/usr/include/miaviewit-1.0/viewit/voxelmove.hh is in libmiaviewit-dev 1.0.1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 | /* -*- mia-c++ -*-
*
* This file is part of viewitgui - a library and program for the
* visualization of 3D data sets.
*
* Copyright (c) Leipzig, Madrid 1999-2013 Mirco Hellmann, Gert Wollny
*
* viewitgui is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* viewitgui is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with viewitgui; if not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __voxelmove_hh
#define __voxelmove_hh
#include <memory>
#include <viewit/drawable.hh>
#include <viewit/voxelmover.hh>
#include <mia.hh>
using namespace mia;
typedef T3DVectorSource<C3DFVector> C3DFVectorSource;
typedef TBrownVoxelMover<C3DTransformation, C3DFVector> TDeformation;
#define VOXELCLOUD_CLASSNAME "TVoxelCloud"
class TVoxelCloud : public TDrawable {
typedef std::list<C3DFVector> TVoxelList;
const TDeformation& _M_mover;
float _M_time_step;
float _M_voxel_lifetime;
TVoxelList _M_forward_voxels;
TVoxelList _M_backward_voxels;
float _M_age;
C3DFVectorSource _M_source;
int _M_size;
public:
TVoxelCloud(const string& name,int __size,
float __time_step,
float __voxel_lifetime,
const TDeformation& __deformation,
const C3DFVectorSource& __source);
shared_ptr<TVertexList> get_vertex_list(int stride)const;
virtual bool animate();
void toggle_moving();
void init_voxels();
void set_lifetime(float lifetime);
float get_lifetime() const;
virtual const char* get_classname()const;
virtual void get_classname_list(list<string> *classlist)const;
private:
virtual void do_gl_draw(const TCamera& c) const;
virtual bool do_handle_key_event(int key);
virtual bool do_handle_command_event(PEventInfo info);
};
#endif
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