/usr/include/IceE/ObjectAdapter.h is in libicee-dev 1.2.0-6.2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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//
// Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved.
//
// This copy of Ice-E is licensed to you under the terms described in the
// ICEE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICEE_OBJECT_ADAPTER_H
#define ICEE_OBJECT_ADAPTER_H
#include <IceE/ObjectAdapterF.h>
#include <IceE/InstanceF.h>
#include <IceE/ObjectAdapterFactoryF.h>
#include <IceE/CommunicatorF.h>
#include <IceE/IncomingConnectionFactoryF.h>
#include <IceE/ServantManagerF.h>
#include <IceE/ProxyF.h>
#include <IceE/ObjectF.h>
#include <IceE/EndpointF.h>
#ifdef ICEE_HAS_ROUTER
# include <IceE/RouterF.h>
# include <IceE/RouterInfoF.h>
#endif
#ifdef ICEE_HAS_LOCATOR
# include <IceE/LocatorF.h>
# include <IceE/LocatorInfoF.h>
#endif
#include <IceE/Exception.h>
#include <IceE/Shared.h>
#include <IceE/RecMutex.h>
#include <IceE/Monitor.h>
#include <IceE/Proxy.h>
#include <list>
namespace Ice
{
typedef ::std::map< ::std::string, ::Ice::ObjectPtr> FacetMap;
class ICE_API ObjectAdapter : public IceUtil::Monitor<IceUtil::RecMutex>, public ::IceUtil::Shared
{
public:
std::string getName() const;
CommunicatorPtr getCommunicator() const;
void activate();
void hold();
void waitForHold();
void deactivate();
void waitForDeactivate();
bool isDeactivated() const;
void destroy();
ObjectPrx add(const ObjectPtr&, const Identity&);
ObjectPrx addFacet(const ObjectPtr&, const Identity&, const std::string&);
ObjectPrx addWithUUID(const ObjectPtr&);
ObjectPrx addFacetWithUUID(const ObjectPtr&, const std::string&);
ObjectPtr remove(const Identity&);
ObjectPtr removeFacet(const Identity&, const std::string&);
FacetMap removeAllFacets(const Identity&);
ObjectPtr find(const Identity&) const;
ObjectPtr findFacet(const Identity&, const std::string&) const;
FacetMap findAllFacets(const Identity&) const;
ObjectPtr findByProxy(const ObjectPrx&) const;
ObjectPrx createProxy(const Identity&) const;
#ifdef ICEE_HAS_LOCATOR
ObjectPrx createDirectProxy(const Identity&) const;
ObjectPrx createIndirectProxy(const Identity&) const;
#endif
ObjectPrx createReverseProxy(const Identity&) const;
#ifdef ICEE_HAS_LOCATOR
void setLocator(const LocatorPrx&);
#endif
void flushBatchRequests();
void incDirectCount();
void decDirectCount();
IceInternal::ServantManagerPtr getServantManager() const;
private:
ObjectAdapter(const IceInternal::InstancePtr&, const CommunicatorPtr&, const IceInternal::ObjectAdapterFactoryPtr&,
const std::string&, const std::string&
#ifdef ICEE_HAS_ROUTER
, const RouterPrx&
#endif
);
~ObjectAdapter();
friend class IceInternal::ObjectAdapterFactory;
ObjectPrx newProxy(const Identity&, const std::string&) const;
ObjectPrx newDirectProxy(const Identity&, const std::string&) const;
#ifdef ICEE_HAS_LOCATOR
ObjectPrx newIndirectProxy(const Identity&, const std::string&, const std::string&) const;
#endif
void checkForDeactivation() const;
static void checkIdentity(const Identity&);
std::vector<IceInternal::EndpointPtr> parseEndpoints(const std::string&) const;
#ifdef ICEE_HAS_LOCATOR
void updateLocatorRegistry(const IceInternal::LocatorInfoPtr&, const Ice::ObjectPrx&);
#endif
bool _deactivated;
IceInternal::InstancePtr _instance;
CommunicatorPtr _communicator;
IceInternal::ObjectAdapterFactoryPtr _objectAdapterFactory;
IceInternal::ServantManagerPtr _servantManager;
bool _activateOneOffDone;
const std::string _name;
#ifdef ICEE_HAS_LOCATOR
const std::string _id;
const std::string _replicaGroupId;
#endif
std::vector<IceInternal::IncomingConnectionFactoryPtr> _incomingConnectionFactories;
#ifdef ICEE_HAS_ROUTER
std::vector<IceInternal::EndpointPtr> _routerEndpoints;
IceInternal::RouterInfoPtr _routerInfo;
#endif
std::vector<IceInternal::EndpointPtr> _publishedEndpoints;
#ifdef ICEE_HAS_LOCATOR
IceInternal::LocatorInfoPtr _locatorInfo;
#endif
int _directCount; // The number of direct proxies dispatching on this object adapter.
bool _waitForActivate;
bool _destroying;
bool _destroyed;
};
}
#endif
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