/usr/include/ni/XnPrdNode.h is in libopenni-dev 1.5.4.0-8.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 1810 1811 1812 1813 1814 1815 1816 1817 1818 1819 1820 1821 1822 1823 1824 1825 1826 1827 1828 1829 1830 1831 1832 1833 1834 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848 1849 1850 1851 1852 1853 1854 1855 1856 1857 1858 1859 1860 1861 1862 1863 1864 1865 1866 1867 1868 1869 1870 1871 1872 1873 1874 1875 1876 1877 1878 1879 1880 1881 1882 1883 1884 1885 1886 1887 1888 1889 1890 1891 1892 1893 1894 1895 1896 1897 1898 1899 1900 1901 1902 1903 1904 1905 1906 1907 1908 1909 1910 1911 1912 1913 1914 1915 1916 1917 1918 1919 1920 1921 1922 1923 1924 1925 1926 1927 1928 1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947 1948 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1962 1963 1964 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024 2025 2026 2027 2028 2029 2030 2031 2032 2033 2034 2035 2036 2037 2038 2039 2040 2041 2042 2043 2044 2045 2046 2047 2048 2049 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 2086 2087 2088 2089 2090 2091 2092 2093 2094 2095 2096 2097 2098 2099 2100 2101 2102 2103 2104 2105 2106 2107 2108 2109 2110 2111 2112 2113 2114 2115 2116 2117 2118 2119 2120 2121 2122 2123 2124 2125 2126 2127 2128 2129 2130 2131 2132 2133 2134 2135 2136 2137 2138 2139 2140 2141 2142 2143 2144 2145 2146 2147 2148 2149 2150 2151 2152 2153 2154 2155 2156 2157 2158 2159 2160 2161 2162 2163 2164 2165 2166 2167 2168 2169 2170 2171 2172 2173 2174 2175 2176 2177 2178 2179 2180 2181 2182 2183 2184 2185 2186 2187 2188 2189 2190 2191 2192 2193 2194 2195 2196 2197 2198 2199 2200 2201 2202 2203 2204 2205 2206 2207 2208 2209 2210 2211 2212 2213 2214 2215 2216 2217 2218 2219 2220 2221 2222 2223 2224 2225 2226 2227 2228 2229 2230 2231 2232 2233 2234 2235 2236 2237 2238 2239 2240 2241 2242 2243 2244 2245 2246 2247 2248 2249 2250 2251 2252 2253 2254 2255 2256 2257 2258 2259 2260 2261 2262 2263 2264 2265 2266 2267 2268 2269 2270 2271 2272 2273 2274 2275 2276 2277 2278 2279 2280 2281 2282 2283 2284 2285 2286 2287 2288 2289 2290 2291 2292 2293 2294 2295 2296 2297 2298 2299 2300 2301 2302 2303 2304 2305 2306 2307 2308 2309 2310 2311 2312 2313 2314 2315 2316 2317 2318 2319 2320 2321 2322 2323 2324 2325 2326 2327 2328 2329 2330 2331 2332 2333 2334 2335 2336 2337 2338 2339 2340 2341 2342 2343 2344 2345 2346 2347 2348 2349 2350 2351 2352 2353 2354 2355 2356 2357 2358 2359 2360 2361 2362 2363 2364 2365 2366 2367 2368 2369 2370 2371 2372 2373 2374 2375 2376 2377 2378 2379 2380 2381 2382 2383 2384 2385 2386 2387 2388 2389 2390 2391 2392 2393 2394 2395 2396 2397 2398 2399 2400 2401 2402 2403 2404 2405 2406 2407 2408 2409 2410 2411 2412 2413 2414 2415 2416 2417 2418 2419 2420 2421 2422 2423 2424 2425 2426 2427 2428 2429 2430 2431 2432 2433 2434 2435 2436 2437 2438 2439 2440 2441 2442 2443 2444 2445 2446 2447 2448 2449 2450 2451 2452 2453 2454 2455 2456 2457 2458 2459 2460 2461 2462 2463 2464 2465 2466 2467 2468 2469 2470 2471 2472 2473 2474 2475 2476 2477 2478 2479 2480 2481 2482 2483 2484 2485 2486 2487 2488 2489 2490 2491 2492 2493 2494 2495 2496 2497 2498 2499 2500 2501 2502 2503 2504 2505 2506 2507 2508 2509 2510 2511 2512 2513 2514 2515 2516 2517 2518 2519 2520 2521 2522 2523 2524 2525 2526 2527 2528 2529 2530 2531 2532 2533 2534 2535 2536 2537 2538 2539 2540 2541 2542 2543 2544 2545 2546 2547 2548 2549 2550 2551 2552 2553 2554 2555 2556 2557 2558 2559 2560 2561 2562 2563 2564 2565 2566 2567 2568 2569 2570 2571 2572 2573 2574 2575 2576 2577 2578 2579 2580 2581 2582 2583 2584 2585 2586 2587 2588 2589 2590 2591 2592 2593 2594 2595 2596 2597 2598 2599 2600 2601 2602 2603 2604 2605 2606 2607 2608 2609 2610 2611 2612 2613 2614 | /****************************************************************************
* *
* OpenNI 1.x Alpha *
* Copyright (C) 2011 PrimeSense Ltd. *
* *
* This file is part of OpenNI. *
* *
* OpenNI is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as published *
* by the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* OpenNI is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with OpenNI. If not, see <http://www.gnu.org/licenses/>. *
* *
****************************************************************************/
#ifndef __XN_PRD_NODE_H__
#define __XN_PRD_NODE_H__
/**
* @ingroup cref
* @defgroup prd_node Production Nodes Functionality
* This page details functions that can be run on production nodes.
*/
//---------------------------------------------------------------------------
// Includes
//---------------------------------------------------------------------------
#include <XnTypes.h>
//---------------------------------------------------------------------------
// Functions
//---------------------------------------------------------------------------
/**
* @ingroup prd_node
* @defgroup node Production Node
*
* A production node is the most basic unit of processing in OpenNI. The following functions can be
* executed for every node in an OpenNI context.
* @{
*/
/**
* @brief Gets information about a specific node, like its description, and dependent nodes.
*
* @param hNode [in] A handle to the node.
*/
XN_C_API XnNodeInfo* XN_C_DECL xnGetNodeInfo(XnNodeHandle hNode);
/**
* @brief Gets the instance name of a node by its handle.
*
* @param hNode [in] A handle to the node.
*/
XN_C_API const XnChar* XN_C_DECL xnGetNodeName(XnNodeHandle hNode);
/**
* @brief Gets the context a node belongs to. The context ref count is increased. The user
* is responsible for releasing the context when it's no longer used.
*
* @param hNode [in] A handle to the node.
*/
XN_C_API XnContext* XN_C_DECL xnGetRefContextFromNodeHandle(XnNodeHandle hNode);
typedef XnContext* XnContextPtr;
XN_C_API XnContextPtr XN_API_DEPRECATED("Please use xnGetRefContextFromNodeHandle() instead") XN_C_DECL xnGetContextFromNodeHandle(XnNodeHandle hNode);
/**
* @brief Checks if a production node supports specific capability.
*
* @param hInstance [in] A handle to the instance to be queried.
* @param strCapabilityName [in] The name of the capability to check.
*/
XN_C_API XnBool XN_C_DECL xnIsCapabilitySupported(XnNodeHandle hInstance, const XnChar* strCapabilityName);
/**
* @brief Sets an integer property.
*
* @param hInstance [in] A handle to the instance.
* @param strName [in] Property name
* @param nValue [in] New value
*/
XN_C_API XnStatus XN_C_DECL xnSetIntProperty(XnNodeHandle hInstance, const XnChar* strName, XnUInt64 nValue);
/**
* @brief Sets a real property.
*
* @param hInstance [in] A handle to the instance.
* @param strName [in] Property name
* @param dValue [in] New value
*/
XN_C_API XnStatus XN_C_DECL xnSetRealProperty(XnNodeHandle hInstance, const XnChar* strName, XnDouble dValue);
/**
* @brief Sets a string property.
*
* @param hInstance [in] A handle to the instance.
* @param strName [in] Property name
* @param strValue [in] New value
*/
XN_C_API XnStatus XN_C_DECL xnSetStringProperty(XnNodeHandle hInstance, const XnChar* strName, const XnChar* strValue);
/**
* @brief Sets a buffer property.
*
* @param hInstance [in] A handle to the instance.
* @param strName [in] Property name
* @param nBufferSize [in] The size of the buffer passed, in bytes.
* @param pBuffer [in] The data buffer.
*/
XN_C_API XnStatus XN_C_DECL xnSetGeneralProperty(XnNodeHandle hInstance, const XnChar* strName, XnUInt32 nBufferSize, const void* pBuffer);
/**
* @brief Gets an integer property.
*
* @param hInstance [in] A handle to the instance.
* @param strName [in] Property name
* @param pnValue [out] Current value
*/
XN_C_API XnStatus XN_C_DECL xnGetIntProperty(XnNodeHandle hInstance, const XnChar* strName, XnUInt64* pnValue);
/**
* @brief Gets a real property.
*
* @param hInstance [in] A handle to the instance.
* @param strName [in] Property name
* @param pdValue [out] Current value
*/
XN_C_API XnStatus XN_C_DECL xnGetRealProperty(XnNodeHandle hInstance, const XnChar* strName, XnDouble* pdValue);
/**
* @brief Gets a string property.
*
* @param hInstance [in] A handle to the instance.
* @param strName [in] Property name
* @param csValue [out] Current value
* @param nBufSize [in] The size of the csValue buffer.
*/
XN_C_API XnStatus XN_C_DECL xnGetStringProperty(XnNodeHandle hInstance, const XnChar* strName, XnChar* csValue, XnUInt32 nBufSize);
/**
* @brief Gets a buffer property.
*
* @param hInstance [in] A handle to the instance.
* @param strName [in] Property name
* @param nBufferSize [in] The size of the buffer passed, in bytes.
* @param pBuffer [in] The data buffer to be filled.
*/
XN_C_API XnStatus XN_C_DECL xnGetGeneralProperty(XnNodeHandle hInstance, const XnChar* strName, XnUInt32 nBufferSize, void* pBuffer);
/**
* @brief Locks a node, not allowing any changes (any "set" function).
*
* @param hInstance [in] A handle to the node.
* @param phLock [out] A handle of the lock, that can be used to manage the lock.
*/
XN_C_API XnStatus XN_C_DECL xnLockNodeForChanges(XnNodeHandle hInstance, XnLockHandle* phLock);
/**
* @brief Unlocks a previously locked node.
*
* @param hInstance [in] A handle to the node.
* @param hLock [in] The handle of the lock, returned from @ref xnLockNodeForChanges().
*/
XN_C_API XnStatus XN_C_DECL xnUnlockNodeForChanges(XnNodeHandle hInstance, XnLockHandle hLock);
/**
* @brief Start changes request on a locked node, without releasing that lock.
*
* It allows "set" operations from the same context (same thread for that matter) until a call is made to
* @ref xnLockedNodeEndChanges().
*
* @param hInstance [in] A handle to the node.
* @param hLock [in] The handle of the lock, returned from @ref xnLockNodeForChanges().
*/
XN_C_API XnStatus XN_C_DECL xnLockedNodeStartChanges(XnNodeHandle hInstance, XnLockHandle hLock);
/**
* @brief Ends changes request on a locked node.
*
* @param hInstance [in] A handle to the node.
* @param hLock [in] The handle of the lock, returned from @ref xnLockNodeForChanges().
*/
XN_C_API XnStatus XN_C_DECL xnLockedNodeEndChanges(XnNodeHandle hInstance, XnLockHandle hLock);
/**
* @brief Adds another node to the list of needed nodes for this node.
*
* @param hInstance [in] A handle to the node.
* @param hNeededNode [in] The node that is needed by hInstance.
*/
XN_C_API XnStatus XN_C_DECL xnAddNeededNode(XnNodeHandle hInstance, XnNodeHandle hNeededNode);
/**
* @brief Removes a needed node from the list of needed nodes.
*
* If this node is no longer needed by any other node, and @ref xnRefProductionNode() was not called on it,
* it will be destroyed.
*
* @param hInstance [in] A handle to the node.
* @param hNeededNode [in] The node to be removed from the list.
*/
XN_C_API XnStatus XN_C_DECL xnRemoveNeededNode(XnNodeHandle hInstance, XnNodeHandle hNeededNode);
/** @} */
//---------------------------------------------------------------------------
// Device
//---------------------------------------------------------------------------
/**
* @ingroup prd_node
* @defgroup device Device
*
* A device node represents a physical device. The following functions can be
* executed for device nodes in an OpenNI context.
* @{
*/
/**
* @brief Creates a device node.
*
* @param pContext [in] The context in which to create the device
* @param phDevice [out] A handle to the created device
* @param pQuery [in] Optional. Can be used to select which device to create. If not specified, this function may create any device node that is available.
* @param pErrors [in] Optional. If provided, will be filled with information about device nodes that could not be created.
*/
XN_C_API XnStatus XN_C_DECL xnCreateDevice(XnContext* pContext, XnNodeHandle* phDevice, XnNodeQuery* pQuery, XnEnumerationErrors* pErrors);
/** @} */
//---------------------------------------------------------------------------
// Device Identification Capability
//---------------------------------------------------------------------------
/**
* @ingroup device
* @defgroup device_id Device Identification Capability
*
* The Device Identification Capability (@ref XN_CAPABILITY_DEVICE_IDENTIFICATION) allows to identify
* the device according to its name, to a vendor-specific string and its serial number.
* @{
*/
/**
* Gets the device name.
*
* @param hInstance [in] A handle to the instance.
* @param strBuffer [in] A buffer to accept the device name.
* @param pnBufferSize [in/out] Size of the buffer.
*
* @returns XN_STATUS_OK if succeeded, or XN_STATUS_OUTPUT_BUFFER_OVERFLOW if buffer is not sufficient.
* in such a case, the device name should be truncated to fit in the buffer, and pnBufferSize should be
* updated to the required size.
*/
XN_C_API XnStatus XN_C_DECL xnGetDeviceName(XnNodeHandle hInstance, XnChar* strBuffer, XnUInt32* pnBufferSize);
/**
* Gets a vendor-specific string.
*
* @param hInstance [in] A handle to the instance.
* @param strBuffer [in] A buffer to accept the string.
* @param pnBufferSize [in/out] Size of the buffer.
*
* @returns XN_STATUS_OK if succeeded, or XN_STATUS_OUTPUT_BUFFER_OVERFLOW if buffer is not sufficient.
