This file is indexed.

/usr/include/ola/io/Descriptor.h is in libola-dev 0.9.1-1.1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
/*
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 *
 * Descriptor.h
 * The Descriptor classes
 * Copyright (C) 2005 Simon Newton
 *
 * This defines all the different types of file descriptors that can be used by
 * the SelectServer. At the top level, the ReadFileDescriptor /
 * WriteFileDescriptor interfaces provide the minimum functionality needed to
 * register a socket with the SelectServer to handle read / write events.
 * The BidirectionalFileDescriptor extends this interface to handle
 * both reading and writing.
 *
 * The UnmanagedFileDescriptor allows socket descriptors controller by other
 * libraries to be used with the SelectServer.
 *
 * ConnectedDescriptor is a socket with tighter intergration with the
 * SelectServer. This allows the SelectServer to detect when the socket is
 * closed and call the OnClose() handler. It also provides methods to disable
 * SIGPIPE, control the blocking attributes and check how much data remains to
 * be read.  ConnectedDescriptor has the following sub-classes:
 *
 *  - LoopbackDescriptor this socket is just a pipe(). Data written to the
 *    socket is available to be read.
 *  - PipeDescriptor allows a pair of sockets to be created. Data written to
 *    socket A is available at FileDescriptor B and visa versa.
 *  - UnixSocket, similar to PipeDescriptor but uses unix domain sockets.
 *  - DeviceDescriptor, this is a generic ConnectedDescriptor. It can be used
 *    with file descriptors to handle local devices.
 */

#ifndef INCLUDE_OLA_IO_DESCRIPTOR_H_
#define INCLUDE_OLA_IO_DESCRIPTOR_H_

#include <stdint.h>
#include <unistd.h>
#include <ola/Callback.h>
#include <ola/io/IOQueue.h>
#include <string>

namespace ola {
namespace io {

// The following section of code defines the various types and helper functions
// needed for the Descriptor infrastructure.
// On *nix, there's the "everything is a file" philosophy, so we can just use
// ints as handles.
// On Windows, the situation is more complicated, so we need to treat sockets,
// files, devices, pipes, etc. in special ways.
#ifdef _WIN32
// Internal use only. Semantic type of the descriptor.
enum DescriptorType {
  GENERIC_DESCRIPTOR = 0,  // Catch-all type without special handling
  SOCKET_DESCRIPTOR,  // WinSock socket
  PIPE_DESCRIPTOR  // Named Pipe handle
};

// Consider this to be an opaque type.
struct DescriptorHandle {
  // The actual OS handle
  union {
    int m_fd;
    void* m_handle;
  } m_handle;
  // Type of this descriptor's handle
  DescriptorType m_type;
  // Handler to an event for async I/O
  void* m_event_handle;
  // Pointer to read result of an async I/O call
  uint8_t* m_read_data;
  // Pointer to size of read result data
  uint32_t* m_read_data_size;

  DescriptorHandle()
      : m_type(GENERIC_DESCRIPTOR),
      m_event_handle(0),
      m_read_data(NULL),
      m_read_data_size(NULL) {
    m_handle.m_fd = -1;
  }
};

static DescriptorHandle INVALID_DESCRIPTOR;
static const size_t READ_DATA_BUFFER_SIZE = 1024;
bool operator!=(const DescriptorHandle &lhs, const DescriptorHandle &rhs);
bool operator==(const DescriptorHandle &lhs, const DescriptorHandle &rhs);
bool operator<(const DescriptorHandle &lhs, const DescriptorHandle &rhs);
std::ostream& operator<<(std::ostream &stream, const DescriptorHandle &data);
#else
typedef int DescriptorHandle;
static DescriptorHandle INVALID_DESCRIPTOR = -1;
#endif

/*
 * A FileDescriptor which can be read from.
 */
class ReadFileDescriptor {
 public:
  virtual ~ReadFileDescriptor() {}

  // Returns the read descriptor for this socket
  virtual DescriptorHandle ReadDescriptor() const = 0;

  // True if the read descriptor is valid
  bool ValidReadDescriptor() const {
    return ReadDescriptor() != INVALID_DESCRIPTOR;
  }

  // Called when there is data to be read from this fd
  virtual void PerformRead() = 0;
};


/*
 * A FileDescriptor which can be written to.
 */
class WriteFileDescriptor {
 public:
  virtual ~WriteFileDescriptor() {}
  virtual DescriptorHandle WriteDescriptor() const = 0;

  // True if the write descriptor is valid
  bool ValidWriteDescriptor() const {
    return WriteDescriptor() != INVALID_DESCRIPTOR;
  }

