/usr/include/magics/ContinuousLegendMethodAttributes.h is in libmagics++-dev 2.22.7.dfsg.1-4.
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******************************* LICENSE *******************************/
/*! \file ContinuousLegendMethodAttributes.h
\brief Definition of ContinuousLegendMethod Attributes class.
\author Meteorological Visualisation Section, ECMWF
This file is automatically generated.
Do Not Edit!
*/
#ifndef ContinuousLegendMethodAttributes_H
#define ContinuousLegendMethodAttributes_H
#include "magics.h"
#include "ParameterManager.h"
#include "Factory.h"
namespace magics {
class XmlNode;
class ContinuousLegendMethodAttributes
{
public:
// -- constructor
ContinuousLegendMethodAttributes();
// -- destructor
virtual ~ContinuousLegendMethodAttributes();
virtual void set(const std::map<string, string>&);
virtual void set(const XmlNode&);
virtual void copy(const ContinuousLegendMethodAttributes&);
virtual bool accept(const string&);
void setTag(const string& tag) { tag_ = tag; }
public:
// -- method
virtual void print(ostream&) const;
virtual void toxml(ostream& out) const;
// -- members:
string tag_;
int label_frequency_;
private:
friend ostream& operator<<(ostream& s,const ContinuousLegendMethodAttributes& p)
{ p.print(s); return s; }
};
} // namespace magics
#endif
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