This file is indexed.

/usr/include/miaviewit-1.0/viewit/voxelmover.hh is in libmiaviewit-dev 1.0.1-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
/* -*- mia-c++ -*-
 *
 * This file is part of viewitgui - a library and program for the
 * visualization of 3D data sets. 
 *
 * Copyright (c) Leipzig, Madrid 1999-2013 Mirco Hellmann, Gert Wollny
 *
 * viewitgui is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 3 of the License, or
 * (at your option) any later version.
 *
 * viewitgui is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with viewitgui; if not, see <http://www.gnu.org/licenses/>.
 */


#ifndef MOVER_HH
#define MOVER_HH


#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#include <ctime>
#include <cstdlib>

#include <mia/3d/vector.hh>

namespace mia {

template <class Deformation, class voxel> 
class TVoxelMover {
	const Deformation& _M_deform;
	
protected: 
	typedef typename  Deformation::const_iterator::value_type deform_type;
public:
	
	/** Constructor initialized the mover with 
	    \param __deform a deformation (interpreted as velocity field)
	*/
	TVoxelMover(const Deformation& __deform):
		_M_deform(__deform)
	{}
	
	/// this destructor is virtual 
	virtual ~TVoxelMover(){}
	
	
	/**
	   The forward movement function moves a voxel in the direction of the deformation
	   \param __v the voxel to be moved
	   \param __time_step a time step parameter
	   \retval __v the voxel with the new position
	   \returns the square of the Euclidian norm of the move applied
	 */
	
	virtual float forward(voxel *__v, float __time_step)const {
		auto shift = _M_deform(*__v) * __time_step;
		*__v += shift; 
		return shift.norm2();
	}

	/**
	   The backward movement function moves a voxel against the direction of the deformation
	   \param __v the voxel to be moved
	   \param __time_step a time step parameter
	   \retval __v the voxel with the new position
	   \returns the square of the Euclidian norm of the move applied
	 */

	virtual float backward(voxel *__v, float __time_step)const {
		auto shift = _M_deform(*__v) * __time_step;
		*__v -= shift; 
		return shift.norm2();
	}
	
	float operator()(const voxel& v)const {
		return _M_deform(v).norm2();
	}
protected:
	/**
	   Get the deformation at a certain location
	   \param __v the location;
	   \returns deformation vector
	*/
	
	deform_type get_deform(const deform_type& __v)const {
		return _M_deform(__v);
	}
};


/** This is a class to move pixels around according to a deformation added 
    with brownian random movement.  
*/

template <class Deformation, class voxel> 
class TBrownVoxelMover: public TVoxelMover<Deformation,voxel> {
	float _M_brown_weight;
protected: 
	typedef typename  Deformation::const_iterator::value_type deform_type;
public:
	
	/** Constructor initialized the mover with 
	    \param __deform a deformation (interpreted as velocity field)
	    \param __brown_weight a weighting of brownian movement
	*/
	TBrownVoxelMover(const Deformation& __deform, float __brown_weight):
		TVoxelMover<Deformation,voxel>(__deform),
		_M_brown_weight(__brown_weight)
	{
		srand48(time(NULL));
	}
	
	
	/**
	   The forward movement function moves a voxel in the direction of the deformation
	   \param __v the location  to be moved
	   \param __time_step a time step parameter
	   \retval __v the new location 
	   \returns the square of the Euclidian norm of the move applied
	 */
	
	virtual float forward(voxel *__v, float __time_step)const {
		deform_type brown(drand48() - 0.5, drand48() - 0.5, drand48() - 0.5);
		deform_type shift = __time_step * (this->get_deform(*__v) + _M_brown_weight * brown );
		*__v += shift; 
		return shift.norm2();
	}

	/**
	   The backward movement function moves a voxel against the direction of the deformation
	   \param __v the location  to be moved
	   \param __time_step a time step parameter
	   \retval __v the new location 
	   \returns the square of the Euclidian norm of the move applied
	 */

	virtual float backward(voxel *__v, float __time_step)const {
		deform_type brown(drand48() - 0.5, drand48() - 0.5, drand48() - 0.5);
		deform_type shift = __time_step * (this->get_deform(*__v) + _M_brown_weight * brown );
		*__v -= shift; 
		return shift.norm2();
	}
};


template <class vector3d>
class T3DVectorSource {
	C3DBounds _M_size; 
public:
	T3DVectorSource(const C3DBounds& __size):
		_M_size(__size)
	{
		_M_size.x--;
		_M_size.y--;
		_M_size.z--;
		srand48(time(NULL));
	}
	
	vector3d operator() () const 
	{
		return vector3d(_M_size.x * drand48(), 
				_M_size.y * drand48(), 
				_M_size.z * drand48());
	}
	
	bool inside(const vector3d& __v) {
		C3DBounds b(__v);
		return b.x < _M_size.x && b.y < _M_size.y && b.z < _M_size.z;
	}
};

} // end namespace

#endif

/* CVS LOG

   $Log$
   Revision 1.4  2005/06/29 13:22:23  wollny
   switch to version 0.7

   Revision 1.1.1.1  2005/03/17 13:44:22  gerddie
   initial import 

   Revision 1.3  2005/01/05 14:42:35  jaenicke
   Corrected some doxygen warnings.

   Revision 1.2  2004/08/25 09:08:32  wollny
   added an emacs style comment to all source files

   Revision 1.1  2004/07/09 14:54:19  tittge
   making pthreads default

   Revision 1.4  2004/06/03 09:57:32  wollny
   Changed (hopefully) all instancable class names to Cxxxxx

   Revision 1.3  2004/05/18 08:47:19  tittge
   adjust documentation

   Revision 1.2  2004/05/04 15:56:16  wollny
   make viewitgui compile and link

   Revision 1.1  2004/05/04 15:14:55  wollny
   make libviewit compile

   Revision 1.4  2004/04/05 15:24:33  gerddie
   change filter allocation

   Revision 1.3  2002/07/15 07:15:16  gerddie
   make it compile with g++ 3.1

   Revision 1.2  2002/06/20 09:59:48  gerddie
   added cvs-log entry


*/