  // This is called when the socket is ready to be written to
  virtual void PerformWrite() = 0;
};


/*
 * A bi-directional file descriptor. This can be registered with the
 * SelectServer for both Read and Write events.
 */
class BidirectionalFileDescriptor: public ReadFileDescriptor,
                                   public WriteFileDescriptor {
 public :
  BidirectionalFileDescriptor(): m_on_read(NULL), m_on_write(NULL) {}
  virtual ~BidirectionalFileDescriptor() {
    if (m_on_read)
      delete m_on_read;

    if (m_on_write)
      delete m_on_write;
  }

  // Set the OnData closure
  void SetOnData(ola::Callback0<void> *on_read) {
    if (m_on_read)
      delete m_on_read;
    m_on_read = on_read;
  }

  // Set the OnWrite closure
  void SetOnWritable(ola::Callback0<void> *on_write) {
    if (m_on_write)
      delete m_on_write;
    m_on_write = on_write;
  }

  void PerformRead();
  void PerformWrite();

 private:
  ola::Callback0<void> *m_on_read;
  ola::Callback0<void> *m_on_write;
};


/*
 * An UnmanagedFileDescriptor allows file descriptors from other software to
 * use the SelectServer. This class doesn't define any read/write methods, it
 * simply allows a third-party fd to be registered with a callback.
 */
class UnmanagedFileDescriptor: public BidirectionalFileDescriptor {
 public :
  explicit UnmanagedFileDescriptor(int fd);
  ~UnmanagedFileDescriptor() {}
  DescriptorHandle ReadDescriptor() const { return m_handle; }
  DescriptorHandle WriteDescriptor() const { return m_handle; }
  // Closing is left to something else
  bool Close() { return true; }

 private:
  DescriptorHandle m_handle;
  UnmanagedFileDescriptor(const UnmanagedFileDescriptor &other);
  UnmanagedFileDescriptor& operator=(const UnmanagedFileDescriptor &other);
};


// Comparison operation.
struct UnmanagedFileDescriptor_lt {
  bool operator()(const ola::io::UnmanagedFileDescriptor *d1,
                  const ola::io::UnmanagedFileDescriptor *d2) const {
    return d1->ReadDescriptor() < d2->ReadDescriptor();
  }
};


/*
 * A ConnectedDescriptor is a BidirectionalFileDescriptor that also generates
 * notifications when it's closed.
 */
class ConnectedDescriptor: public BidirectionalFileDescriptor {
 public:
  ConnectedDescriptor(): BidirectionalFileDescriptor(), m_on_close(NULL) {}
  virtual ~ConnectedDescriptor() {
    if (m_on_close)
      delete m_on_close;
  }

  virtual ssize_t Send(const uint8_t *buffer, unsigned int size);
  virtual ssize_t Send(IOQueue *data);

  virtual int Receive(uint8_t *buffer,
                      unsigned int size,
                      unsigned int &data_read);  // NOLINT

  virtual bool SetReadNonBlocking() {
    return SetNonBlocking(ReadDescriptor());
  }

  virtual bool Close() = 0;
  int DataRemaining() const;
  bool IsClosed() const;

  typedef ola::SingleUseCallback0<void> OnCloseCallback;

  // Set the OnClose closure
  void SetOnClose(OnCloseCallback *on_close) {
    if (m_on_close)
      delete m_on_close;
    m_on_close = on_close;
  }

  /**
   * This is a special method which transfers ownership of the on close
   * handler away from the socket. Often when an on_close callback runs we
   * want to delete the socket that it's bound to. This causes problems
   * because we can't tell the difference between a normal deletion and a
   * deletion triggered by a close, and the latter causes the callback to be
   * deleted while it's running. To avoid this we we want to call the on
   * close handler we transfer ownership away from the socket so doesn't need
   * to delete the running handler.
   */
  OnCloseCallback *TransferOnClose() {
    OnCloseCallback *on_close = m_on_close;
    m_on_close = NULL;
    return on_close;
  }

  static bool SetNonBlocking(DescriptorHandle fd);

 protected:
  virtual bool IsSocket() const = 0;
  bool SetNoSigPipe(DescriptorHandle fd);

  ConnectedDescriptor(const ConnectedDescriptor &other);
  ConnectedDescriptor& operator=(const ConnectedDescriptor &other);

 private:
  OnCloseCallback *m_on_close;
};