* in such a case, the string should be truncated to fit in the buffer, and pnBufferSize should be
* updated to the required size.
*/
XN_C_API XnStatus XN_C_DECL xnGetVendorSpecificData(XnNodeHandle hInstance, XnChar* strBuffer, XnUInt32* pnBufferSize);
/**
* Gets the serial number of the device.
*
* @param hInstance [in] A handle to the instance.
* @param strBuffer [in] A buffer to accept the string.
* @param pnBufferSize [in/out] Size of the buffer.
*
* @returns XN_STATUS_OK if succeeded, or XN_STATUS_OUTPUT_BUFFER_OVERFLOW if buffer is not sufficient.
* in such a case, the string should be truncated to fit in the buffer, and pnBufferSize should be
* updated to the required size.
*/
XN_C_API XnStatus XN_C_DECL xnGetSerialNumber(XnNodeHandle hInstance, XnChar* strBuffer, XnUInt32* pnBufferSize);
/** @} */
//---------------------------------------------------------------------------
// ErrorState Capability
//---------------------------------------------------------------------------
/**
* @ingroup node
* @defgroup err_state Error State Capability
*
* The Error State capability (@ref XN_CAPABILITY_ERROR_STATE) allows a node to report it is now in
* an error state, and so, might not function correctly. An application may, at all times, check the
* error state of a node, and it may also register a callback function to be called whenever that state
* changes.
*
* The error state of a node is represented using @ref XnStatus. A value of XN_STATUS_OK means the node
* is OK. Any other value represents some sort of error situation in the node.
* @{
*/
/**
* @brief Gets current error state of this node.
*
* @param hInstance [in] A handle to the instance.
*
* @returns The error state of this node.
*/
XN_C_API XnStatus XN_C_DECL xnGetNodeErrorState(XnNodeHandle hInstance);
/**
* @brief Registers a callback function to error state changes.
*
* @param hInstance [in] A handle to the instance.
* @param handler [in] A pointer to a function that will be called when error state changes.
* @param pCookie [in] A user cookie that will be passed to the callback function.
* @param phCallback [out] Optional. Will be filled with a handle to be passed to @ref xnUnregisterFromNodeErrorStateChange().
*/
XN_C_API XnStatus XN_C_DECL xnRegisterToNodeErrorStateChange
(XnNodeHandle hInstance, XnStateChangedHandler handler,
void* pCookie, XnCallbackHandle* phCallback);
/**
* @brief Unregisters a callback function which was registered using @ref xnRegisterToNodeErrorStateChange().
*
* @param hInstance [in] A handle to the instance.
* @param hCallback [in] The handle to the callback returned from @ref xnRegisterToNodeErrorStateChange().
*/
XN_C_API void XN_C_DECL xnUnregisterFromNodeErrorStateChange
(XnNodeHandle hInstance, XnCallbackHandle hCallback);
/** @} */
//---------------------------------------------------------------------------
// GeneralIntCapability
//---------------------------------------------------------------------------
/**
* @ingroup node
* @defgroup general_int General Int Capability
*
* The General Int Capability is a set of method that is used by several capabilities. It allows
* a general range value to be changed. If supported by the node, the value can also be set to
* @ref XN_AUTO_CONTROL for automatic adjustment.
*
* The capabilities supporting this interface are:
* - Brightness (@ref XN_CAPABILITY_BRIGHTNESS)
* - Contrast (@ref XN_CAPABILITY_CONTRAST)
* - Hue (@ref XN_CAPABILITY_HUE)
* - Saturation (@ref XN_CAPABILITY_SATURATION)
* - Sharpness (@ref XN_CAPABILITY_SHARPNESS)
* - Gamma (@ref XN_CAPABILITY_GAMMA)
* - WhiteBalance (@ref XN_CAPABILITY_COLOR_TEMPERATURE)
* - BacklightCompensation (@ref XN_CAPABILITY_BACKLIGHT_COMPENSATION)
* - Gain (@ref XN_CAPABILITY_GAIN)
* - Pan (@ref XN_CAPABILITY_PAN)
* - Tilt (@ref XN_CAPABILITY_TILT)
* - Roll (@ref XN_CAPABILITY_ROLL)
* - Zoom (@ref XN_CAPABILITY_ZOOM)
* - Exposure (@ref XN_CAPABILITY_EXPOSURE)
* - Iris (@ref XN_CAPABILITY_IRIS)
* - Focus (@ref XN_CAPABILITY_FOCUS)
* - Low Light Compensation (@ref XN_CAPABILITY_LOW_LIGHT_COMPENSATION)
* @{
*/
/**
* @brief Gets the range of this capability values
*
* @param hNode [in] A handle to the instance
* @param strCap [in] Name of the capability
* @param pnMin [out] Minimum value
* @param pnMax [out] Maximum value
* @param pnStep [out] Step size
* @param pnDefault [out] Default value
* @param pbIsAutoSupported [out] TRUE if auto adjustment is supported, FALSE otherwise
*/
XN_C_API XnStatus XN_C_DECL xnGetGeneralIntRange(XnNodeHandle hNode, const XnChar* strCap, XnInt32* pnMin, XnInt32* pnMax, XnInt32* pnStep, XnInt32* pnDefault, XnBool* pbIsAutoSupported);
/**
* @brief Gets the current value of this capability
*
* @param hNode [in] A handle to the instance
* @param strCap [in] Name of the capability
* @param pnValue [out] Current value
*/
XN_C_API XnStatus XN_C_DECL xnGetGeneralIntValue(XnNodeHandle hNode, const XnChar* strCap, XnInt32* pnValue);
/**
* @brief Sets the current value of this capability
*
* @param hNode [in] A handle to the instance
* @param strCap [in] Name of the capability
* @param nValue [in] Value to set
*/
XN_C_API XnStatus XN_C_DECL xnSetGeneralIntValue(XnNodeHandle hNode, const XnChar* strCap, XnInt32 nValue);
/**
* @brief Registers a callback function to values changes.
*
* @param hNode [in] A handle to the instance.
* @param strCap [in] Name of the capability
* @param handler [in] A pointer to a function that will be called when value changes.
* @param pCookie [in] A user cookie that will be passed to the callback function.
* @param phCallback [out] Optional. Will be filled with a handle to be passed to @ref xnUnregisterFromGeneralIntValueChange().
*/
XN_C_API XnStatus XN_C_DECL xnRegisterToGeneralIntValueChange
(XnNodeHandle hNode, const XnChar* strCap, XnStateChangedHandler handler,
void* pCookie, XnCallbackHandle* phCallback);
/**
* @brief Unregisters a callback function which was registered using @ref xnRegisterToGeneralIntValueChange().
*
* @param hNode [in] A handle to the instance.
* @param strCap [in] Name of the capability
* @param hCallback [in] The handle to the callback returned from @ref xnRegisterToGeneralIntValueChange().
*/
XN_C_API void XN_C_DECL xnUnregisterFromGeneralIntValueChange
(XnNodeHandle hNode, const XnChar* strCap, XnCallbackHandle hCallback);
/** @} */
//---------------------------------------------------------------------------
// Generators
//---------------------------------------------------------------------------
/**
* @ingroup prd_node
* @defgroup generator Generator
*
* A Generator node is a production node that also generates continuous data. It supports all @ref node functions,
* and adds additional functions.
* @{
*/
/**
* @name Controlling Generation
* The following functions allows controlling if a node is currently generating data or not.
* @{
*/
/**
* @brief Starts generation of the output. This will also cause all dependencies to start generating.
*
* @param hInstance [in] A handle to the instance to start generating.
*
* @returns XN_STATUS_INVALID_OPERATION if this production node is not a generator.
*/
XN_C_API XnStatus XN_C_DECL xnStartGenerating(XnNodeHandle hInstance);
/**
* @brief Checks if this node is currently generating.
*
* @param hInstance [in] A handle to the instance.
*
* @returns FALSE if this production node is not a generator.
*/
XN_C_API XnBool XN_C_DECL xnIsGenerating(XnNodeHandle hInstance);
/**
* @brief Stops generation of the output.
*
* @param hInstance [in] A handle to the instance to stop generating.
*
* @returns XN_STATUS_INVALID_OPERATION if this production node is not a generator.
*/
XN_C_API XnStatus XN_C_DECL xnStopGenerating(XnNodeHandle hInstance);
/**
* @brief Registers a callback function to be called when generation starts or stops.
*
* @param hInstance [in] A handle to the instance.
* @param handler [in] A pointer to a function that will be called when generation starts/stops.
* @param pCookie [in] A user cookie that will be passed to the callback function.
* @param phCallback [out] Optional. Will be filled with a handle to be passed to @ref xnUnregisterFromGenerationRunningChange().
*/
XN_C_API XnStatus XN_C_DECL xnRegisterToGenerationRunningChange
(XnNodeHandle hInstance, XnStateChangedHandler handler,
void* pCookie, XnCallbackHandle* phCallback);
/**
* @brief Unregisters a callback function which was registered using @ref xnRegisterToGenerationRunningChange().
*
* @param hInstance [in] A handle to the instance.
* @param hCallback [in] The handle to the callback returned from @ref xnRegisterToGenerationRunningChange().
*/
XN_C_API void XN_C_DECL xnUnregisterFromGenerationRunningChange
(XnNodeHandle hInstance, XnCallbackHandle hCallback);
/// @}
/**
* @name Checking if new data is available
* The following functions allows an application to know if and when a node has new data available.
* When new data is available, the node data is still not replaced, until explicitly done so using one
* of the update data functions.
* @{
*/
/**
* @brief Registers a callback function to be called when new data is available.
*
* @param hInstance [in] A handle to the instance.
* @param handler [in] A pointer to a function that will be called when new data is available.
* @param pCookie [in] A user cookie that will be passed to the callback function.
* @param phCallback [out] Optional. Will be filled with a handle to be passed to @ref xnUnregisterFromNewDataAvailable().
*/
XN_C_API XnStatus XN_C_DECL xnRegisterToNewDataAvailable
(XnNodeHandle hInstance, XnStateChangedHandler handler,
void* pCookie, XnCallbackHandle* phCallback);
/**
* @brief Unregisters a callback function which was registered using @ref xnRegisterToNewDataAvailable().
*
* @param hInstance [in] A handle to the instance.
* @param hCallback [in] The handle to the callback returned from @ref xnRegisterToNewDataAvailable().
*/
XN_C_API void XN_C_DECL xnUnregisterFromNewDataAvailable
(XnNodeHandle hInstance, XnCallbackHandle hCallback);
/**
* @brief Checks whether this node has new data (and so a call to @ref xnWaitAndUpdateData() will not block).
*
* @param hInstance [in] A handle to the instance.
* @param pnTimestamp [out] [Optional] If not NULL, will be filled with that data timestamp.
*/
XN_C_API XnBool XN_C_DECL xnIsNewDataAvailable(XnNodeHandle hInstance, XnUInt64* pnTimestamp);
/// @}
/**
* @name Getting new data
* @{
*/
/**
* @brief Updates the data to the latest available one. If needed, the call will block until new data is available.
*
* @param hInstance [in] A handle to the instance to be updated.
*
* @returns XN_STATUS_INVALID_OPERATION if this production node is not a generator.
*/
XN_C_API XnStatus XN_C_DECL xnWaitAndUpdateData(XnNodeHandle hInstance);
/// @}
/**
* @name Data properties
* @{
*/
/**
* @brief Checks whether current data is new. Meaning, did the data change on the last call to @ref xnWaitAndUpdateAll(),
* @ref xnWaitOneUpdateAll() or @ref xnWaitAndUpdateData().
*
* @param hInstance [in] A handle to the instance.
*/
XN_C_API XnBool XN_C_DECL xnIsDataNew(XnNodeHandle hInstance);
/**
* @brief Gets the current data.
*
* @param hInstance [in] A handle to the instance.
*
* @returns NULL if this production node is not a generator.
*/
XN_C_API const void* XN_C_DECL xnGetData(XnNodeHandle hInstance);
/**
* @brief Gets the size of current data, in bytes.
*
* @param hInstance [in] A handle to the instance.
*
* @returns (XnUInt32)-1 if this production node is not a generator.
*/
XN_C_API XnUInt32 XN_C_DECL xnGetDataSize(XnNodeHandle hInstance);
/**
* @brief Gets the timestamp of current data, in microseconds.
*
* @param hInstance [in] A handle to the instance.
*
* @returns (XnUInt64)-1 if this production node is not a generator.
*/
XN_C_API XnUInt64 XN_C_DECL xnGetTimestamp(XnNodeHandle hInstance);
/**
* @brief Gets the frame ID of current data.
*
* @param hInstance [in] A handle to the instance.
*
* @returns (XnUInt32)-1 if this production node is not a generator.
*/
XN_C_API XnUInt32 XN_C_DECL xnGetFrameID(XnNodeHandle hInstance);
/** @} */
/** @} */
//---------------------------------------------------------------------------
// Mirror Capability
//---------------------------------------------------------------------------
/**
* @ingroup generator
* @defgroup mirror Mirror Capability
* The mirror capability (@ref XN_CAPABILITY_MIRROR) allows mirroring of the data produced by a @ref generator.
* Mirroring is useful if the sensor is placed in front of the user (so that it sees the user right hand as the
* left one), but applications want user to get a more natural feeling of control.
* @{
*/
/**
* @brief Sets current mirror configuration.
*
* @param hInstance [in] A handle to the instance.
* @param bMirror [in] TRUE for mirroring output, FALSE otherwise.
*/
XN_C_API XnStatus XN_C_DECL xnSetMirror(XnNodeHandle hInstance, XnBool bMirror);
/**
* @brief Gets current mirroring configuration.
*
* @param hInstance [in] A handle to the instance.
*/
XN_C_API XnBool XN_C_DECL xnIsMirrored(XnNodeHandle hInstance);
/**
* @brief Registers a callback function to mirror changes.
*
* @param hInstance [in] A handle to the instance.
* @param handler [in] A pointer to a function that will be called when mirror changes.
* @param pCookie [in] A user cookie that will be passed to the callback function.
* @param phCallback [out] Optional. Will be filled with a handle to be passed to @ref xnUnregisterFromMirrorChange().
*/
XN_C_API XnStatus XN_C_DECL xnRegisterToMirrorChange
(XnNodeHandle hInstance, XnStateChangedHandler handler,
void* pCookie, XnCallbackHandle* phCallback);
/**
* @brief Unregisters a callback function which was registered using @ref xnRegisterToMirrorChange().
*
* @param hInstance [in] A handle to the instance.
