/usr/include/octave-3.8.2/octave/gl2ps-renderer.h is in liboctave-dev 3.8.2-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 | /*
Copyright (C) 2009-2013 Shai Ayal
This file is part of Octave.
Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version.
Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING. If not, see
<http://www.gnu.org/licenses/>.
*/
#if !defined (octave_gl2ps_renderer_h)
#define octave_gl2ps_renderer_h 1
#ifdef HAVE_GL2PS_H
#include "gl-render.h"
#include <gl2ps.h>
class
OCTINTERP_API
glps_renderer : public opengl_renderer
{
public:
glps_renderer (FILE *_fp, const std::string& _term)
: opengl_renderer () , fp (_fp), term (_term), fontsize (), fontname () { }
~glps_renderer (void) { }
void draw (const graphics_object& go, const std::string print_cmd);
protected:
Matrix render_text (const std::string& txt,
double x, double y, double z,
int halign, int valign, double rotation = 0.0);
void set_font (const base_properties& props);
void draw_text (const text::properties& props);
void draw_pixels (GLsizei w, GLsizei h, GLenum format,
GLenum type, const GLvoid *data);
void set_linestyle (const std::string& s, bool use_stipple = false)
{
opengl_renderer::set_linestyle (s, use_stipple);
if (s == "-" && ! use_stipple)
gl2psDisable (GL2PS_LINE_STIPPLE);
else
gl2psEnable (GL2PS_LINE_STIPPLE);
}
void set_polygon_offset (bool on, double offset = 0.0)
{
opengl_renderer::set_polygon_offset (on, offset);
if (on)
gl2psEnable (GL2PS_POLYGON_OFFSET_FILL);
else
gl2psDisable (GL2PS_POLYGON_OFFSET_FILL);
}
void set_linewidth (float w)
{
gl2psLineWidth (w);
}
private:
int alignment_to_mode (int ha, int va) const;
FILE *fp;
caseless_str term;
double fontsize;
std::string fontname;
};
#endif // HAVE_GL2PS_H
#endif
|