/usr/include/miaviewit-1.0/viewit/glimage.hh is in libmiaviewit-dev 1.0.1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 | /* -*- mia-c++ -*-
*
* This file is part of viewitgui - a library and program for the
* visualization of 3D data sets.
*
* Copyright (c) Leipzig, Madrid 1999-2013 Mirco Hellmann, Gert Wollny
*
* viewitgui is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* viewitgui is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with viewitgui; if not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __glimage_h
#define __glimage_h
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <viewit/slice.hh>
#include <viewit/texture.hh>
#include <viewit/planeexpose.hh>
#define GLSLICE_CLASSNAME "TGLSlice"
#define XYGLSLICE_CLASSNAME "TXYGLSlice"
#define XZGLSLICE_CLASSNAME "TXZGLSlice"
#define YZGLSLICE_CLASSNAME "TYZGLSlice"
extern const string type_TGLSlice;
/// The basic class to draw slices of 3D images in the 3D context.
class TGLSlice: public TSlice {
protected:
const C3DUBImage texture;
P3DTransformation deformation;
C3DBounds start,end;
GL2DTexture *slice_texture;
BasePlaneExpose *plane_exposed;
int max_slice;
struct {
int slice;
bool exposed;
} slice_state;
float transculence_thresh;
public:
TGLSlice(const string& name, const C3DUBImage _texture, P3DTransformation _Deformation,const TColor& _color);
~TGLSlice();
void toggle_exposed();
virtual void inc_slice();
virtual void dec_slice();
virtual void set_slice(float new_slice);
virtual float get_slice()const;
virtual void get_slice_range(float &from, float &to) const;
void toggle_fine_display();
const string& get_type() const;
virtual const char* get_classname()const;
virtual void get_classname_list(list<string> *classlist) const;
virtual void set_translucence(float transculency);
virtual float get_translucence() const;
// void povray_output_object(FILE *f)const{};
// void povray_output_attributes(FILE *f)const{};
protected:
virtual bool do_handle_key_event(int key);
virtual bool do_handle_command_event(PEventInfo info);
private:
virtual void do_gl_draw(const TCamera& c)const;
virtual void draw_flat()const = 0;
virtual void create_textures()= 0;
virtual void gl_attach();
virtual void gl_detach();
};
/// The basic class to the axial slices of 3D images in the 3D context.
class TXYGLSlice: public TGLSlice {
public:
TXYGLSlice(const string& name,const C3DUBImage _texture, P3DTransformation _Deformation);
private:
virtual void draw_flat()const;
virtual void create_textures();
virtual void povray_output_object(FILE *f)const;
};
/// The basic class to the coronal slices of 3D images in the 3D context.
class TXZGLSlice: public TGLSlice {
public:
TXZGLSlice(const string& name,const C3DUBImage _texture, P3DTransformation _Deformation);
private:
virtual void draw_flat()const;
virtual void create_textures();
virtual void povray_output_object(FILE *f)const;
};
/// The basic class to the saggital slices of 3D images in the 3D context.
class TYZGLSlice: public TGLSlice {
public:
TYZGLSlice(const string& name,const C3DUBImage _texture, P3DTransformation _Deformation);
private:
virtual void draw_flat()const;
virtual void create_textures();
virtual void povray_output_object(FILE *f)const;
};
#endif
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