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/*********************************************************************
* Software License Agreement (BSD License)
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/* Author: Ioan Sucan */

#ifndef OMPL_GEOMETRIC_HILL_CLIMBING_
#define OMPL_GEOMETRIC_HILL_CLIMBING_

#include "ompl/base/SpaceInformation.h"
#include "ompl/base/goals/GoalRegion.h"

namespace ompl
{

    namespace geometric
    {

        /**
           @anchor HillClimbing

           @par Short description

           HillClimbing searches for a state using hill climbing, starting from a given seed state.

           @par External documentation
        */

        /** \brief Hill Climbing search */
        class HillClimbing
        {
        public:

            /** \brief Constructor */
            HillClimbing(const base::SpaceInformationPtr &si) : si_(si), maxImproveSteps_(2), checkValidity_(true)
            {
            }

            ~HillClimbing(void)
            {
            }

            /** \brief Try to improve a state (reduce distance to goal). The updates are performed by sampling near the
                state, within the specified distance. If improvements were found, the function returns true and the better
                goal distance is optionally returned */
            bool tryToImprove(const base::GoalRegion &goal, base::State *state, double nearDistance, double *betterGoalDistance = NULL) const;

            /** \brief Set the number of steps to perform */
            void setMaxImproveSteps(unsigned int steps)
            {
                maxImproveSteps_ = steps;
            }

            /** \brief Get the number of steps to perform */
            unsigned int getMaxImproveSteps(void) const
            {
                return maxImproveSteps_;
            }

            /** \brief Set the state validity flag; if this is false, states are not checked for validity */
            void setValidityCheck(bool valid)
            {
                checkValidity_ = valid;
            }

            /** \brief Get the state validity flag; if this is false, states are not checked for validity */
            bool getValidityCheck(void) const
            {
                return checkValidity_;
            }

        private:

            bool valid(const base::State *state) const
            {
                return checkValidity_ ? si_->isValid(state) : true;
            }

            base::SpaceInformationPtr si_;
            unsigned int              maxImproveSteps_;
            bool                      checkValidity_;
        };

    }

}

#endif