to be manipulated
* @param name name of the widget of the dialog whose property is to be
* manipulated. Use NULL or an empty string to select the dialog itself
* @param prop property to modify (see @ref GWEN_DialogProperty_Title ff)
* @param index for widgets with array like data this is the index into that
* array. Normally this value is 0. However, there are examples when this
* parameter does not equal 0. The property @ref GWEN_DialogProperty_ColumnWidth
* of a @ref GWEN_Widget_TypeListBox is such an example. Here the index
* selects the column whose width is to be changed.
* @param value the value to set
* @param doSignal some implementations send the @ref GWEN_DialogEvent_TypeValueChanged
* signal when values are manipulated. Set this parameter to 0 if you don't need that.
* However, this is just a hint for the implementation, you should not rely on it
* actually being regarded by the implementation. So you might or might not get such
* a signal upon manipulation of a property.
*/
GWENHYWFAR_API
int GWEN_Dialog_SetIntProperty(GWEN_DIALOG *dlg,
const char *name,
GWEN_DIALOG_PROPERTY prop,
int index,
int value,
int doSignal);
/**
* This function returns the value of an integer property.
* @param dlg pointer to the dialog to be inspected
* @param name name of the widget of the dialog whose property is to be
* read. Use NULL or an empty string to select the dialog itself
* @param prop property to read (see @ref GWEN_DialogProperty_Title ff)
* @param index (see @ref GWEN_Dialog_SetIntProperty for an explanation)
* @param defaultValue default value to be returned if the real value is unavailable
*/
GWENHYWFAR_API
int GWEN_Dialog_GetIntProperty(GWEN_DIALOG *dlg,
const char *name,
GWEN_DIALOG_PROPERTY prop,
int index,
int defaultValue);
/**
* Modify a string property.
*
* This might invalidate a pointer previously returned via
* @ref GWEN_Dialog_GetCharProperty.
*/
GWENHYWFAR_API
int GWEN_Dialog_SetCharProperty(GWEN_DIALOG *dlg,
const char *name,
GWEN_DIALOG_PROPERTY prop,
int index,
const char *value,
int doSignal);
/**
* Returns a string property.
*
* If the pointer returned is not the @c defaultValue but rather a pointer
* generated by the dialog framework implementation then the pointer is only
* guaranteed to be valid until the next call with the same values of
* @c name and @c property.
*
* Example: If you cycle through all entries of a listbox (by modifying @c index)
* each successive call overwrites the string previously returned.
* However, when you call this function once with the property
* @ref GWEN_DialogProperty_Title and next time with a property of
* @ref GWEN_DialogProperty_Value those two pointers will not influence
* each other.
* @param dlg pointer to the dialog to be inspected
* @param name name of the widget of the dialog whose property is to be
* read. Use NULL or an empty string to select the dialog itself
* @param prop property to read (see @ref GWEN_DialogProperty_Title ff)
* @param index (see @ref GWEN_Dialog_SetIntProperty for an explanation)
* @param defaultValue default value to be returned if the real value is unavailable (e.g.
* if the current value is an empty string)
*/
GWENHYWFAR_API
const char *GWEN_Dialog_GetCharProperty(GWEN_DIALOG *dlg,
const char *name,
GWEN_DIALOG_PROPERTY prop,
int index,
const char *defaultValue);
/*@}*/
/** @name Functions Available After Construction
*
* These functions manipulate the descriptions of dialogs and widgets, the don't operate
* on the GUI widgets. That's why they are immediately available after construction.