* @param hCallback [in] The handle to the callback returned from @ref xnRegisterToMirrorChange().
*/
XN_C_API void XN_C_DECL xnUnregisterFromMirrorChange
(XnNodeHandle hInstance, XnCallbackHandle hCallback);
/** @} */
//---------------------------------------------------------------------------
// Alternative View Point Capability
//---------------------------------------------------------------------------
/**
* @ingroup generator
* @defgroup altviewpoint Alternative View Point Capability
* The Alternative View Point capability (@ref XN_CAPABILITY_ALTERNATIVE_VIEW_POINT) allows a @ref generator
* to transform its data to appear as if the sensor is placed in another location. For example, when more
* than one sensor is active (or one sensor that produces several outputs coming from close locations, yet not
* the same one), one sensor can change its data to appear as if coming from the location of the other sensor,
* so that both data buffers represent the same (for example depth and image maps, where the same coordinates
* in the map represent the same location is the scene).
* @{
*/
/**
* @brief Checks if this generator can change its output to look like it was taken from a different location, represented by another generator.
*
* @param hInstance [in] A handle to the instance.
* @param hOther [in] The view point to be checked.
*
* @returns TRUE if view point is supported, FALSE otherwise.
*/
XN_C_API XnBool XN_C_DECL xnIsViewPointSupported(XnNodeHandle hInstance, XnNodeHandle hOther);
/**
* @brief Sets the view point of this generator to look like as if placed at another generator location.
*
* @param hInstance [in] A handle to the instance.
* @param hOther [in] The view point to be set.
*/
XN_C_API XnStatus XN_C_DECL xnSetViewPoint(XnNodeHandle hInstance, XnNodeHandle hOther);
/**
* @brief Sets the view point of this generator to its normal one.
*
* @param hInstance [in] A handle to the instance.
*/
XN_C_API XnStatus XN_C_DECL xnResetViewPoint(XnNodeHandle hInstance);
/**
* @brief Checks if current view point is as if coming from the other node view point.
*
* @param hInstance [in] A handle to the instance.
* @param hOther [in] The view point to be checked.
*/
XN_C_API XnBool XN_C_DECL xnIsViewPointAs(XnNodeHandle hInstance, XnNodeHandle hOther);
/**
* @brief Registers a callback function to view point changes.
*
* @param hInstance [in] A handle to the instance.
* @param handler [in] A pointer to a function that will be called when view point changes.
* @param pCookie [in] A user cookie that will be passed to the callback function.
* @param phCallback [out] Optional. Will be filled with a handle to be passed to @ref xnUnregisterFromViewPointChange().
*/
XN_C_API XnStatus XN_C_DECL xnRegisterToViewPointChange(XnNodeHandle hInstance, XnStateChangedHandler handler, void* pCookie, XnCallbackHandle* phCallback);
/**
* @brief Unregisters a callback function which was registered using @ref xnRegisterToViewPointChange().
*
* @param hInstance [in] A handle to the instance.
* @param hCallback [in] The handle to the callback returned from @ref xnRegisterToViewPointChange().
*/
XN_C_API void XN_C_DECL xnUnregisterFromViewPointChange(XnNodeHandle hInstance, XnCallbackHandle hCallback);
/** @} */
//---------------------------------------------------------------------------
// FrameSync Capability
//---------------------------------------------------------------------------
/**
* @ingroup generator
* @defgroup framesync Frame-Sync Capability
* The Frame Sync capability (@ref XN_CAPABILITY_FRAME_SYNC) allows two sensors producing frame data to synchronize
* their frames so that they arrive at the same time. This allows smaller latency between two maps of the same scene
* (for example depth and image).
* @{
*/
/**
* @brief Checks if this generator can frame sync to another node.
*
* @param hInstance [in] A handle to the instance.
* @param hOther [in] The node to be checked.
*
* @returns TRUE if frame sync to node is supported, FALSE otherwise.
*/
XN_C_API XnBool XN_C_DECL xnCanFrameSyncWith(XnNodeHandle hInstance, XnNodeHandle hOther);
/**
* @brief Activates frame sync with the other node.
*
* @param hInstance [in] A handle to the instance.
* @param hOther [in] The node to sync to.
*/
XN_C_API XnStatus XN_C_DECL xnFrameSyncWith(XnNodeHandle hInstance, XnNodeHandle hOther);
/**
* @brief Stops frame sync with the other node.
*
* @param hInstance [in] A handle to the instance.
* @param hOther [in] The node to sync to.
*/
XN_C_API XnStatus XN_C_DECL xnStopFrameSyncWith(XnNodeHandle hInstance, XnNodeHandle hOther);
/**
* @brief Checks if current view point is as if coming from the other node view point.
*
* @param hInstance [in] A handle to the instance.
* @param hOther [in] The node to be checked.
*/
XN_C_API XnBool XN_C_DECL xnIsFrameSyncedWith(XnNodeHandle hInstance, XnNodeHandle hOther);
/**
* @brief Registers a callback function to view point changes.
*
* @param hInstance [in] A handle to the instance.
* @param handler [in] A pointer to a function that will be called when frame sync changes.
* @param pCookie [in] A user cookie that will be passed to the callback function.
* @param phCallback [out] Optional. Will be filled with a handle to be passed to @ref xnUnregisterFromFrameSyncChange().
*/
XN_C_API XnStatus XN_C_DECL xnRegisterToFrameSyncChange(XnNodeHandle hInstance, XnStateChangedHandler handler, void* pCookie, XnCallbackHandle* phCallback);
/**
* @brief Unregisters a callback function which was registered using @ref xnRegisterToFrameSyncChange().
*
* @param hInstance [in] A handle to the instance.
* @param hCallback [in] The handle to the callback returned from @ref xnRegisterToFrameSyncChange().
*/
XN_C_API void XN_C_DECL xnUnregisterFromFrameSyncChange(XnNodeHandle hInstance, XnCallbackHandle hCallback);
/** @} */
//---------------------------------------------------------------------------
// Map Generators
//---------------------------------------------------------------------------
/**
* @ingroup prd_node
* @defgroup mapgen Map Generator
* A Map Generator node is a @ref generator that has output data in the form of a pixel map. It supports all @ref generator functions,
* and adds additional functions.
* @{
*/
/**
* @brief Gets the number of supported modes. This is useful for allocating an array that will be passed to @ref xnGetSupportedMapOutputModes().
*
* @param hInstance [in] A handle to the instance.
*
* @returns 0 if this production node is not a map generator.
*/
XN_C_API XnUInt32 XN_C_DECL xnGetSupportedMapOutputModesCount(XnNodeHandle hInstance);
/**
* @brief Gets a list of all supported modes. The size of the array that should be passed can be obtained by calling @ref xnGetSupportedMapOutputModesCount().
*
* @param hInstance [in] A handle to the instance.
* @param aModes [in/out] An array to be filled with supported modes.
* @param pnCount [in/out] In: number of elements allocated in the array. Out: number of elements
* actually written to the array.
*
* @returns XN_STATUS_INVALID_OPERATION if this production node is not a map generator.
*/
XN_C_API XnStatus XN_C_DECL xnGetSupportedMapOutputModes(XnNodeHandle hInstance, XnMapOutputMode* aModes, XnUInt32* pnCount);
/**
* @brief Sets the output mode.
*
* @param hInstance [in] A handle to the instance.
* @param pOutputMode [in] The output mode to be set.
*
* @returns XN_STATUS_INVALID_OPERATION if this production node is not a map generator.
*/
XN_C_API XnStatus XN_C_DECL xnSetMapOutputMode(XnNodeHandle hInstance, const XnMapOutputMode* pOutputMode);
/**
* @brief Gets the current output mode.
*
* @param hInstance [in] A handle to the instance.
* @param pOutputMode [out] Current output mode.
*
* @returns XN_STATUS_INVALID_OPERATION if this production node is not a map generator.
*/
XN_C_API XnStatus XN_C_DECL xnGetMapOutputMode(XnNodeHandle hInstance, XnMapOutputMode* pOutputMode);
/**
* @brief Registers a callback function to mode changes.
*
* @param hInstance [in] A handle to the instance.
* @param handler [in] A pointer to a function that will be called when mode changes.
* @param pCookie [in] A user cookie that will be passed to the callback function.
* @param phCallback [out] Optional. Will be filled with a handle to be passed to @ref xnUnregisterFromMapOutputModeChange.
*
* @returns XN_STATUS_INVALID_OPERATION if this production node is not a map generator.
*/
XN_C_API XnStatus XN_C_DECL xnRegisterToMapOutputModeChange(XnNodeHandle hInstance, XnStateChangedHandler handler,
void* pCookie, XnCallbackHandle* phCallback);
/**
* @brief Unregisters a callback function which was registered using @ref xnRegisterToMapOutputModeChange.
*
* @param hInstance [in] A handle to the instance.
* @param hCallback [in] The handle to the callback returned from @ref xnRegisterToMapOutputModeChange.
*/
XN_C_API void XN_C_DECL xnUnregisterFromMapOutputModeChange(XnNodeHandle hInstance, XnCallbackHandle hCallback);
/**
* @brief Gets the number of bytes per pixel for this map generator.
*
* @param hInstance [in] A handle to the instance.
*
* @returns (XnUInt32)-1 if this production node is not a map generator.
*/
XN_C_API XnUInt32 XN_C_DECL xnGetBytesPerPixel(XnNodeHandle hInstance);
/** @} */
//---------------------------------------------------------------------------
// Cropping Capability
//---------------------------------------------------------------------------
/**
* @ingroup mapgen
* @defgroup cropping Cropping Capability
* The Cropping capability (@ref XN_CAPABILITY_CROPPING) allows a @ref mapgen to output a selected area
* of the frame instead of the entire frame. When cropping is turned on, the data buffer looks just like
* resolution is smaller, meaning data is packed. For example if the MapGenerator is working in VGA resolution
* (640x480) and the application chose a cropping of 300x200, then after first 300 pixels the next pixel row
* begins. Pixels outside the cropping area are not returned in the buffer (and not just being blacked out).
* This is very useful for performance boost.
* @{
*/
/**
* @brief Sets the cropping.
*
* @param hInstance [in] A handle to the instance.
* @param pCropping [in] The cropping configuration to be set.
*
* @returns XN_STATUS_INVALID_OPERATION if this production node does not support the Cropping capability.
*/
XN_C_API XnStatus XN_C_DECL xnSetCropping(XnNodeHandle hInstance, const XnCropping* pCropping);
/**
* @brief Gets current cropping configuration.
*
* @param hInstance [in] A handle to the instance.
* @param pCropping [out] Current cropping configuration.
*
* @returns XN_STATUS_INVALID_OPERATION if this production node does not support the Cropping capability.
*/
XN_C_API XnStatus XN_C_DECL xnGetCropping(XnNodeHandle hInstance, XnCropping* pCropping);
/**
* @brief Registers a callback function to cropping changes.
*
* @param hInstance [in] A handle to the instance.
* @param handler [in] A pointer to a function that will be called when cropping changes.
* @param pCookie [in] A user cookie that will be passed to the callback function.
* @param phCallback [out] Optional. Will be filled with a handle to be passed to @ref xnUnregisterFromCroppingChange().
*/
XN_C_API XnStatus XN_C_DECL xnRegisterToCroppingChange(XnNodeHandle hInstance, XnStateChangedHandler handler,
void* pCookie, XnCallbackHandle* phCallback);
/**
* @brief Unregisters a callback function which was registered using @ref xnRegisterToCroppingChange().
*
* @param hInstance [in] A handle to the instance.
* @param hCallback [in] The handle to the callback returned from xnRegisterToCroppingChange().
*/
XN_C_API void XN_C_DECL xnUnregisterFromCroppingChange(XnNodeHandle hInstance, XnCallbackHandle hCallback);
/** @} */
//---------------------------------------------------------------------------
// Anti Flicker Capability
//---------------------------------------------------------------------------
/**
* @ingroup mapgen
* @defgroup anti_flicker Anti Flicker Capability
* The Anti Flicker capability (@ref XN_CAPABILITY_ANTI_FLICKER) allows a @ref mapgen to time its frames
* in such a way that no flickering will take place due to electric light frequencies.
* @{
*/
/**
* @brief Sets the power line frequency: 50 Hz, 60 Hz, or 0 to turn off anti-flicker.
*
* @param hGenerator [in] A handle to the instance.
* @param nFrequency [in] The frequency to be used.
*/
XN_C_API XnStatus XN_C_DECL xnSetPowerLineFrequency(XnNodeHandle hGenerator, XnPowerLineFrequency nFrequency);
/**
* @brief Gets the power line frequency.
*
* @param hGenerator [in] A handle to the instance.
* @returns (XnUInt32)-1 if node does not support this capability
*/
XN_C_API XnPowerLineFrequency XN_C_DECL xnGetPowerLineFrequency(XnNodeHandle hGenerator);
/**
* @brief Registers a callback function to power line frequency changes.
*
* @param hGenerator [in] A handle to the instance.
* @param handler [in] A pointer to a function that will be called when power line frequency changes.
* @param pCookie [in] A user cookie that will be passed to the callback function.
* @param phCallback [out] Optional. Will be filled with a handle to be passed to @ref xnUnregisterFromPowerLineFrequencyChange().
*/
XN_C_API XnStatus XN_C_DECL xnRegisterToPowerLineFrequencyChange
(XnNodeHandle hGenerator, XnStateChangedHandler handler,
void* pCookie, XnCallbackHandle* phCallback);
/**
* @brief Unregisters a callback function which was registered using @ref xnRegisterToPowerLineFrequencyChange().
*
* @param hGenerator [in] A handle to the instance.
* @param hCallback [in] The handle to the callback returned from @ref xnRegisterToPowerLineFrequencyChange().
*/
XN_C_API void XN_C_DECL xnUnregisterFromPowerLineFrequencyChange
(XnNodeHandle hGenerator, XnCallbackHandle hCallback);
/** @} */
//---------------------------------------------------------------------------
// Depth Generators
//---------------------------------------------------------------------------
/**
* @ingroup prd_node
* @defgroup depthgen Depth Generator
* A Depth Generator node is a @ref mapgen that outputs depth maps. It supports all @ref mapgen functions,
* and adds additional functions.
* @{
*/
/**
* @brief Creates a depth generator.
*
* @param pContext [in] The context in which to create the depth generator
* @param phDepthGenerator [out] A handle to the created depth generator
* @param pQuery [in] Optional. Can be used to select which depth generator to create. If not specified, this function may create any depth generator that is available.
