This file is indexed.

/usr/include/jack/net.h is in libjack-jackd2-dev 1.9.10+20140719git3eb0ae6a~dfsg-2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
/*
  Copyright (C) 2009-2010 Grame

  This program is free software; you can redistribute it and/or modify
  it under the terms of the GNU Lesser General Public License as published by
  the Free Software Foundation; either version 2.1 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU Lesser General Public License for more details.

  You should have received a copy of the GNU Lesser General Public License
  along with this program; if not, write to the Free Software
  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.

*/

#ifndef __net_h__
#define __net_h__

#ifdef __cplusplus
extern "C"
{
#endif

#include <jack/systemdeps.h>
#include <jack/types.h>
#include <jack/weakmacros.h>

#define DEFAULT_MULTICAST_IP    "225.3.19.154"
#define DEFAULT_PORT            19000
#define DEFAULT_MTU             1500
#define MASTER_NAME_SIZE        256

// Possible error codes

#define NO_ERROR             0
#define SOCKET_ERROR        -1
#define SYNC_PACKET_ERROR   -2
#define DATA_PACKET_ERROR   -3

#define RESTART_CB_API 1

enum JackNetEncoder {

    JackFloatEncoder = 0,   // samples are transmitted as float
    JackIntEncoder = 1,     // samples are transmitted as 16 bits integer
    JackCeltEncoder = 2,    // samples are transmitted using CELT codec (http://www.celt-codec.org/)
    JackOpusEncoder = 3,    // samples are transmitted using OPUS codec (http://www.opus-codec.org/)
};

typedef struct {

    int audio_input;    // from master or to slave (-1 to take master audio physical inputs)
    int audio_output;   // to master or from slave (-1 to take master audio physical outputs)
    int midi_input;     // from master or to slave (-1 to take master MIDI physical inputs)
    int midi_output;    // to master or from slave (-1 to take master MIDI physical outputs)
    int mtu;            // network Maximum Transmission Unit
    int time_out;       // in second, -1 means infinite
    int encoder;        // encoder type (one of JackNetEncoder)
    int kbps;           // KB per second for CELT encoder
    int latency;        // network latency

} jack_slave_t;

typedef struct {

    int audio_input;                    // master audio physical outputs (-1 to take slave wanted audio inputs)
    int audio_output;                   // master audio physical inputs (-1 to take slave wanted audio outputs)
    int midi_input;                     // master MIDI physical outputs (-1 to take slave wanted MIDI inputs)
    int midi_output;                    // master MIDI physical inputs (-1 to take slave wanted MIDI outputs)
    jack_nframes_t buffer_size;         // master buffer size
    jack_nframes_t sample_rate;         // master sample rate
    char master_name[MASTER_NAME_SIZE]; // master machine name
    int time_out;                       // in second, -1 means infinite
    int partial_cycle;                  // if 'true', partial cycle will be used 

} jack_master_t;

/**
 *  jack_net_slave_t is an opaque type. You may only access it using the
 *  API provided.
 */
typedef struct _jack_net_slave jack_net_slave_t;

 /**
 * Open a network connection with the master machine.
 * @param ip the multicast address of the master
 * @param port the connection port
 * @param request a connection request structure
 * @param result a connection result structure
 *
 * @return Opaque net handle if successful or NULL in case of error.
 */
jack_net_slave_t* jack_net_slave_open(const char* ip, int port, const char* name, jack_slave_t* request, jack_master_t* result);

/**
 * Close the network connection with the master machine.
 * @param net the network connection to be closed
 *
 * @return 0 on success, otherwise a non-zero error code
 */
int jack_net_slave_close(jack_net_slave_t* net);

/**
 * Prototype for Process callback.
 * @param nframes buffer size
 * @param audio_input number of audio inputs
 * @param audio_input_buffer an array of audio input buffers (from master)
 * @param midi_input number of MIDI inputs
 * @param midi_input_buffer an array of MIDI input buffers (from master)
 * @param audio_output number of audio outputs
 * @param audio_output_buffer an array of audio output buffers (to master)
 * @param midi_output number of MIDI outputs
 * @param midi_output_buffer an array of MIDI output buffers (to master)
 * @param arg pointer to a client supplied structure supplied by jack_set_net_process_callback()
 *
 * @return zero on success, non-zero on error
 */
typedef int (* JackNetSlaveProcessCallback) (jack_nframes_t buffer_size,
                                            int audio_input,
                                            float** audio_input_buffer,
                                            int midi_input,
                                            void** midi_input_buffer,
                                            int audio_output,
                                            float** audio_output_buffer,
                                            int midi_output,
                                            void** midi_output_buffer,
                                            void* data);