*/
/*@{*/
GWENHYWFAR_API
uint32_t GWEN_Dialog_GetWidgetFlags(const GWEN_DIALOG *dlg, const char *name);
GWENHYWFAR_API
void GWEN_Dialog_SetWidgetFlags(GWEN_DIALOG *dlg, const char *name, uint32_t fl);
GWENHYWFAR_API
void GWEN_Dialog_AddWidgetFlags(GWEN_DIALOG *dlg, const char *name, uint32_t fl);
GWENHYWFAR_API
void GWEN_Dialog_SubWidgetFlags(GWEN_DIALOG *dlg, const char *name, uint32_t fl);
/**
* This is another attribute from the dialog description file. It is used with
* widgets like @ref GWEN_Widget_TypeLineEdit to specify the widget width in
* number of characters. It is also used for @ref GWEN_Widget_TypeGridLayout to specify
* the number of columns.
* @param dlg pointer to the dialog to be inspected
* @param name name of the widget of the dialog whose attribute is to be read.
*/
GWENHYWFAR_API
int GWEN_Dialog_GetWidgetColumns(const GWEN_DIALOG *dlg, const char *name);
/**
* Set the number of columns (see @ref GWEN_Dialog_GetWidgetColumns).
*/
GWENHYWFAR_API
void GWEN_Dialog_SetWidgetColumns(GWEN_DIALOG *dlg, const char *name, int i);
/**
* This is another attribute from the dialog description file. It is used with
* widgets @ref GWEN_Widget_TypeGridLayout to specify the number of rows.
* @param dlg pointer to the dialog to be inspected
* @param name name of the widget of the dialog whose attribute is to be read.
*/
GWENHYWFAR_API
int GWEN_Dialog_GetWidgetRows(const GWEN_DIALOG *dlg, const char *name);
/**
* Set the number of columns (see @ref GWEN_Dialog_GetWidgetRows).
*/
GWENHYWFAR_API
void GWEN_Dialog_SetWidgetRows(GWEN_DIALOG *dlg, const char *name, int i);
GWENHYWFAR_API
const char *GWEN_Dialog_GetWidgetText(const GWEN_DIALOG *dlg, const char *name);
GWENHYWFAR_API
void GWEN_Dialog_SetWidgetText(GWEN_DIALOG *dlg, const char *name, const char *t);
/**
* Returns a DB which can be used to read and store preference for the dialog.
* Most dialogs in AqBanking use this to remember the dialog geometry or the widths
* of columns in lists etc.
* This DB is automatically read from within the constructor (@ref GWEN_Dialog_new)
* and written from within the destructor (@ref GWEN_Dialog_free). This is achieved by
* calling the virtual functions @ref GWEN_Gui_ReadDialogPrefs and @ref GWEN_Gui_WriteDialogPrefs
* respectively.
* However, the current GWEN_GUI implementation must implement these functions. Fortunately,
* AqBanking's GUI implementation (use it with @ref AB_Gui_Extend) does that. It reads/writes
* those dialog settings from/into its shared settings database.
*/
GWENHYWFAR_API
GWEN_DB_NODE *GWEN_Dialog_GetPreferences(const GWEN_DIALOG *dlg);
/*@}*/
/** @name Localisation
*
*/
/*@{*/
/**
* Set the I18N domain (see @ref GWEN_Dialog_GetI18nDomain).
*/
GWENHYWFAR_API
void GWEN_Dialog_SetI18nDomain(GWEN_DIALOG *dlg, const char *s);
/**
* Returns the I18N domain of the dialog. This is normally taken from the dialog
* description file (attribute "i18n" of the "dialog" element).
* This domain is used to localize strings of the dialog description file by using
* it as first argument to @ref GWEN_I18N_Translate().
* This allows for translation within the context of the dialog. AqBanking's dialogs
* use "aqbanking" as I18N domain, so the translation for its dialogs also appear in
* its pot files.
*/
GWENHYWFAR_API
const char *GWEN_Dialog_GetI18nDomain(const GWEN_DIALOG *dlg);
/**
* Translates a string within the I18N domain of the dialog (see @ref GWEN_Dialog_GetI18nDomain).
*/
GWENHYWFAR_API
const char *GWEN_Dialog_TranslateString(const GWEN_DIALOG *dlg, const char *s);
/*@}*/
#ifdef __cplusplus
}
#endif
/*@}*/
#endif
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