* @param pErrors [in] Optional. If provided, will be filled with information about depth generators that could not be created.
*/
XN_C_API XnStatus XN_C_DECL xnCreateDepthGenerator(
XnContext* pContext,
XnNodeHandle* phDepthGenerator,
XnNodeQuery* pQuery,
XnEnumerationErrors* pErrors);
/**
* @brief Gets the maximum depth the device can produce.
*
* @param hInstance [in] A handle to the instance.
*
* @returns -1 if this production node is not a depth generator.
*/
XN_C_API XnDepthPixel XN_C_DECL xnGetDeviceMaxDepth(XnNodeHandle hInstance);
/**
* @brief Gets the Field-Of-View of the depth generator, in radians.
*
* @param hInstance [in] A handle to the instance.
* @param pFOV [in] A struct to be filled with field of view.
*
* @returns XN_STATUS_INVALID_OPERATION if this production node is not a depth generator.
*/
XN_C_API XnStatus XN_C_DECL xnGetDepthFieldOfView(XnNodeHandle hInstance, XnFieldOfView* pFOV);
/**
* @brief Registers a callback function to field of view changes.
*
* @param hInstance [in] A handle to the instance.
* @param handler [in] A pointer to a function that will be called when field of view changes.
* @param pCookie [in] A user cookie that will be passed to the callback function.
* @param phCallback [out] Optional. Will be filled with a handle to be passed to @ref xnUnregisterFromDepthFieldOfViewChange.
*
* @returns XN_STATUS_INVALID_OPERATION if this production node does not support the User Position capability.
*/
XN_C_API XnStatus XN_C_DECL xnRegisterToDepthFieldOfViewChange(XnNodeHandle hInstance, XnStateChangedHandler handler,
void* pCookie, XnCallbackHandle* phCallback);
/**
* @brief Unregisters a callback function which was registered using @ref xnRegisterToDepthFieldOfViewChange.
*
* @param hInstance [in] A handle to the instance.
* @param hCallback [in] The handle to the callback returned from @ref xnRegisterToDepthFieldOfViewChange.
*/
XN_C_API void XN_C_DECL xnUnregisterFromDepthFieldOfViewChange(XnNodeHandle hInstance, XnCallbackHandle hCallback);
/**
* @brief Converts a list of points from projective coordinates to real world coordinates.
*
* @param hInstance [in] A handle to the instance.
* @param nCount [in] The number of points to translate.
* @param aProjective [in] An array of projective coordinates points.
* @param aRealWorld [in/out] An array to be filled with real world coordinates points.
*
* @returns XN_STATUS_INVALID_OPERATION if this production node is not a depth generator.
*/
XN_C_API XnStatus XN_C_DECL xnConvertProjectiveToRealWorld(
XnNodeHandle hInstance, XnUInt32 nCount, const XnPoint3D* aProjective, XnPoint3D* aRealWorld);
/**
* @brief Converts a list of points from projective coordinates to real world coordinates.
*
* @param hInstance [in] A handle to the instance.
* @param nCount [in] The number of points to translate.
* @param aRealWorld [in] An array of real world coordinates points.
* @param aProjective [in/out] An array to be filled with projective coordinates points.
*
* @returns XN_STATUS_INVALID_OPERATION if this production node is not a depth generator.
*/
XN_C_API XnStatus XN_C_DECL xnConvertRealWorldToProjective(
XnNodeHandle hInstance, XnUInt32 nCount, const XnPoint3D* aRealWorld, XnPoint3D* aProjective);
/**
* @brief Gets the current depth-map. This map is updated after a call to @ref xnWaitAndUpdateData().
*
* @param hInstance [in] A handle to the instance.
*
* @returns NULL if this production node is not a depth generator.
*/
XN_C_API XnDepthPixel* XN_C_DECL xnGetDepthMap(XnNodeHandle hInstance);
/**
* @brief Gets the current depth-map meta data.
*
* @param hInstance [in] A handle to the instance.
* @param pMetaData [in] The struct to be filled.
*/
XN_C_API void XN_C_DECL xnGetDepthMetaData(XnNodeHandle hInstance, XnDepthMetaData* pMetaData);
/** @} */
//---------------------------------------------------------------------------
// User Position Capability
//---------------------------------------------------------------------------
/**
* @ingroup depthgen
* @defgroup userpos User Position Capability
* The User Position capability (@ref XN_CAPABILITY_USER_POSITION) allows a @ref depthgen to change its
* output, so that it would be optimized in specific locations in the scene.
* @{
*/
/**
* @brief Gets the number of user positions supported by this generator.
*
* @param hInstance [in] A handle to the instance.
*
* @returns 0 if this production node does not support the User Position capability.
*/
XN_C_API XnUInt32 XN_C_DECL xnGetSupportedUserPositionsCount(XnNodeHandle hInstance);
/**
* @brief Sets the current user position.
*
* @param hInstance [in] A handle to the instance.
* @param nIndex [in] The user position to set.
* @param pPosition [in] The user position in the frame.
*
* @returns XN_STATUS_INVALID_OPERATION if this production node does not support the User Position capability.
*/
XN_C_API XnStatus XN_C_DECL xnSetUserPosition(XnNodeHandle hInstance, XnUInt32 nIndex, const XnBoundingBox3D* pPosition);
/**
* @brief Gets the current user position.
*
* @param hInstance [in] A handle to the instance.
* @param nIndex [in] The user position to get.
* @param pPosition [out] The user position.
*
* @returns XN_STATUS_INVALID_OPERATION if this production node does not support the User Position capability.
*/
XN_C_API XnStatus XN_C_DECL xnGetUserPosition(XnNodeHandle hInstance, XnUInt32 nIndex, XnBoundingBox3D* pPosition);
/**
* @brief Registers a callback function to user position changes.
*
* @param hInstance [in] A handle to the instance.
* @param handler [in] A pointer to a function that will be called when user position changes.
* @param pCookie [in] A user cookie that will be passed to the callback function.
* @param phCallback [out] Optional. Will be filled with a handle to be passed to @ref xnUnregisterFromUserPositionChange.
*
* @returns XN_STATUS_INVALID_OPERATION if this production node does not support the User Position capability.
*/
XN_C_API XnStatus XN_C_DECL xnRegisterToUserPositionChange(XnNodeHandle hInstance, XnStateChangedHandler handler,
void* pCookie, XnCallbackHandle* phCallback);
/**
* @brief Unregisters a callback function which was registered using @ref xnRegisterToUserPositionChange.
*
* @param hInstance [in] A handle to the instance.
* @param hCallback [in] The handle to the callback returned from @ref xnRegisterToUserPositionChange.
*/
XN_C_API void XN_C_DECL xnUnregisterFromUserPositionChange(XnNodeHandle hInstance, XnCallbackHandle hCallback);
/** @} */
//---------------------------------------------------------------------------
// Image Generators
//---------------------------------------------------------------------------
/**
* @ingroup prd_node
* @defgroup imagegen Image Generator
* An Image Generator node is a @ref mapgen that outputs image maps. It supports all @ref mapgen functions,
* and adds additional functions.
* Image maps may arrive in different pixel formats.
* @{
*/
/**
* @brief Creates an image generator.
*
* @param pContext [in] The context in which to create the image generator.
* @param phImageGenerator [out] A handle to the created image generator.
* @param pQuery [in] Optional. Can be used to select which image generator to create. If not specified, this function may create any image generator that is available.
* @param pErrors [in] Optional. If provided, will be filled with information about image generators that could not be created.
*/
XN_C_API XnStatus XN_C_DECL xnCreateImageGenerator(
XnContext* pContext,
XnNodeHandle* phImageGenerator,
XnNodeQuery* pQuery,
XnEnumerationErrors* pErrors
);
/**
* @brief Gets the current RGB24 image-map.
* This map is updated after a call to @ref xnWaitAndUpdateData(). It is assumed that the node is currently in RGB24 pixel format.
*
* @param hInstance [in] A handle to the instance.
*
* @returns NULL if this production node is not an image generator.
*/
XN_C_API XnRGB24Pixel* XN_C_DECL xnGetRGB24ImageMap(XnNodeHandle hInstance);
/**
* @brief Gets the current YUV422 image-map.
* This map is updated after a call to @ref xnWaitAndUpdateData(). It is assumed that the node is currently in YUV422 pixel format.
*
* @param hInstance [in] A handle to the instance.
*
* @returns NULL if this production node is not an image generator.
*/
XN_C_API XnYUV422DoublePixel* XN_C_DECL xnGetYUV422ImageMap(XnNodeHandle hInstance);
/**
* @brief Gets the current Grayscale8 image-map.
* This map is updated after a call to @ref xnWaitAndUpdateData(). It is assumed that the node is currently in Grayscale8 pixel format.
*
* @param hInstance [in] A handle to the instance.
*
* @returns NULL if this production node is not an image generator.
*/
XN_C_API XnGrayscale8Pixel* XN_C_DECL xnGetGrayscale8ImageMap(XnNodeHandle hInstance);
/**
* @brief Gets the current Grayscale16 image-map.
* This map is updated after a call to @ref xnWaitAndUpdateData(). It is assumed that the node is currently in Grayscale16 pixel format.
*
* @param hInstance [in] A handle to the instance.
*
* @returns NULL if this production node is not an image generator.
*/
XN_C_API XnGrayscale16Pixel* XN_C_DECL xnGetGrayscale16ImageMap(XnNodeHandle hInstance);
/**
* @brief Gets the current image-map as a byte buffer.
*
* This map is updated after a call to @ref xnWaitAndUpdateData().
* It is highly advised not to use this function. Instead, if you know the format of the image, use
* @ref xnGetRGB24ImageMap(), @ref xnGetYUV422ImageMap(), @ref xnGetGrayscale8ImageMap() or
* @ref xnGetGrayscale16ImageMap().
*
* @param hInstance [in] A handle to the instance.
*
* @returns NULL if this production node is not an image generator.
*/
XN_C_API XnUInt8* XN_C_DECL xnGetImageMap(XnNodeHandle hInstance);
/**
* @brief Checks if a specific pixel format is supported.
*
* @param hInstance [in] A handle to the instance.
* @param Format [in] The format to check for.
*/
XN_C_API XnBool XN_C_DECL xnIsPixelFormatSupported(XnNodeHandle hInstance, XnPixelFormat Format);
/**
* @brief Sets the pixel format of the image map.
*
* @param hInstance [in] A handle to the instance.
* @param Format [in] The format to set.
*
* @returns XN_STATUS_INVALID_OPERATION if this production node is not an image generator.
*/
XN_C_API XnStatus XN_C_DECL xnSetPixelFormat(XnNodeHandle hInstance, XnPixelFormat Format);
/**
* @brief Gets current pixel format.
*
* @param hInstance [in] A handle to the instance.
*
* @returns -1 if this production node is not an image generator.
*/
XN_C_API XnPixelFormat XN_C_DECL xnGetPixelFormat(XnNodeHandle hInstance);
/**
* @brief Registers a callback function to pixel format changes.
*
* @param hInstance [in] A handle to the instance.
* @param handler [in] A pointer to a function that will be called when pixel format changes.
* @param pCookie [in] A user cookie that will be passed to the callback function.
* @param phCallback [out] Optional. Will be filled with a handle to be passed to @ref xnUnregisterFromPixelFormatChange.
*
* @returns XN_STATUS_INVALID_OPERATION if this production node does not support the User Position capability.
*/
XN_C_API XnStatus XN_C_DECL xnRegisterToPixelFormatChange(XnNodeHandle hInstance, XnStateChangedHandler handler,
void* pCookie, XnCallbackHandle* phCallback);
/**
* @brief Unregisters a callback function which was registered using @ref xnRegisterToPixelFormatChange.
*
* @param hInstance [in] A handle to the instance.
* @param hCallback [in] The handle to the callback returned from @ref xnRegisterToPixelFormatChange.
*/
XN_C_API void XN_C_DECL xnUnregisterFromPixelFormatChange(XnNodeHandle hInstance, XnCallbackHandle hCallback);
/**
* @brief Gets the current image-map meta data.
*
* @param hInstance [in] A handle to the instance.
* @param pMetaData [in] The struct to be filled.
*/
XN_C_API void XN_C_DECL xnGetImageMetaData(XnNodeHandle hInstance, XnImageMetaData* pMetaData);
/** @} */
//---------------------------------------------------------------------------
// IR Generators
//---------------------------------------------------------------------------
/**
* @ingroup prd_node
* @defgroup irgen IR Generator
* An IR Generator node is a @ref mapgen that outputs infra-red maps. It supports all @ref mapgen functions,
* and adds additional functions.
* @{
*/
/**
* @brief Creates an IR generator.
*
* @param pContext [in] The context in which to create the IR generator.
* @param phIRGenerator [out] A handle to the created IR generator.
* @param pQuery [in] Optional. Can be used to select which IR generator to create. If not specified, this function may create any IR generator that is available.
* @param pErrors [in] Optional. If provided, will be filled with information about IR generators that could not be created.
*/
XN_C_API XnStatus XN_C_DECL xnCreateIRGenerator(
XnContext* pContext,
XnNodeHandle* phIRGenerator,
XnNodeQuery* pQuery,
XnEnumerationErrors* pErrors
);
/**
* @brief Gets the current IR-map. This map is updated after a call to @ref xnWaitAndUpdateData().
*
* @param hInstance [in] A handle to the instance.
*
* @returns NULL if this production node is not an IR generator.
*/
XN_C_API XnIRPixel* XN_C_DECL xnGetIRMap(XnNodeHandle hInstance);
/**
* @brief Gets the current IR-map meta data.
*
* @param hInstance [in] A handle to the instance.
* @param pMetaData [in] The struct to be filled.
*/
XN_C_API void XN_C_DECL xnGetIRMetaData(XnNodeHandle hInstance, XnIRMetaData* pMetaData);
/** @} */
//---------------------------------------------------------------------------
// Gesture Generators
//---------------------------------------------------------------------------
/**
* @ingroup prd_node
* @defgroup gestures Gesture Generator
* A Gestures Generator node is a @ref generator that recognizes certain gestures. It supports all @ref generator functions,
* and adds additional functions.
* @{
*/
/**
* @brief Creates a Gesture Generator.
*
* @param pContext [in] The context in which to create the gesture generator.
* @param phGestureGenerator [out] A handle to the created gesture generator.
* @param pQuery [in] Optional. Can be used to select which Gesture node to create. If not specified, this function may create any gesture node that is available.
* @param pErrors [in] Optional. If provided, will be filled with information about gesture nodes that could not be created.