/**
 * Set network process callback.
 * @param net the network connection
 * @param net_callback the process callback
 * @param arg pointer to a client supplied structure
 *
 * @return 0 on success, otherwise a non-zero error code
 */
int jack_set_net_slave_process_callback(jack_net_slave_t * net, JackNetSlaveProcessCallback net_callback, void *arg);

/**
 * Start processing thread, the net_callback will start to be called.
 * @param net the network connection
 *
 * @return 0 on success, otherwise a non-zero error code
 */
int jack_net_slave_activate(jack_net_slave_t* net);

/**
 * Stop processing thread.
 * @param net the network connection
 *
 * @return 0 on success, otherwise a non-zero error code
 */
int jack_net_slave_deactivate(jack_net_slave_t* net);

/**
 * Test if slave is still active.
 * @param net the network connection
 *
 * @return a boolean 
 */
int jack_net_slave_is_active(jack_net_slave_t* net);

/**
 * Prototype for BufferSize callback.
 * @param nframes buffer size
 * @param arg pointer to a client supplied structure supplied by jack_set_net_buffer_size_callback()
 *
 * @return zero on success, non-zero on error
 */
typedef int (*JackNetSlaveBufferSizeCallback)(jack_nframes_t nframes, void *arg);

/**
 * Set network buffer size callback.
 * @param net the network connection
 * @param bufsize_callback the buffer size callback
 * @param arg pointer to a client supplied structure
 *
 * @return 0 on success, otherwise a non-zero error code
 */
int jack_set_net_slave_buffer_size_callback(jack_net_slave_t *net, JackNetSlaveBufferSizeCallback bufsize_callback, void *arg);

/**
 * Prototype for SampleRate callback.
 * @param nframes sample rate
 * @param arg pointer to a client supplied structure supplied by jack_set_net_sample_rate_callback()
 *
 * @return zero on success, non-zero on error
 */
typedef int (*JackNetSlaveSampleRateCallback)(jack_nframes_t nframes, void *arg);

/**
 * Set network sample rate callback.
 * @param net the network connection
 * @param samplerate_callback the sample rate callback
 * @param arg pointer to a client supplied structure
 *
 * @return 0 on success, otherwise a non-zero error code
 */
int jack_set_net_slave_sample_rate_callback(jack_net_slave_t *net, JackNetSlaveSampleRateCallback samplerate_callback, void *arg);

/**
 * Prototype for server Shutdown callback (if not set, the client will just restart, waiting for an available master again).
 * @param arg pointer to a client supplied structure supplied by jack_set_net_shutdown_callback()
 */
typedef void (*JackNetSlaveShutdownCallback)(void* arg);

/**
 * Set network shutdown callback.
 * @param net the network connection
 * @param shutdown_callback the shutdown callback
 * @param arg pointer to a client supplied structure
 *
 * @return 0 on success, otherwise a non-zero error code
 */
int jack_set_net_slave_shutdown_callback(jack_net_slave_t *net, JackNetSlaveShutdownCallback shutdown_callback, void *arg) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT;

/**
 * Prototype for server Restart callback : this is the new preferable way to be notified when the master has disappeared. 
 * The client may want to retry connecting a certain number of time (which will be done using the time_out value given in jack_net_slave_open) 
 * by returning 0. Otherwise returning a non-zero error code will definively close the connection 
 * (and jack_net_slave_is_active will later on return false).
 * If both Shutdown and Restart are supplied, Restart callback will be used.
 * @param arg pointer to a client supplied structure supplied by jack_set_net_restart_callback()
 *
 * @return 0 on success, otherwise a non-zero error code
 */
typedef int (*JackNetSlaveRestartCallback)(void* arg);

/**
 * Set network restart callback.
 * @param net the network connection
 * @param restart_callback the shutdown callback
 * @param arg pointer to a client supplied structure
 *
 * @return 0 on success, otherwise a non-zero error code
 */
int jack_set_net_slave_restart_callback(jack_net_slave_t *net, JackNetSlaveRestartCallback restart_callback, void *arg) JACK_OPTIONAL_WEAK_EXPORT;

/**
 * Prototype for server Error callback.
 * @param error_code an error code (see "Possible error codes")
 * @param arg pointer to a client supplied structure supplied by jack_set_net_error_callback()
 */
typedef void (*JackNetSlaveErrorCallback) (int error_code, void* arg);

/**
 * Set error restart callback.
 * @param net the network connection
 * @param error_callback the error callback
 * @param arg pointer to a client supplied structure
 *
 * @return 0 on success, otherwise a non-zero error code
 */
int jack_set_net_slave_error_callback(jack_net_slave_t *net, JackNetSlaveErrorCallback error_callback, void *arg) JACK_OPTIONAL_WEAK_EXPORT;

/**
 *  jack_net_master_t is an opaque type, you may only access it using the API provided.
 */
typedef struct _jack_net_master jack_net_master_t;

