/usr/include/MYGUI/MyGUI_DataManager.h is in libmygui-dev 3.2.1-1.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 | /*
* This source file is part of MyGUI. For the latest info, see http://mygui.info/
* Distributed under the MIT License
* (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
*/
#ifndef __MYGUI_DATA_MANAGER_H__
#define __MYGUI_DATA_MANAGER_H__
#include "MyGUI_Prerequest.h"
#include "MyGUI_Singleton.h"
#include "MyGUI_IDataStream.h"
#include "MyGUI_Types.h"
namespace MyGUI
{
class MYGUI_EXPORT DataManager :
public Singleton<DataManager>
{
public:
/** Get data stream from specified resource name.
@param _name Resource name (usually file name).
*/
virtual IDataStream* getData(const std::string& _name) = 0;
/** Free data stream.
@param _data Data stream.
*/
virtual void freeData(IDataStream* _data) = 0;
/** Is data with specified name exist.
@param _name Resource name.
*/
virtual bool isDataExist(const std::string& _name) = 0;
/** Get all data names with names that matches pattern.
@param _pattern Pattern to match (for example "*.layout").
*/
virtual const VectorString& getDataListNames(const std::string& _pattern) = 0;
/** Get full path to data.
@param _name Resource name.
@return Return full path to specified data.
For example getDataPath("My.layout") might return "C:\path\to\project\data\My.layout"
*/
virtual const std::string& getDataPath(const std::string& _name) = 0;
};
} // namespace MyGUI
#endif // __MYGUI_DATA_MANAGER_H__
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