*/
XN_C_API XnStatus XN_C_DECL xnCreateGestureGenerator(
XnContext* pContext,
XnNodeHandle* phGestureGenerator,
XnNodeQuery* pQuery,
XnEnumerationErrors* pErrors
);
/**
* @brief Turn on gesture. The generator will now look for this gesture
*
* @param hInstance [in] A handle to the instance
* @param strGesture [in] The name of the gesture to look for
* @param pArea [in] The area in which to look for the gesture (in Real-World coordinates)
*/
XN_C_API XnStatus XN_C_DECL xnAddGesture(XnNodeHandle hInstance, const XnChar* strGesture, XnBoundingBox3D* pArea);
/**
* @brief Turn off gesture. The generator will no longer look for this gesture
*
* @param hInstance [in] A handle to the instance
* @param strGesture [in] The name of the gesture to not look for anymore
*/
XN_C_API XnStatus XN_C_DECL xnRemoveGesture(XnNodeHandle hInstance, const XnChar* strGesture);
/**
* @brief Get the names of the gestures that are currently active
*
* @param hInstance [in] A handle to the instance
* @param pstrGestures [out] Preallocated memory, for the gesture names
* @param nGestures [in,out] The size of the preallocated memory. Changed to number of gestures
*/
XN_C_API XnStatus XN_C_DECL xnGetActiveGestures(XnNodeHandle hInstance, XnChar** pstrGestures, XnUInt16* nGestures);
/**
* @brief Get the names of the gestures that are currently active
*
* @param hInstance [in] A handle to the instance
* @param pstrGestures [out] Preallocated memory, for the gesture names
* @param nNameLength [in] Memory size for each gesture name
* @param nGestures [in,out] The size of the preallocated memory. Changed to number of gestures
*/
XN_C_API XnStatus XN_C_DECL xnGetAllActiveGestures(XnNodeHandle hInstance, XnChar** pstrGestures, XnUInt32 nNameLength, XnUInt16* nGestures);
/**
* @brief Get the names of all gestures available
*
* @param hInstance [in] A handle to the instance
* @param pstrGestures [out] Preallocated memory, for the gesture names
* @param nGestures [in,out] The size of the preallocated memory. Changed to number of gestures
*/
XN_C_API XnStatus XN_C_DECL xnEnumerateGestures(XnNodeHandle hInstance, XnChar** pstrGestures, XnUInt16* nGestures);
/**
* @brief Get the names of all gestures available
*
* @param hInstance [in] A handle to the instance
* @param pstrGestures [out] Preallocated memory, for the gesture names
* @param nNameLength [in] Memory size for each gesture name
* @param nGestures [in,out] The size of the preallocated memory. Changed to number of gestures
*/
XN_C_API XnStatus XN_C_DECL xnEnumerateAllGestures(XnNodeHandle hInstance, XnChar** pstrGestures, XnUInt32 nNameLength, XnUInt16* nGestures);
/**
* @brief Get the number of all gestures available
*
* @param hInstance [in] A handle to the instance
* @return the number of gestures available
*/
XN_C_API XnUInt16 XN_C_DECL xnGetNumberOfAvailableGestures(XnNodeHandle hInstance);
/**
* @brief Check if a specific gesture is available in this generator
*
* @param hInstance [in] A handle to the instance
* @param strGesture [in] Name of the gesture to check
*/
XN_C_API XnBool XN_C_DECL xnIsGestureAvailable(XnNodeHandle hInstance, const XnChar* strGesture);
/**
* @brief Check if the specific gesture supports 'in progress' callbacks
*
* @param hInstance [in] A handle to the instance
* @param strGesture [in] Name of the gesture to check
*/
XN_C_API XnBool XN_C_DECL xnIsGestureProgressSupported(XnNodeHandle hInstance, const XnChar* strGesture);
/**
* @brief Register to all gesture callbacks.
*
* @param hInstance [in] A handle to the instance
* @param RecognizedCB [in] A callback to be called when a gesture is recognized
* @param ProgressCB [in] A callback to be called when a gesture is on its way to be recognized
* @param pCookie [in] User's cookie, to be delivered to the callbacks
* @param phCallback [out] The handle to these callbacks, to allow unregistration
*/
XN_C_API XnStatus XN_C_DECL xnRegisterGestureCallbacks(XnNodeHandle hInstance, XnGestureRecognized RecognizedCB, XnGestureProgress ProgressCB, void* pCookie, XnCallbackHandle* phCallback);
/**
* @brief Unregister from gesture callbacks
*
* @param hInstance [in] A handle to the instance
* @param hCallback [in] The handle received from registration
*/
XN_C_API void XN_C_DECL xnUnregisterGestureCallbacks(XnNodeHandle hInstance, XnCallbackHandle hCallback);
/**
* @brief Register to when gestures are added or removed
*
* @param hInstance [in] A handle to the instance
* @param handler [in] The callback to be called when gesture configuration changes.
* @param pCookie [in] User's cookie, to be delivered to the callbacks
* @param phCallback [out] The handle to these callbacks, to allow unregistration
*/
XN_C_API XnStatus XN_C_DECL xnRegisterToGestureChange(XnNodeHandle hInstance, XnStateChangedHandler handler, void* pCookie, XnCallbackHandle* phCallback);
/**
* @brief Unregister from when gestures are added or removed
*
* @param hInstance [in] A handle to the instance
* @param hCallback [in] The handle received from registration
*/
XN_C_API void XN_C_DECL xnUnregisterFromGestureChange(XnNodeHandle hInstance, XnCallbackHandle hCallback);
/**
* @brief Register to when a gesture is in progress
*
* @param hInstance [in] A handle to the instance
* @param handler [in] The callback to be called when the gesture is in progress
* @param pCookie [in] User's cookie, to be delivered to the callback
* @param phCallback [out] The handle to the callback, to allow unregistration
*/
XN_C_API XnStatus XN_C_DECL xnRegisterToGestureIntermediateStageCompleted(XnNodeHandle hInstance, XnGestureIntermediateStageCompleted handler, void* pCookie, XnCallbackHandle* phCallback);
/**
* @brief Unregister from when a gesture is in progress
*
* @param hInstance [in] A handle to the instance
* @param hCallback [in] The handle received from registration
*/
XN_C_API void XN_C_DECL xnUnregisterFromGestureIntermediateStageCompleted(XnNodeHandle hInstance, XnCallbackHandle hCallback);
/**
* @brief Register to when a gesture is ready for its next stage (specific to the gesture)
*
* @param hInstance [in] A handle to the instance
* @param handler [in] The callback to be called when the gesture is ready for its next stage
* @param pCookie [in] User's cookie, to be delivered to the callback
* @param phCallback [out] The handle to this callback, to allow unregistration
*/
XN_C_API XnStatus XN_C_DECL xnRegisterToGestureReadyForNextIntermediateStage(XnNodeHandle hInstance, XnGestureReadyForNextIntermediateStage handler, void* pCookie, XnCallbackHandle* phCallback);
/**
* @brief Unregister from when a gesture is ready for its next stage
*
* @param hInstance [in] A handle to the instance
* @param hCallback [in] The handle received from registration
*/
XN_C_API void XN_C_DECL xnUnregisterFromGestureReadyForNextIntermediateStage(XnNodeHandle hInstance, XnCallbackHandle hCallback);
/** @} */
//---------------------------------------------------------------------------
// Scene Analysis
//---------------------------------------------------------------------------
/**
* @ingroup prd_node
* @defgroup scene Scene Analyzer
* A Scene Analyzer node is a @ref mapgen that performs scene analysis. It supports all @ref mapgen functions,
* and adds additional functions.
* @{
*/
/**
* @brief Creates an scene analyzer.
*
* @param pContext [in] The context in which to create the scene analyzer.
* @param phSceneAnalyzer [out] A handle to the created scene analyzer.
* @param pQuery [in] Optional. Can be used to select which scene analyzer to create. If not specified, this function may create any scene analyzer that is available.
* @param pErrors [in] Optional. If provided, will be filled with information about scene analyzers that could not be created.
*/
XN_C_API XnStatus XN_C_DECL xnCreateSceneAnalyzer(
XnContext* pContext,
XnNodeHandle* phSceneAnalyzer,
XnNodeQuery* pQuery,
XnEnumerationErrors* pErrors
);
/**
* @brief Gets the label map, describing the current segmentation of the scene.
*
* @param hInstance [in] A handle to the instance
*/
XN_C_API const XnLabel* XN_C_DECL xnGetLabelMap(XnNodeHandle hInstance);
/**
* @brief Gets a description of the floor, if it was found.
*
* @param hInstance [in] A handle to the instance
* @param pPlane [out] A description of the floor
*/
XN_C_API XnStatus XN_C_DECL xnGetFloor(XnNodeHandle hInstance, XnPlane3D* pPlane);
/**
* @brief Gets the current scene meta data.
*
* @param hInstance [in] A handle to the instance.
* @param pMetaData [in] The struct to be filled.
*/
XN_C_API void XN_C_DECL xnGetSceneMetaData(XnNodeHandle hInstance, XnSceneMetaData* pMetaData);
/** @} */
//---------------------------------------------------------------------------
// User Generator
//---------------------------------------------------------------------------
/**
* @ingroup prd_node
* @defgroup user User Generator
* A User Generator node is a @ref generator that identifies a user in the scene. It supports all @ref generator functions,
* and adds additional functions.
* @{
*/
/**
* @brief Creates a user generator.
*
* @param pContext [in] The context in which to create the user generator.
* @param phUserGenerator [out] A handle to the created user generator.
* @param pQuery [in] Optional. Can be used to select which user generator to create. If not specified, this function may create any user generator that is available.
* @param pErrors [in] Optional. If provided, will be filled with information about user generators that could not be created.
*/
XN_C_API XnStatus XN_C_DECL xnCreateUserGenerator(
XnContext* pContext,
XnNodeHandle* phUserGenerator,
XnNodeQuery* pQuery,
XnEnumerationErrors* pErrors
);
/**
* @brief Get current number of users
*
* @param hInstance [in] A handle to the instance
*/
XN_C_API XnUInt16 XN_C_DECL xnGetNumberOfUsers(XnNodeHandle hInstance);
/**
* @brief Get the current users
*
* @param hInstance [in] A handle to the instance
* @param pUsers [out] Preallocated memory for the users
* @param pnUsers [in,out] The size of the preallocated memory. Changes to the number of users
*/
XN_C_API XnStatus XN_C_DECL xnGetUsers(XnNodeHandle hInstance, XnUserID* pUsers, XnUInt16* pnUsers);
/**
* @brief Get the center of mass of a user
*
* @param hInstance [in] A handle to the instance
* @param user [in] The user for which to get the center of mass
* @param pCoM [out] The center of mass
*/
XN_C_API XnStatus XN_C_DECL xnGetUserCoM(XnNodeHandle hInstance, XnUserID user, XnPoint3D* pCoM);
/**
* @brief Get the pixels that belong to a user.
*
* The output is in a XnSceneMetaData object, holding a map of the pixels of the scene,
* with the user's label as the value in the places corresponding with the user's pixels.
* Pixels outside the user will not contain the user's ID.
* ID 0 means a request for the pixels of all users. In this case, the background will get the label 0.
*
* @param hInstance [in] A handle to the instance
* @param user [in] The user for which to get the pixels
* @param pScene [out] XnSceneMetaData object, that holds the pixels of the user
*/
XN_C_API XnStatus XN_C_DECL xnGetUserPixels(XnNodeHandle hInstance, XnUserID user, XnSceneMetaData* pScene);
/**
* @brief Register to user callbacks
*
* @param hInstance [in] A handle to the instance
* @param NewUserCB [in] Callback to be called when a new user is identified
* @param LostUserCB [in] Callback to be called when an existing user is no longer identified
* @param pCookie [in] User's cookie, to be delivered to the callbacks
* @param phCallback [out] The handle to these callbacks, to allow unregistration
*/
XN_C_API XnStatus XN_C_DECL xnRegisterUserCallbacks(XnNodeHandle hInstance, XnUserHandler NewUserCB, XnUserHandler LostUserCB, void* pCookie, XnCallbackHandle* phCallback);
/**
* @brief Unregister from user callbacks
*
* @param hInstance [in] A handle to the instance
* @param hCallback [in] The handle received from registration
*/
XN_C_API void XN_C_DECL xnUnregisterUserCallbacks(XnNodeHandle hInstance, XnCallbackHandle hCallback);
/**
* @brief Register to when the user exits the scene (but not lost yet)
*
* @param hInstance [in] A handle to the instance
* @param handler [in] Callback to be called when a user leaves the scene
* @param pCookie [in] User's cookie, to be delivered to the callbacks
* @param phCallback [out] The handle to this callback, to allow unregistration
*/
XN_C_API XnStatus XN_C_DECL xnRegisterToUserExit(XnNodeHandle hInstance, XnUserHandler handler, void* pCookie, XnCallbackHandle* phCallback);
/**
* @brief Unregister from when a user exits the scene
*
* @param hInstance [in] A handle to the instance
* @param hCallback [in] The handle received from registration
*/
XN_C_API void XN_C_DECL xnUnregisterFromUserExit(XnNodeHandle hInstance, XnCallbackHandle hCallback);
/**
* @brief Register to when a user re-enters the scene after exiting
*
* @param hInstance [in] A handle to the instance
* @param handler [in] Callback to be called when a user leaves the scene
* @param pCookie [in] User's cookie, to be delivered to the callbacks
* @param phCallback [out] The handle to this callback, to allow unregistration
*/
XN_C_API XnStatus XN_C_DECL xnRegisterToUserReEnter(XnNodeHandle hInstance, XnUserHandler handler, void* pCookie, XnCallbackHandle* phCallback);
/**
* @brief Unregister from when a user re-enters the scene
*
* @param hInstance [in] A handle to the instance
* @param hCallback [in] The handle received from registration
*/
XN_C_API void XN_C_DECL xnUnregisterFromUserReEnter(XnNodeHandle hInstance, XnCallbackHandle hCallback);
/** @} */
//---------------------------------------------------------------------------
// Skeleton Capability
//---------------------------------------------------------------------------
/**
* @ingroup user
* @defgroup skeleton Skeleton Capability
* The Skeleton capability (@ref XN_CAPABILITY_SKELETON) allows a @ref user to also output the skeleton
* data of the user, meaning, where every joint is located.
* @{
*/
/**
* @brief Check if generator supports a specific joint.
