/usr/include/magics/MgQPlotScene.h is in libmagics++-dev 2.22.7.dfsg.1-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 | /******************************** LICENSE ********************************
Copyright 2007 European Centre for Medium-Range Weather Forecasts (ECMWF)
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
******************************** LICENSE ********************************/
/*!
\file MgQPlotScene.h
\brief Definition of MgQPlotScene.
\author Graphics Section, ECMWF
Started: March 2010
*/
#ifndef MgPlotScene_H
#define MgQPlotScene_H
#include <QGraphicsScene>
#include <QMap>
#include "QtDriver.h"
#include "MgQScene.h"
// for AIX compiler which fails when we have two definition of a macro
// (gcc also complains, but does not fail)
// in any case, we do not use the macro, so removing it should be safe
#undef ABS
class QGraphicsRectItem;
class QProgressDialog;
class MgQDriverObject;
class MgQLayerItem;
class MgQLayerState;
class MgQLayoutItem;
class MgQPreviewLayoutItem;
class MgQRootItem;
class MgQSceneCacheItem;
class MgQSceneItem;
class MgQSceneLayerItem;
class MgQStepMetaData;
using magics::Layer;
using magics::SceneLayer;
class MgQPlotScene : public MgQScene
{
Q_OBJECT
public:
MgQPlotScene(QObject *parent=0);
~MgQPlotScene();
enum PlotScaleMode {RelativeToCurrentSize,RelativeToOriSize};
void clearBeforeNewRequest();
void saveStateBeforeNewRequest();
void restoreLayerState();
void addSceneItem(MgQSceneItem*);
MgQSceneItem* currentSceneItem();
void setCurrentSceneItem(MgQSceneItem*);
QList<MgQSceneItem*> sceneItems() {return sceneItems_;}
MgQSceneItem* findSceneItem(QPointF);
QRectF oriSceneRect() {return oriSceneRect_;}
void setOriSceneRect(QRectF r) {oriSceneRect_=r;}
MgQLayoutItem* firstProjectorItem();
MgQLayoutItem* findProjectorItem(QPointF);
MgQLayoutItem* projectorItem(QPointF p) {return findProjectorItem(p);}
bool identifyPos(QPointF,MgQSceneItem**,MgQLayoutItem**);
void setEnableAntialias(bool);
void updateAfterNewRequest();
void renderForMagnifier(QPainter *, const QRectF &, const QRectF &);
void sceneItemChanged();
void highlightSceneItem(MgQSceneItem*, bool );
void highlightSceneItemForBrief(MgQSceneItem*, bool );
void setPlotScale(float, PlotScaleMode);
float plotScale();
void setDpiResolution(int r) {dpiResolution_=r;}
int dpiResolution() {return dpiResolution_;}
public slots:
void slotSceneRectChanged(const QRectF&);
protected:
void updateCache();
void drawBackground ( QPainter * painter, const QRectF & rect );
bool ignoreSceneItemChange_;
QList<int> prevSceneItemCurrentStep_;
int stepNum_;
QRectF magnifierSceneRect_;
float magnifierFactor_;
MgQPreviewLayoutItem* previewLayoutItem_;
QList<MgQSceneItem*> sceneItems_;
int currentSceneItemIndex_;
QGraphicsRectItem* highlightItem_;
MgQSceneItem* highlightedSceneItem_;
QGraphicsRectItem* highlightItemForBrief_;
MgQSceneLayerItem *sceneLayerItem_;
QList<MgQLayerItem*> layerItems_;
QList<QList<MgQLayerState*> > previousSceneState_;
MgQDriverObject *driverObject_;
QPixmap *cacheDevice_;
QPainter* cachePainter_;
MgQSceneCacheItem* cacheItem_;
bool antialias_;
QRectF oriSceneRect_;
int dpiResolution_;
};
#endif
|