/*
 * A loopback socket.
 * Everything written is available for reading.
 */
class LoopbackDescriptor: public ConnectedDescriptor {
 public:
  LoopbackDescriptor() {
    m_handle_pair[0] = INVALID_DESCRIPTOR;
    m_handle_pair[1] = INVALID_DESCRIPTOR;
#ifdef _WIN32
    memset(m_read_data, 0, READ_DATA_BUFFER_SIZE);
    m_read_data_size = 0;
#endif
  }
  ~LoopbackDescriptor() { Close(); }
  bool Init();
  DescriptorHandle ReadDescriptor() const { return m_handle_pair[0]; }
  DescriptorHandle WriteDescriptor() const { return m_handle_pair[1]; }
  bool Close();
  bool CloseClient();

 protected:
  bool IsSocket() const { return false; }

 private:
  DescriptorHandle m_handle_pair[2];
  LoopbackDescriptor(const LoopbackDescriptor &other);
  LoopbackDescriptor& operator=(const LoopbackDescriptor &other);
#ifdef _WIN32
  uint8_t m_read_data[READ_DATA_BUFFER_SIZE];
  uint32_t m_read_data_size;
#endif
};


/*
 * A descriptor that uses unix pipes. You can get the 'other end' of the
 * PipeDescriptor by calling OppositeEnd().
 */
class PipeDescriptor: public ConnectedDescriptor {
 public:
  PipeDescriptor():
    m_other_end(NULL) {
    m_in_pair[0] = m_in_pair[1] = INVALID_DESCRIPTOR;
    m_out_pair[0] = m_out_pair[1] = INVALID_DESCRIPTOR;
#ifdef _WIN32
    memset(m_read_data, 0, READ_DATA_BUFFER_SIZE);
    m_read_data_size = 0;
#endif
  }
  ~PipeDescriptor() { Close(); }

  bool Init();
  PipeDescriptor *OppositeEnd();
  DescriptorHandle ReadDescriptor() const { return m_in_pair[0]; }
  DescriptorHandle WriteDescriptor() const { return m_out_pair[1]; }
  bool Close();
  bool CloseClient();

 protected:
  bool IsSocket() const { return false; }

 private:
  DescriptorHandle m_in_pair[2];
  DescriptorHandle m_out_pair[2];
  PipeDescriptor *m_other_end;
  PipeDescriptor(DescriptorHandle in_pair[2],
                 DescriptorHandle out_pair[2],
                 PipeDescriptor *other_end) {
    m_in_pair[0] = in_pair[0];
    m_in_pair[1] = in_pair[1];
    m_out_pair[0] = out_pair[0];
    m_out_pair[1] = out_pair[1];
    m_other_end = other_end;
#ifdef _WIN32
    m_in_pair[0].m_read_data = m_read_data;
    m_in_pair[0].m_read_data_size = &m_read_data_size;
#endif
  }
  PipeDescriptor(const PipeDescriptor &other);
  PipeDescriptor& operator=(const PipeDescriptor &other);
#ifdef _WIN32
  uint8_t m_read_data[READ_DATA_BUFFER_SIZE];
  uint32_t m_read_data_size;
#endif
};

/*
 * A unix domain socket pair.
 */
class UnixSocket: public ConnectedDescriptor {
 public:
  UnixSocket():
    m_other_end(NULL) {
    m_handle = INVALID_DESCRIPTOR;
  }
  ~UnixSocket() { Close(); }

  bool Init();
  UnixSocket *OppositeEnd();
  DescriptorHandle ReadDescriptor() const { return m_handle; }
  DescriptorHandle WriteDescriptor() const { return m_handle; }
  bool Close();
  bool CloseClient();

 protected:
  bool IsSocket() const { return true; }

 private:
  DescriptorHandle m_handle;
  UnixSocket *m_other_end;
  UnixSocket(int socket, UnixSocket *other_end) {
#ifdef _WIN32
    m_handle.m_handle.m_fd = socket;
#else
    m_handle = socket;
#endif
    m_other_end = other_end;
  }
  UnixSocket(const UnixSocket &other);
  UnixSocket& operator=(const UnixSocket &other);
};

/*
 * A descriptor which represents a connection to a device
 */
class DeviceDescriptor: public ConnectedDescriptor {
 public:
  explicit DeviceDescriptor(int fd);
  ~DeviceDescriptor() { Close(); }

  DescriptorHandle ReadDescriptor() const { return m_handle; }
  DescriptorHandle WriteDescriptor() const { return m_handle; }
  bool Close();

 protected:
  bool IsSocket() const { return false; }

 private:
  DescriptorHandle m_handle;
  DeviceDescriptor(const DeviceDescriptor &other);
  DeviceDescriptor& operator=(const DeviceDescriptor &other);
};
}  // namespace io
}  // namespace ola
#endif  // INCLUDE_OLA_IO_DESCRIPTOR_H_