*
* @param hInstance [in] A handle to the instance
* @param eJoint [in] The joint to check
*/
XN_C_API XnBool XN_C_DECL xnIsJointAvailable(XnNodeHandle hInstance, XnSkeletonJoint eJoint);
/**
* @brief Check if generator supports a specific profile.
*
* @param hInstance [in] A handle to the instance
* @param eProfile [in] The profile to check
*/
XN_C_API XnBool XN_C_DECL xnIsProfileAvailable(XnNodeHandle hInstance, XnSkeletonProfile eProfile);
/**
* @brief Set the profile. this will set some joints to be active, and others to be inactive.
*
* @param hInstance [in] A handle to the instance
* @param eProfile [in] The profile to set
*/
XN_C_API XnStatus XN_C_DECL xnSetSkeletonProfile(XnNodeHandle hInstance, XnSkeletonProfile eProfile);
/**
* @brief Change the state of a specific joint, to be active or inactive
*
* @param hInstance [in] A handle to the instance
* @param eJoint [in] The joint
* @param bState [in] The new state
*/
XN_C_API XnStatus XN_C_DECL xnSetJointActive(XnNodeHandle hInstance, XnSkeletonJoint eJoint, XnBool bState);
/**
* @brief Check if joint is currently active
*
* @param hInstance [in] A handle to the instance
* @param eJoint [in] The joint to check
*/
XN_C_API XnBool XN_C_DECL xnIsJointActive(XnNodeHandle hInstance, XnSkeletonJoint eJoint);
/**
* @brief Register to joint configuration changes - when joints are activated and deactivated
*
* @param hInstance [in] A handle to the instance
* @param handler [in] The callback to be called when a joint is activated or deactivated
* @param pCookie [in] User's cookie, to be delivered to the callbacks
* @param phCallback [out] The handle to these callbacks, to allow unregistration
*/
XN_C_API XnStatus XN_C_DECL xnRegisterToJointConfigurationChange(XnNodeHandle hInstance, XnStateChangedHandler handler, void* pCookie, XnCallbackHandle* phCallback);
/**
* @brief Unregister from joint configuration changes
*
* @param hInstance [in] A handle to the instance
* @param hCallback [in] The handle received from registration
*/
XN_C_API void XN_C_DECL xnUnregisterFromJointConfigurationChange(XnNodeHandle hInstance, XnCallbackHandle hCallback);
/**
* @brief Get all active joints
*
* @param hInstance [in] A handle to the instance
* @param pJoints [out] Preallocated memory for the joints
* @param pnJoints [in,out] The size of the preallocated memory. Changed to the number of the active joints.
*/
XN_C_API XnStatus XN_C_DECL xnEnumerateActiveJoints(XnNodeHandle hInstance, XnSkeletonJoint* pJoints, XnUInt16* pnJoints);
/**
* @brief Get a specific joint's full information
*
* @param hInstance [in] A handle to the instance
* @param user [in] The ID of the user to which the skeleton belongs
* @param eJoint [in] The interesting joint
* @param pJoint [out] The joint's full information
*/
XN_C_API XnStatus XN_C_DECL xnGetSkeletonJoint(XnNodeHandle hInstance, XnUserID user, XnSkeletonJoint eJoint, XnSkeletonJointTransformation* pJoint);
/**
* @brief Get a specific joint's position
*
* @param hInstance [in] A handle to the instance
* @param user [in] The ID of the user to which the skeleton belongs
* @param eJoint [in] The interesting joint
* @param pJoint [out] The joint's current position
*/
XN_C_API XnStatus XN_C_DECL xnGetSkeletonJointPosition(XnNodeHandle hInstance, XnUserID user, XnSkeletonJoint eJoint, XnSkeletonJointPosition* pJoint);
/**
* @brief Get a specific joint's orientation
*
* @param hInstance [in] A handle to the instance
* @param user [in] The ID of the user to which the skeleton belongs
* @param eJoint [in] The interesting joint
* @param pJoint [out] The joint's current orientation
*/
XN_C_API XnStatus XN_C_DECL xnGetSkeletonJointOrientation(XnNodeHandle hInstance, XnUserID user, XnSkeletonJoint eJoint, XnSkeletonJointOrientation* pJoint);
/**
* @brief Check if skeleton is being tracked
*
* @param hInstance [in] A handle to the instance
* @param user [in] Id of the user to check
*/
XN_C_API XnBool XN_C_DECL xnIsSkeletonTracking(XnNodeHandle hInstance, XnUserID user);
/**
* @brief Check if skeleton is being calibrated
*
* @param hInstance [in] A handle to the instance
* @param user [in] Id of the user to check
*/
XN_C_API XnBool XN_C_DECL xnIsSkeletonCalibrated(XnNodeHandle hInstance, XnUserID user);
/**
* @brief Check if skeleton is being calibrated
*
* @param hInstance [in] A handle to the instance
* @param user [in] Id of the user to check
*/
XN_C_API XnBool XN_C_DECL xnIsSkeletonCalibrating(XnNodeHandle hInstance, XnUserID user);
/**
* @brief Request calibration when possible
*
* @param hInstance [in] A handle to the instance
* @param user [in] Id of the user to check
* @param bForce [in] Disregard previous calibration
*/
XN_C_API XnStatus XN_C_DECL xnRequestSkeletonCalibration(XnNodeHandle hInstance, XnUserID user, XnBool bForce);
/**
* @brief stop calibration
*
* @param hInstance [in] A handle to the instance
* @param user [in] Id of the user to check
*/
XN_C_API XnStatus XN_C_DECL xnAbortSkeletonCalibration(XnNodeHandle hInstance, XnUserID user);
/**
* @brief Save the calibration data to file
*
* @param hInstance [in] A handle to the instance
* @param user [in] the user for which the calibration is saved
* @param strFileName [in] The file to which to save the calibration data
*/
XN_C_API XnStatus XN_C_DECL xnSaveSkeletonCalibrationDataToFile(XnNodeHandle hInstance, XnUserID user, const XnChar* strFileName);
/**
* @brief Load previously saved calibration data from file
*
* @param hInstance [in] A handle to the instance
* @param user [in] the user to be assigned the calibration data
* @param strFileName [in] The file from which to load the calibration data.
*/
XN_C_API XnStatus XN_C_DECL xnLoadSkeletonCalibrationDataFromFile(XnNodeHandle hInstance, XnUserID user, const XnChar* strFileName);
/**
* @brief Save the calibration data
*
* @param hInstance [in] A handle to the instance
* @param user [in] the user for which the calibration is saved
* @param nSlot [in] The slot to use for saving the calibration data
*/
XN_C_API XnStatus XN_C_DECL xnSaveSkeletonCalibrationData(XnNodeHandle hInstance, XnUserID user, XnUInt32 nSlot);
/**
* @brief Load previously saved calibration data.
*
* @param hInstance [in] A handle to the instance
* @param user [in] the user to be assigned the calibration data
* @param nSlot [in] The slot to use for saving the calibration data.
*/
XN_C_API XnStatus XN_C_DECL xnLoadSkeletonCalibrationData(XnNodeHandle hInstance, XnUserID user, XnUInt32 nSlot);
/**
* @brief Clear the requested slot from any saved calibration data.
*
* @param hInstance [in] A handle to the instance
* @param nSlot [in] The slot to clear
*/
XN_C_API XnStatus XN_C_DECL xnClearSkeletonCalibrationData(XnNodeHandle hInstance, XnUInt32 nSlot);
/**
* @brief Check if a specific slot already holds calibration data
*
* @param hInstance [in] A handle to the instance
* @param nSlot [in] The slot to check
*/
XN_C_API XnBool XN_C_DECL xnIsSkeletonCalibrationData(XnNodeHandle hInstance, XnUInt32 nSlot);
/**
* @brief Start tracking a skeleton
*
* @param hInstance [in] A handle to the instance
* @param user [in] Id of the user to check
*/
XN_C_API XnStatus XN_C_DECL xnStartSkeletonTracking(XnNodeHandle hInstance, XnUserID user);
/**
* @brief Stop tracking a skeleton
*
* @param hInstance [in] A handle to the instance
* @param user [in] Id of the user to check
*/
XN_C_API XnStatus XN_C_DECL xnStopSkeletonTracking(XnNodeHandle hInstance, XnUserID user);
/**
* @brief Reset the skeleton - discard calibration
*
* @param hInstance [in] A handle to the instance
* @param user [in] Id of the user to check
*/
XN_C_API XnStatus XN_C_DECL xnResetSkeleton(XnNodeHandle hInstance, XnUserID user);
/**
* @brief Check if a specific pose is required for calibration
*
* @param hInstance [in] A handle to the instance
*/
XN_C_API XnBool XN_C_DECL xnNeedPoseForSkeletonCalibration(XnNodeHandle hInstance);
/**
* @brief Get the pose that is required for calibration
*
* @param hInstance [in] A handle to the instance
* @param strPose [in] Name of the required pose
*/
XN_C_API XnStatus XN_C_DECL xnGetSkeletonCalibrationPose(XnNodeHandle hInstance, XnChar* strPose);
/**
* @brief Set the skeleton's smoothing factor
*
* @param hInstance [in] A handle to the instance
* @param fFactor [in] The smoothing factor
*/
XN_C_API XnStatus XN_C_DECL xnSetSkeletonSmoothing(XnNodeHandle hInstance, XnFloat fFactor);
/**
* @brief Register to calibration callbacks.
*
* @param hInstance [in] A handle to the instance
* @param CalibrationStartCB [in] Callback to be called when calibration is starting
* @param CalibrationEndCB [in] Callback to be called when calibration is complete
* @param pCookie [in] User's cookie, to be delivered to the callbacks
* @param phCallback [out] The handle to these callbacks, to allow unregistration
*/
XN_C_API XnStatus XN_API_DEPRECATED("Please use RegisterToCalibrationStart/Complete") XN_C_DECL xnRegisterCalibrationCallbacks(XnNodeHandle hInstance, XnCalibrationStart CalibrationStartCB, XnCalibrationEnd CalibrationEndCB, void* pCookie, XnCallbackHandle* phCallback);
/**
* @brief Unregister from calibration callbacks
*
* @param hInstance [in] A handle to the instance
* @param hCallback [in] The handle received from registration
*/
XN_C_API void XN_API_DEPRECATED("Please use UnregisterFromCalibrationStart/Complete") XN_C_DECL xnUnregisterCalibrationCallbacks(XnNodeHandle hInstance, XnCallbackHandle hCallback);
/**
* @brief Register to calibration start callback
*
* @param hInstance [in] A handle to the instance
* @param handler [in] Callback to be called when calibration starts
* @param pCookie [in] User's cookie, to be delivered to the callback
* @param phCallback [out] the handle to this callback, to allow unregistration
*/
XN_C_API XnStatus XN_C_DECL xnRegisterToCalibrationStart(XnNodeHandle hInstance, XnCalibrationStart handler, void* pCookie, XnCallbackHandle* phCallback);
/**
* @brief Unregister from calibration start callback
*
* @param [in] hInstance A handle to the instance
* @param [in] hCallback The handle received from registration
*/
XN_C_API void XN_C_DECL xnUnregisterFromCalibrationStart(XnNodeHandle hInstance, XnCallbackHandle hCallback);
/**
* @brief Register to calibration status while calibration is in progress
*
* @param hInstance [in] A handle to the instance
* @param handler [in] Callback to be called when calibration is in progress
* @param pCookie [in] User's cookie, to be delivered to the callbacks
* @param phCallback [out] The handle to this callback, to allow unregistration
*/
XN_C_API XnStatus XN_C_DECL xnRegisterToCalibrationInProgress(XnNodeHandle hInstance, XnCalibrationInProgress handler, void* pCookie, XnCallbackHandle* phCallback);
/**
* @brief Unregister from calibration status while in progress
*
* @param hInstance [in] A handle to the instance
* @param hCallback [in] The handle received from registration
*/
XN_C_API void XN_C_DECL xnUnregisterFromCalibrationInProgress(XnNodeHandle hInstance, XnCallbackHandle hCallback);
/**
* @brief Register to when calibration is complete, with status
*
* @param hInstance [in] A handle to the instance
* @param handler [in] Callback to be called when calibration is complete
* @param pCookie [in] User's cookie, to be delivered to the callbacks
* @param phCallback [out] The handle to this callback, to allow unregistration
*/
XN_C_API XnStatus XN_C_DECL xnRegisterToCalibrationComplete(XnNodeHandle hInstance, XnCalibrationComplete handler, void* pCookie, XnCallbackHandle* phCallback);
/**
* @brief Unregister from calibration complete with status
*
* @param hInstance [in] A handle to the instance
* @param hCallback [in] The handle received from registration
*/
XN_C_API void XN_C_DECL xnUnregisterFromCalibrationComplete(XnNodeHandle hInstance, XnCallbackHandle hCallback);
/** @} */
//---------------------------------------------------------------------------
// Pose Detection Capability
//---------------------------------------------------------------------------
/**
* @ingroup user
* @defgroup pose Pose Detection Capability
* The Pose capability (@ref XN_CAPABILITY_POSE_DETECTION) allows a @ref user to recognize when the user
* is in a specific pose.
* @{
*/
/**
* @brief Get the number of the supported poses
*
* @param hInstance [in] A handle to the instance
*/
XN_C_API XnUInt32 XN_C_DECL xnGetNumberOfPoses(XnNodeHandle hInstance);
/**
* @brief Get the names of the supported poses
*
* @param hInstance [in] A handle to the instance
* @param pstrPoses [out] Pre-allocated memory for the names of the supported poses
* @param pnPoses [in,out] In input - size of the preallocated memory, in output - the number of pose names
*/
XN_C_API XnStatus XN_C_DECL xnGetAvailablePoses(XnNodeHandle hInstance, XnChar** pstrPoses, XnUInt32* pnPoses);
/**
* @brief Get the names of the supported poses
*
* @param hInstance [in] A handle to the instance
* @param pstrPoses [out] Pre-allocated memory for the names of the supported poses
* @param nNameLength [in] Memory size for each pose name
* @param pnPoses [in,out] In input - size of the preallocated memory, in output - the number of pose names
*/
XN_C_API XnStatus XN_C_DECL xnGetAllAvailablePoses(XnNodeHandle hInstance, XnChar** pstrPoses, XnUInt32 nNameLength, XnUInt32* pnPoses);
/**
* @brief Tests if a pose is supported
*
* @param hInstance [in] A handle to the instance
* @param strPose [in] The pose string to test
* @return True if the pose is supported and False otherwise.