 /**
 * Open a network connection with the slave machine.
 * @param ip the multicast address of the master
 * @param port the connection port
 * @param request a connection request structure
 * @param result a connection result structure
 *
 * @return Opaque net handle if successful or NULL in case of error.
 */
jack_net_master_t* jack_net_master_open(const char* ip, int port, const char* name, jack_master_t* request, jack_slave_t* result);

/**
 * Close the network connection with the slave machine.
 * @param net the network connection to be closed
 *
 * @return 0 on success, otherwise a non-zero error code
 */
int jack_net_master_close(jack_net_master_t* net);

/**
 * Receive sync and data from the network (complete buffer).
 * @param net the network connection
 * @param audio_input number of audio inputs
 * @param audio_input_buffer an array of audio input buffers
 * @param midi_input number of MIDI inputs
 * @param midi_input_buffer an array of MIDI input buffers
 *
 * @return zero on success, non-zero on error
 */
int jack_net_master_recv(jack_net_master_t* net, int audio_input, float** audio_input_buffer, int midi_input, void** midi_input_buffer);

/**
 * Receive sync and data from the network (incomplete buffer).
 * @param net the network connection
 * @param audio_input number of audio inputs
 * @param audio_input_buffer an array of audio input buffers
 * @param midi_input number of MIDI inputs
 * @param midi_input_buffer an array of MIDI input buffers
 * @param frames the number of frames to receive.
 *
 * @return zero on success, non-zero on error
 */
int jack_net_master_recv_slice(jack_net_master_t* net, int audio_input, float** audio_input_buffer, int midi_input, void** midi_input_buffer, int frames);

/**
 * Send sync and data to the network (complete buffer).
 * @param net the network connection
 * @param audio_output number of audio outputs
 * @param audio_output_buffer an array of audio output buffers
 * @param midi_output number of MIDI ouputs
 * @param midi_output_buffer an array of MIDI output buffers
 *
 * @return zero on success, non-zero on error
 */
int jack_net_master_send(jack_net_master_t* net, int audio_output, float** audio_output_buffer, int midi_output, void** midi_output_buffer);

/**
 * Send sync and data to the network (incomplete buffer).
 * @param net the network connection
 * @param audio_output number of audio outputs
 * @param audio_output_buffer an array of audio output buffers
 * @param midi_output number of MIDI ouputs
 * @param midi_output_buffer an array of MIDI output buffers
 * @param frames the number of frames to send.
 *
 * @return zero on success, non-zero on error
 */
int jack_net_master_send_slice(jack_net_master_t* net, int audio_output, float** audio_output_buffer, int midi_output, void** midi_output_buffer, int frames);

// Experimental Adapter API

/**
 *  jack_adapter_t is an opaque type, you may only access it using the API provided.
 */
typedef struct _jack_adapter jack_adapter_t;

/**
 * Create an adapter.
 * @param input number of audio inputs
 * @param output of audio outputs
 * @param host_buffer_size the host buffer size in frames
 * @param host_sample_rate the host buffer sample rate
 * @param adapted_buffer_size the adapted buffer size in frames
 * @param adapted_sample_rate the adapted buffer sample rate
 *
 * @return 0 on success, otherwise a non-zero error code
 */
jack_adapter_t* jack_create_adapter(int input, int output,
                                    jack_nframes_t host_buffer_size,
                                    jack_nframes_t host_sample_rate,
                                    jack_nframes_t adapted_buffer_size,
                                    jack_nframes_t adapted_sample_rate);

/**
 * Destroy an adapter.
 * @param adapter the adapter to be destroyed
 *
 * @return 0 on success, otherwise a non-zero error code
 */
int jack_destroy_adapter(jack_adapter_t* adapter);

/**
 * Flush internal state of an adapter.
 * @param adapter the adapter to be flushed
 *
 * @return 0 on success, otherwise a non-zero error code
 */
void jack_flush_adapter(jack_adapter_t* adapter);

/**
 * Push input to and pull output from adapter ringbuffer.
 * @param adapter the adapter
 * @param input an array of audio input buffers
 * @param output an array of audio ouput buffers
 * @param frames number of frames
 *
 * @return 0 on success, otherwise a non-zero error code
 */
int jack_adapter_push_and_pull(jack_adapter_t* adapter, float** input, float** output, unsigned int frames);

/**
 * Pull input to and push output from adapter ringbuffer.
 * @param adapter the adapter
 * @param input an array of audio input buffers
 * @param output an array of audio ouput buffers
 * @param frames number of frames
 *
 * @return 0 on success, otherwise a non-zero error code
 */
int jack_adapter_pull_and_push(jack_adapter_t* adapter, float** input, float** output, unsigned int frames);

#ifdef __cplusplus
}
#endif

#endif /* __net_h__ */