/usr/include/IceE/Monitor.h is in libicee-dev 1.2.0-6.2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 | // **********************************************************************
//
// Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved.
//
// This copy of Ice-E is licensed to you under the terms described in the
// ICEE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICEE_MONITOR_H
#define ICEE_MONITOR_H
#include <IceE/Config.h>
#include <IceE/Lock.h>
#include <IceE/Cond.h>
namespace IceUtil
{
//
// This monitor implements the Mesa monitor semantics. That is any
// calls to notify() or notifyAll() are delayed until the monitor is
// unlocked.
//
template <class T>
class Monitor
{
public:
typedef LockT<Monitor<T> > Lock;
typedef TryLockT<Monitor<T> > TryLock;
Monitor();
~Monitor();
//
// Note that lock/tryLock & unlock in general should not be used
// directly. Instead use Lock & TryLock.
//
void lock() const;
void unlock() const;
bool tryLock() const;
void wait() const;
bool timedWait(const Time&) const;
void notify();
void notifyAll();
private:
// noncopyable
Monitor(const Monitor&);
void operator=(const Monitor&);
void notifyImpl(int) const;
mutable Cond _cond;
T _mutex;
mutable int _nnotify;
};
} // End namespace Ice
//
// Since this monitor implements the Mesa monitor semantics calls to
// notify() or notifyAll() are delayed until the monitor is
// unlocked. This can happen either due to a call to unlock(), or a
// call to wait(). The _nnotify flag keeps track of the number of
// pending notification calls. -1 indicates a broadcast, a positive
// number indicates <n> calls to notify(). The _nnotify flag is reset
// upon initial acquisition of the monitor lock (either through a call
// to lock(), or a return from wait().
//
template <class T> inline
IceUtil::Monitor<T>::Monitor() :
_nnotify(0)
{
}
template <class T> inline
IceUtil::Monitor<T>::~Monitor()
{
}
template <class T> inline void
IceUtil::Monitor<T>::lock() const
{
_mutex.lock();
if(_mutex.willUnlock())
{
//
// On the first mutex acquisition reset the number pending
// notifications.
//
_nnotify = 0;
}
}
template <class T> inline void
IceUtil::Monitor<T>::unlock() const
{
if(_mutex.willUnlock())
{
//
// Perform any pending notifications.
//
if(_nnotify != 0)
{
notifyImpl(_nnotify);
}
}
_mutex.unlock();
/*
int nnotify = _nnotify;
if(_mutex.unlock())
{
//
// Perform any pending notifications.
//
if(nnotify != 0)
{
notifyImpl(nnotify);
}
}
*/
}
template <class T> inline bool
IceUtil::Monitor<T>::tryLock() const
{
bool result = _mutex.tryLock();
if(result && _mutex.willUnlock())
{
//
// On the first mutex acquisition reset the number pending
// notifications.
//
_nnotify = 0;
}
return result;
}
template <class T> inline void
IceUtil::Monitor<T>::wait() const
{
//
// Perform any pending notifies
//
if(_nnotify != 0)
{
notifyImpl(_nnotify);
}
//
// Wait for a notification
//
try
{
_cond.waitImpl(_mutex);
//
// Reset the nnotify count once wait() returns.
//
}
catch(...)
{
_nnotify = 0;
throw;
}
_nnotify = 0;
}
template <class T> inline bool
IceUtil::Monitor<T>::timedWait(const Time& timeout) const
{
//
// Perform any pending notifies.
//
if(_nnotify != 0)
{
notifyImpl(_nnotify);
}
bool rc;
//
// Wait for a notification.
//
try
{
rc = _cond.timedWaitImpl(_mutex, timeout);
//
// Reset the nnotify count once wait() returns.
//
}
catch(...)
{
_nnotify = 0;
throw;
}
_nnotify = 0;
return rc;
}
template <class T> inline void
IceUtil::Monitor<T>::notify()
{
//
// Increment the _nnotify flag, unless a broadcast has already
// been requested.
//
if(_nnotify != -1)
{
++_nnotify;
}
}
template <class T> inline void
IceUtil::Monitor<T>::notifyAll()
{
//
// -1 (indicates broadcast)
//
_nnotify = -1;
}
template <class T> inline void
IceUtil::Monitor<T>::notifyImpl(int nnotify) const
{
//
// -1 means notifyAll.
//
if(nnotify == -1)
{
_cond.broadcast();
return;
}
else
{
//
// Otherwise notify n times.
//
while(nnotify > 0)
{
_cond.signal();
--nnotify;
}
}
}
#endif
|