*/
XN_C_API XnBool XN_C_DECL xnIsPoseSupported(XnNodeHandle hInstance, const XnChar* strPose);
/**
* @brief Gets the current pose status
*
* @param hInstance [in] A handle to the instance
* @param userID [in] The user whose pose status we are interested in.
* @param poseName [in] The pose we want to get a status on.
* @param poseTime [out] The time stamp in which the user entered into the pose (0 if not in pose).
* @param eStatus [out] The status of the user's pose, i.e. the progress error for getting into
* pose (XnPoseDetectionStatus, the same as received from the in progress
* callback. See @ref xnRegisterToPoseDetectionInProgress).
* @param eState [out] The state of the user pose (i.e. in pose, out of pose).
* @return The success status. The data is invalid if failed.
*/
XN_C_API XnStatus xnGetPoseStatus(XnNodeHandle hInstance, XnUserID userID, const XnChar* poseName, XnUInt64* poseTime, XnPoseDetectionStatus* eStatus, XnPoseDetectionState* eState);
/**
* @brief Start detection of a specific pose for a specific user
*
* @param hInstance [in] A handle to the instance
* @param strPose [in] Name of requested pose
* @param user [in] Id of user
*/
XN_C_API XnStatus XN_C_DECL xnStartPoseDetection(XnNodeHandle hInstance,const XnChar* strPose, XnUserID user);
/**
* @brief Stop detection of poses for a specific user
*
* @param hInstance [in] A handle to the instance
* @param user [in] Id of user
*/
XN_C_API XnStatus XN_C_DECL xnStopPoseDetection(XnNodeHandle hInstance, XnUserID user);
/**
* @brief Stop detection of a specific pose for a specific user
*
* @param hInstance [in] A handle to the instance
* @param user [in] Id of user
* @param strPose [in] Name of the pose
*/
XN_C_API XnStatus XN_C_DECL xnStopSinglePoseDetection(XnNodeHandle hInstance, XnUserID user, const XnChar* strPose);
/**
* @brief Register to callbacks for pose events
*
* @param hInstance [in] A handle to the instance
* @param PoseDetectionStartCB [in] Function to be called when the pose is detected
* @param PoseDetectionEndCB [in] Function to be called when the user is out of pose
* @param pCookie [in] User's cookie, to be delivered to the callbacks
* @param phCallback [out] The handle to these callbacks, to allow unregistration
*/
XN_C_API XnStatus XN_API_DEPRECATED("Please use PoseDetected and/or OutOfPose callbacks") XN_C_DECL xnRegisterToPoseCallbacks(XnNodeHandle hInstance, XnPoseDetectionCallback PoseDetectionStartCB, XnPoseDetectionCallback PoseDetectionEndCB, void* pCookie, XnCallbackHandle* phCallback);
/**
* @brief Unregister from pose events
*
* @param hInstance [in] A handle to the instance
* @param hCallback [in] The handle received from registration
*/
XN_C_API void XN_API_DEPRECATED("Please use PoseDetected and/or OutOfPose callbacks") XN_C_DECL xnUnregisterFromPoseCallbacks(XnNodeHandle hInstance, XnCallbackHandle hCallback);
/**
* @brief Register to callback when a user is in pose
*
* @param hInstance [in] A handle to the instance
* @param handler [in] Callback to be called when the pose is detected
* @param pCookie [in] User's cookie, to be delivered to the callback
* @param phCallback [out] the handle to this callback, to allow unregistration
*/
XN_C_API XnStatus xnRegisterToPoseDetected(XnNodeHandle hInstance, XnPoseDetectionCallback handler, void* pCookie, XnCallbackHandle* phCallback);
/**
* @brief Unregister from pose detected callback
*
* @param [in] hInstance A handle to the instance
* @param [in] hCallback The handle received from registration
*/
XN_C_API void xnUnregisterFromPoseDetected(XnNodeHandle hInstance, XnCallbackHandle hCallback);
/**
* @brief Register to callback when a use is no longer in pose
*
* @param hInstance [in] A handle to the instance
* @param handler [in] Callback to be called when user isn't in pose anymore
* @param pCookie [in] User's cookie, to be delivered to the callback
* @param phCallback [out] the handle to this callback, to allow unregistration
*/
XN_C_API XnStatus xnRegisterToOutOfPose(XnNodeHandle hInstance, XnPoseDetectionCallback handler, void* pCookie, XnCallbackHandle* phCallback);
/**
* @brief Unregister from out of pose callback
*
* @param [in] hInstance A handle to the instance
* @param [in] hCallback The handle received from registration
*/
XN_C_API void xnUnregisterFromOutOfPose(XnNodeHandle hInstance, XnCallbackHandle hCallback);
/**
* @brief Register to callback for status when pose is detected
*
* @param hInstance [in] A handle to the instance
* @param handler [in] Function to be called when pose detection is in progress
* @param pCookie [in] User's cookie, to be delivered to the callbacks
* @param phCallback [out] The handle to these callbacks, to allow unregistration
*/
XN_C_API XnStatus XN_C_DECL xnRegisterToPoseDetectionInProgress(XnNodeHandle hInstance, XnPoseDetectionInProgress handler, void* pCookie, XnCallbackHandle* phCallback);
/**
* @brief Unregister from pose status callback
*
* @param hInstance [in] A handle to the instance
* @param hCallback [in] The handle received from registration
*/
XN_C_API void XN_C_DECL xnUnregisterFromPoseDetectionInProgress(XnNodeHandle hInstance, XnCallbackHandle hCallback);
/** @} */
//---------------------------------------------------------------------------
// Hands Generator
//---------------------------------------------------------------------------
/**
* @ingroup prd_node
* @defgroup hands Hands Generator
* A Hands Generator node is a @ref generator that tracks hand points. It supports all @ref generator functions,
* and adds additional functions.
* @{
*/
/**
* @brief Creates an hands generator.
*
* @param pContext [in] The context in which to create the hands generator.
* @param phHandsGenerator [out] A handle to the created hands generator.
* @param pQuery [in] Optional. Can be used to select which hands generator to create. If not specified, this function may create any hands generator that is available.
* @param pErrors [in] Optional. If provided, will be filled with information about hands generators that could not be created.
*/
XN_C_API XnStatus XN_C_DECL xnCreateHandsGenerator(
XnContext* pContext,
XnNodeHandle* phHandsGenerator,
XnNodeQuery* pQuery,
XnEnumerationErrors* pErrors
);
/**
* @brief Register to hands callbacks
*
* @param hInstance [in] A handle to the instance
* @param CreateCB [in] Callback to be called when a new hand is created
* @param UpdateCB [in] Callback to be called when an existing hand has a new position
* @param DestroyCB [in] Callback to be called when an existing hand has vanished
* @param pCookie [in] User's cookie, to be delivered to the callbacks
* @param phCallback [out] The handle to these callbacks, to allow unregistration
*/
XN_C_API XnStatus XN_C_DECL xnRegisterHandCallbacks(XnNodeHandle hInstance, XnHandCreate CreateCB, XnHandUpdate UpdateCB, XnHandDestroy DestroyCB, void* pCookie, XnCallbackHandle* phCallback);
/**
* @brief Unregister from hands callbacks
*
* @param hInstance [in] A handle to the instance
* @param hCallback [in] The handle received from registration
*/
XN_C_API void XN_C_DECL xnUnregisterHandCallbacks(XnNodeHandle hInstance, XnCallbackHandle hCallback);
/**
* @brief Stop tracking a specific hand
*
* @param hInstance [in] A handle to the instance
* @param user [in] The hand to stop tracking
*/
XN_C_API XnStatus XN_C_DECL xnStopTracking(XnNodeHandle hInstance, XnUserID user);
/**
* @brief Stop tracking all hands
*
* @param hInstance [in] A handle to the instance
*/
XN_C_API XnStatus XN_C_DECL xnStopTrackingAll(XnNodeHandle hInstance);
/**
* @brief Start tracking at a specific position
*
* @param hInstance [in] A handle to the instance
* @param pPosition [in] The position at which there is a new hand
*/
XN_C_API XnStatus XN_C_DECL xnStartTracking(XnNodeHandle hInstance, const XnPoint3D* pPosition);
/**
* @brief Change smoothing factor
*
* @param hInstance [in] A handle to the instance
* @param fFactor [in] Smoothing factor, in the range 0..1. 0 Means no smoothing, 1 means infinite smoothing. Inside the range is generator dependent.
*/
XN_C_API XnStatus XN_C_DECL xnSetTrackingSmoothing(XnNodeHandle hInstance, XnFloat fFactor);
/** @} */
//---------------------------------------------------------------------------
// Hand Touching FOV Edge Capability
//---------------------------------------------------------------------------
/**
* @ingroup user
* @defgroup touchingEdge Hand Touching FOV Edge Capability
* The Touching FOV Edge capability (@ref XN_CAPABILITY_HAND_TOUCHING_FOV_EDGE) allows callbacks when a hand (from hands generator) is touching the edge of the FOV
* @{
*/
/**
* @brief Register to when a hand is approaching the edge of the FOV
*
* @param hInstance [in] A handle to the instance
* @param handler [in] Callback to be called when a hand is approaching the FOV
* @param pCookie [in] User's cookie, to be delivered to the callbacks
* @param phCallback [out] The handle to these callbacks, to allow unregistration
*/
XN_C_API XnStatus XN_C_DECL xnRegisterToHandTouchingFOVEdge(XnNodeHandle hInstance, XnHandTouchingFOVEdge handler, void* pCookie, XnCallbackHandle* phCallback);
/**
* @brief Unregister from hand approaching the edge of the FOV
*
* @param hInstance [in] A handle to the instance
* @param hCallback [in] The handle received from registration
*/
XN_C_API void XN_C_DECL xnUnregisterFromHandTouchingFOVEdge(XnNodeHandle hInstance, XnCallbackHandle hCallback);
/** @} */
//---------------------------------------------------------------------------
// Audio Generator
//---------------------------------------------------------------------------
/**
* @ingroup prd_node
* @defgroup audio Audio Generator
* An Audio Generator node is a @ref generator that outputs audio data. It supports all @ref generator functions,
* and adds additional functions.
* @{
*/
/**
* @brief Creates an audio generator.
*
* @param pContext [in] The context in which to create the audio generator.
* @param phAudioGenerator [out] A handle to the created audio generator.
* @param pQuery [in] Optional. Can be used to select which audio generator to create. If not specified, this function may create any audio generator that is available.
* @param pErrors [in] Optional. If provided, will be filled with information about audio generators that could not be created.
*/
XN_C_API XnStatus XN_C_DECL xnCreateAudioGenerator(
XnContext* pContext,
XnNodeHandle* phAudioGenerator,
XnNodeQuery* pQuery,
XnEnumerationErrors* pErrors
);
XN_C_API XnUChar* XN_C_DECL xnGetAudioBuffer(XnNodeHandle hInstance);
XN_C_API XnUInt32 XN_C_DECL xnGetSupportedWaveOutputModesCount(XnNodeHandle hInstance);
XN_C_API XnStatus XN_C_DECL xnGetSupportedWaveOutputModes(XnNodeHandle hInstance, XnWaveOutputMode* aSupportedModes, XnUInt32* pnCount);
XN_C_API XnStatus XN_C_DECL xnSetWaveOutputMode(XnNodeHandle hInstance, const XnWaveOutputMode* OutputMode);
XN_C_API XnStatus XN_C_DECL xnGetWaveOutputMode(XnNodeHandle hInstance, XnWaveOutputMode* OutputMode);
XN_C_API XnStatus XN_C_DECL xnRegisterToWaveOutputModeChanges(XnNodeHandle hInstance, XnStateChangedHandler handler, void* pCookie, XnCallbackHandle* phCallback);
XN_C_API void XN_C_DECL xnUnregisterFromWaveOutputModeChanges(XnNodeHandle hInstance, XnCallbackHandle hCallback);
/**
* @brief Gets the current audio meta data.
*
* @param hInstance [in] A handle to the instance.
* @param pMetaData [in] The struct to be filled.
*/
XN_C_API void XN_C_DECL xnGetAudioMetaData(XnNodeHandle hInstance, XnAudioMetaData* pMetaData);
/** @} */
//---------------------------------------------------------------------------
// Mocks
//---------------------------------------------------------------------------
/**
* @ingroup prd_node
* @defgroup mocks Mock Nodes
* @{
*/
XN_C_API XnStatus XN_C_DECL xnMockDepthSetData(XnNodeHandle hInstance, XnUInt32 nFrameID, XnUInt64 nTimestamp, XnUInt32 nDataSize, const XnDepthPixel* pData);
XN_C_API XnStatus XN_C_DECL xnMockImageSetData(XnNodeHandle hInstance, XnUInt32 nFrameID, XnUInt64 nTimestamp, XnUInt32 nDataSize, const XnUInt8* pData);
XN_C_API XnStatus XN_C_DECL xnMockIRSetData(XnNodeHandle hInstance, XnUInt32 nFrameID, XnUInt64 nTimestamp, XnUInt32 nDataSize, const XnIRPixel* pData);
XN_C_API XnStatus XN_C_DECL xnMockAudioSetData(XnNodeHandle hInstance, XnUInt32 nFrameID, XnUInt64 nTimestamp, XnUInt32 nDataSize, const XnUInt8* pData);
XN_C_API XnStatus XN_C_DECL xnMockRawSetData(XnNodeHandle hInstance, XnUInt32 nFrameID, XnUInt64 nTimestamp, XnUInt32 nDataSize, const void* pData);
/** @} */
//---------------------------------------------------------------------------
// Codecs
//---------------------------------------------------------------------------
/**
* @ingroup prd_node
* @defgroup codec Codec
* A Codec node is a @ref node that allows compression and decompression of data. It supports all @ref node functions,
* and adds additional functions.
* @{
*/
XN_C_API XnStatus XN_C_DECL xnCreateCodec(XnContext* pContext, XnCodecID codecID, XnNodeHandle hInitializerNode, XnNodeHandle* phCodec);
XN_C_API XnCodecID XN_C_DECL xnGetCodecID(XnNodeHandle hCodec);
XN_C_API XnStatus XN_C_DECL xnEncodeData(XnNodeHandle hCodec, const void* pSrc, XnUInt32 nSrcSize,
void* pDst, XnUInt32 nDstSize, XnUInt* pnBytesWritten);
XN_C_API XnStatus XN_C_DECL xnDecodeData(XnNodeHandle hCodec, const void* pSrc, XnUInt32 nSrcSize,
void* pDst, XnUInt32 nDstSize, XnUInt* pnBytesWritten);
/** @} */
//---------------------------------------------------------------------------
// Recorder
//---------------------------------------------------------------------------
/**
* @ingroup prd_node
* @defgroup recorder Recorder
* A Recorder node is a @ref node that allows recording of data. It supports all @ref node functions,
* and adds additional functions.
