/usr/lib/llvm-3.4/include/lldb/API/SBSymbol.h is in liblldb-3.4-dev 1:3.4.2-13.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 | //===-- SBSymbol.h ----------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef LLDB_SBSymbol_h_
#define LLDB_SBSymbol_h_
#include "lldb/API/SBDefines.h"
#include "lldb/API/SBAddress.h"
#include "lldb/API/SBInstructionList.h"
#include "lldb/API/SBTarget.h"
namespace lldb {
class SBSymbol
{
public:
SBSymbol ();
~SBSymbol ();
SBSymbol (const lldb::SBSymbol &rhs);
const lldb::SBSymbol &
operator = (const lldb::SBSymbol &rhs);
bool
IsValid () const;
const char *
GetName() const;
const char *
GetMangledName () const;
lldb::SBInstructionList
GetInstructions (lldb::SBTarget target);
lldb::SBInstructionList
GetInstructions (lldb::SBTarget target, const char *flavor_string);
SBAddress
GetStartAddress ();
SBAddress
GetEndAddress ();
uint32_t
GetPrologueByteSize ();
SymbolType
GetType ();
bool
operator == (const lldb::SBSymbol &rhs) const;
bool
operator != (const lldb::SBSymbol &rhs) const;
bool
GetDescription (lldb::SBStream &description);
//----------------------------------------------------------------------
// Returns true if the symbol is externally visible in the module that
// it is defined in
//----------------------------------------------------------------------
bool
IsExternal();
//----------------------------------------------------------------------
// Returns true if the symbol was synthetically generated from something
// other than the actual symbol table itself in the object file.
//----------------------------------------------------------------------
bool
IsSynthetic();
protected:
lldb_private::Symbol *
get ();
void
reset (lldb_private::Symbol *);
private:
friend class SBAddress;
friend class SBFrame;
friend class SBModule;
friend class SBSymbolContext;
SBSymbol (lldb_private::Symbol *lldb_object_ptr);
void
SetSymbol (lldb_private::Symbol *lldb_object_ptr);
lldb_private::Symbol *m_opaque_ptr;
};
} // namespace lldb
#endif // LLDB_SBSymbol_h_
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