* @{
*/
/**
* @brief Creates a recorder.
*
* @param pContext [in] The context in which to create the recorder.
* @param strFormatName [in] Optional. The name of the format the recorded file will be in. If NULL, file will be in ONI format.
* @param phRecorder [out] A pointer to the created recorder handle.
*/
XN_C_API XnStatus XN_C_DECL xnCreateRecorder(XnContext* pContext, const XnChar* strFormatName, XnNodeHandle* phRecorder);
/**
* @brief Tells the recorder where to record.
*
* @param hRecorder [in] A handle to the recorder
* @param destType [in] The type of medium to record to. Currently only XN_RECORD_MEDIUM_FILE is supported.
* @param strDest [in] Recording destination. If destType is XN_RECORD_MEDIUM_FILE, this specifies a file name.
*/
XN_C_API XnStatus XN_C_DECL xnSetRecorderDestination(XnNodeHandle hRecorder, XnRecordMedium destType, const XnChar* strDest);
/**
* @brief Returns the recoder's destination
*
* @param hRecorder [in] A handle to the recorder
* @param pDestType [out] The type of medium the recorder is set to record.
* @param strDest [out] Recording destination. If destType is XN_RECORD_MEDIUM_FILE, this specifies a file name.
* @param nBufSize [in] The size of the strDest buffer.
*/
XN_C_API XnStatus XN_C_DECL xnGetRecorderDestination(XnNodeHandle hRecorder, XnRecordMedium* pDestType, XnChar* strDest, XnUInt32 nBufSize);
/**
* @brief Adds a node to recording and start recording it. This function must be called on each node that is to be
* recorded with this recorder.
*
* @param hRecorder [in] A handle to the recorder.
* @param hNode [in] The node to add to the recording.
* @param compression [in] The type of compression that will be used to encode the node's data
* (See @ref XnCodecIDs.h). If XN_CODEC_NULL is specified, a default compression
* will be chosen according to the node type.
*/
XN_C_API XnStatus XN_C_DECL xnAddNodeToRecording(XnNodeHandle hRecorder, XnNodeHandle hNode, XnCodecID compression);
/**
* @brief Removes node from recording and stop recording it. This function can be called on a node that was added to
* recording with @ref xnAddNodeToRecording.
*
* @param hRecorder [in] A handle to the recorder.
* @param hNode [in] The node to remove from recording.
*/
XN_C_API XnStatus XN_C_DECL xnRemoveNodeFromRecording(XnNodeHandle hRecorder, XnNodeHandle hNode);
/**
* @brief Records one frame of data from each node that was added to the recorder with @ref xnAddNodeToRecording.
*
* @param hRecorder [in] A handle to the recorder.
*/
XN_C_API XnStatus XN_C_DECL xnRecord(XnNodeHandle hRecorder);
/**
* @brief Gets a string representation of the recording format.
*
* @param hRecorder [in] A handle to the recorder.
*/
XN_C_API const XnChar* XN_C_DECL xnGetRecorderFormat(XnNodeHandle hRecorder);
/** @} */
//---------------------------------------------------------------------------
// Player
//---------------------------------------------------------------------------
/**
* @ingroup prd_node
* @defgroup player Player
* A Player node is a @ref node that allows playing of a recording. It supports all @ref node functions,
* and adds additional functions.
* @{
*/
/**
* @brief Creates a player.
*
* @param pContext [in] The context in which to create the player.
* @param strFormatName [in] The name of the recording format that the created player should play.
* @param phPlayer [out] Pointer to the created player handle.
*/
XN_C_API XnStatus XN_C_DECL xnCreatePlayer(XnContext* pContext, const XnChar* strFormatName, XnNodeHandle* phPlayer);
/**
* @brief Determines whether the player will automatically rewind to the beginning of the recording when reaching the end.
*
* @param hPlayer [in] A handle to the player.
* @param bRepeat [in] Determines whether the player will repeat or not.
*
* @remark If bRepeat is set to TRUE, the player will automatically rewind when reaching the end.
* @remark If bRepeat is set to FALSE, the player will stop playing when reaching the end, and will raise the event that was registered with @ref xnRegisterToEndOfFileReached(). In this state, @ref xnIsPlayerAtEOF() returns TRUE.
*/
XN_C_API XnStatus XN_C_DECL xnSetPlayerRepeat(XnNodeHandle hPlayer, XnBool bRepeat);
/**
* @brief Sets the source for the player, i.e. where the played events will come from.
* The only supported source type at this point is a file.
*
* @param hPlayer [in] A handle to the player.
* @param sourceType [in] The type of source to set. Currently only XN_RECORD_MEDIUM_FILE is supported.
* @param strSource [in] The source from which to play. If sourceType is XN_RECORD_MEDIUM_FILE, strSource specifies a file name.
*
* @sa xnGetPlayerSource()
*/
XN_C_API XnStatus XN_C_DECL xnSetPlayerSource(XnNodeHandle hPlayer, XnRecordMedium sourceType, const XnChar* strSource);
/**
* @brief Gets the player's source, i.e where the played events come from.
*
* @param hPlayer [in] A handle to the player.
* @param pSourceType [out] The player's source type.
* @param strSource [in] The player's source.
* @param nBufSize [in] The size of the buffer specified by strSource.
*
* @sa xnSetPlayerSource()
*/
XN_C_API XnStatus XN_C_DECL xnGetPlayerSource(XnNodeHandle hPlayer, XnRecordMedium* pSourceType, XnChar* strSource, XnUInt32 nBufSize);
/**
* @brief Reads the next data element from the player.
*
* Can cause data updates and/or property updates of the played nodes.
*
* @param hPlayer [in] A handle to the player.
*/
XN_C_API XnStatus XN_C_DECL xnPlayerReadNext(XnNodeHandle hPlayer);
/**
* @brief Seeks the player to a specific timestamp, so that playing will continue from that point onwards.
* @note For the built-in ONI player, this function is not currently supported and always returns XN_STATUS_NOT_IMPLEMENTED.
*
* @param hPlayer [in] A handle to the player.
* @param nTimeOffset [in] The offset, in microseconds, to move, relative to the specified origin. See the remark below.
* @param origin [in] The origin to seek from. See the remark below.
*
* @remark The meaning of the nTimeOffset parameter changes according to the origin parameter:
*
* <table>
* <tr><td><b>origin</b></td><td><b>Meaning of the nTimeOffset parameter</b></td>
* <tr><td>XN_PLAYER_SEEK_SET</td><td>nTimeOffset specifies the total time passed since the beginning of the recording. Note that nTimeOffset will be case to XnUInt64 in this case.</td>
* <tr><td>XN_PLAYER_SEEK_CUR</td><td>nTimeOffset specifies a period of time to move, relative to the current player position. A positive value means move forward, and a negative value means move backwards.</td>
* <tr><td>XN_PLAYER_SEEK_END</td><td>nTimeOffset specifies a period of time to move, relative to the end of the recording. This must be a negative value.</td></tr>
* </table>
*/
XN_C_API XnStatus XN_C_DECL xnSeekPlayerToTimeStamp(XnNodeHandle hPlayer, XnInt64 nTimeOffset, XnPlayerSeekOrigin origin);
/**
* @brief Seeks the player to a specific frame of a specific played node, so that playing will continue from that frame onwards.
*
* @param hPlayer [in] A handle to the player.
* @param strNodeName [in] The name of the node whose frame is to be sought.
* @param nFrameOffset [in] The number of frames to move, relative to the specified origin. See the remark below.
* @param origin [in] The origin to seek from. See the remark below.
*
* @remark The meaning of the nTimeOffset parameter changes according to the origin parameter:
*
* <table>
* <tr><td><b>origin</b></td><td><b>Meaning of the nFrameOffset parameter</b></td>
* <tr><td>XN_PLAYER_SEEK_SET</td><td>nFrameOffset specifies the total number of frames since the beginning of the node's recording. Note that nFrameOffset will be case to XnUInt64 in this case.</td>
* <tr><td>XN_PLAYER_SEEK_CUR</td><td>nFrameOffset specifies the number of frames to move, relative to the current frame of the specifies node. A positive value means move forward, and a negative value means move backwards.</td>
* <tr><td>XN_PLAYER_SEEK_END</td><td>nFrameOffset specifies the number of frames to move, relative to the end of the node's recording. This must be a negative value.</td></tr>
* </table>
*
* @note You can get different results using this function for different values of strNodeName, because the frame numbers of different nodes are not necessarily in sync.
*/
XN_C_API XnStatus XN_C_DECL xnSeekPlayerToFrame(XnNodeHandle hPlayer, const XnChar* strNodeName, XnInt32 nFrameOffset, XnPlayerSeekOrigin origin);
/**
* @brief Reports the current timestamp of a player, i.e. the amount of time passed since the beginning of the recording.
*
* @param hPlayer [in] A handle to the player.
* @param pnTimestamp [out] A pointer to the retrieved timestamp in microseconds.
*/
XN_C_API XnStatus XN_C_DECL xnTellPlayerTimestamp(XnNodeHandle hPlayer, XnUInt64* pnTimestamp);
/**
* @brief Reports the current frame number of a specific node played by a player.
*
* @param hPlayer [in] A handle to the player.
* @param strNodeName [in] The name of the node for which to report the frame number.
* @param pnFrame [out] A pointer to the reported frame number.
*
* @remark Different nodes that belong to the player can have different frame numbers, because the nodes are not necessarily in sync.
*/
XN_C_API XnStatus XN_C_DECL xnTellPlayerFrame(XnNodeHandle hPlayer, const XnChar* strNodeName, XnUInt32* pnFrame);
/**
* @brief Retrieves the number of frames of a specific node played by a player.
*
* @param hPlayer [in] A handle to the player.
* @param strNodeName [in] The name of the node for which to retrieve the number of frames.
* @param pnFrames [out] A pointer to the retrieved number of frames.
*/
XN_C_API XnStatus XN_C_DECL xnGetPlayerNumFrames(XnNodeHandle hPlayer, const XnChar* strNodeName, XnUInt32* pnFrames);
/**
* @brief Gets the name of the format supported by a player.
*
* @param hPlayer [in] A handle to the player.
* @returns The name of the format supported by the player, or NULL if hPlayer is NULL.
*/
XN_C_API const XnChar* XN_C_DECL xnGetPlayerSupportedFormat(XnNodeHandle hPlayer);
/**
* @brief Retrieves a list of the nodes played by a player.
*
* @param hPlayer [in] A handle to the player.
* @param ppList [out] A pointer to the retrieved list of nodes.
*
* @remark This function fills the pointer that is pointed to by ppList with a newly allocated node info list
* of the played nodes. This list must later be freed by the caller with @ref xnNodeInfoListFree().
*/
XN_C_API XnStatus XN_C_DECL xnEnumeratePlayerNodes(XnNodeHandle hPlayer, XnNodeInfoList** ppList);
/**
* @brief Checks whether the player is at the end-of-file marker.
* @note In the built-in ONI player, this function will never return TRUE for a player that is in repeat mode, although the event registered with @ref xnRegisterToEndOfFileReached() will be fired.
*
* @param hPlayer [in] A handle to the player.
*
* @sa xnSetPlayerRepeat()
*/
XN_C_API XnBool XN_C_DECL xnIsPlayerAtEOF(XnNodeHandle hPlayer);
/**
* @brief Registers a callback function to be called when end-of-file is reached.
*
* @param hPlayer [in] A handle to the player.
* @param handler [in] A pointer to a function that will be called.
* @param pCookie [in] A user cookie that will be passed to the callback function.
* @param phCallback [out] Will be filled with a handle to be passed to @ref xnUnregisterFromEndOfFileReached().
*
* @sa xnSetPlayerRepeat()
*/
XN_C_API XnStatus XN_C_DECL xnRegisterToEndOfFileReached
(XnNodeHandle hPlayer, XnStateChangedHandler handler,
void* pCookie, XnCallbackHandle* phCallback);
/**
* @brief Unregisters a callback function which was registered using @ref xnRegisterToEndOfFileReached().
*
* @param hInstance [in] A handle to the player.
* @param hCallback [in] The handle to the callback returned from @ref xnRegisterToEndOfFileReached().
*/
XN_C_API void XN_C_DECL xnUnregisterFromEndOfFileReached
(XnNodeHandle hInstance, XnCallbackHandle hCallback);
/**
* @brief Sets the playback speed, as a ratio of the time passed in the recording.
* A value of 1.0 means the player will try to output frames in the rate they were recorded (according to
* their timestamps).
* A value bigger than 1.0 means fast-forward, and a value between 0.0 and 1.0 means slow-motion.
* The special value of XN_PLAYBACK_SPEED_FASTEST (0.0) means there will be no delay, and that frames will
* be returned as soon as asked for.
*
* @param hInstance [in] A handle to the player.
* @param dSpeed [in] The speed ratio (see function description).
*/
XN_C_API XnStatus XN_C_DECL xnSetPlaybackSpeed(XnNodeHandle hInstance, XnDouble dSpeed);
/**
* @brief Gets the playback speed. see @ref xnSetPlaybackSpeed() for more details.
*
* @param hInstance [in] A handle to the player.
* @returns speed ratio, or -1.0 if this node is not a player.
*/
XN_C_API XnDouble XN_C_DECL xnGetPlaybackSpeed(XnNodeHandle hInstance);
/** @} */
//---------------------------------------------------------------------------
// ScriptNode
//---------------------------------------------------------------------------
/**
* @ingroup prd_node
* @defgroup script_node Script Node
* A Script node is a @ref node that allows running scripts, and acts as a lifetime manager for nodes created
* by that script.
* @{
*/
XN_C_API XnStatus XN_C_DECL xnCreateScriptNode(XnContext* pContext, const XnChar* strFormat, XnNodeHandle* phScript);
XN_C_API const XnChar* XN_C_DECL xnScriptNodeGetSupportedFormat(XnNodeHandle hScript);
XN_C_API XnStatus XN_C_DECL xnLoadScriptFromFile(XnNodeHandle hScript, const XnChar* strFileName);
XN_C_API XnStatus XN_C_DECL xnLoadScriptFromString(XnNodeHandle hScript, const XnChar* strScript);
XN_C_API XnStatus XN_C_DECL xnScriptNodeRun(XnNodeHandle hScript, XnEnumerationErrors* pErrors);
/** @} */
#endif // __XN_PRD_NODE_H__
|