/usr/include/osg/BlendEquation is in libopenscenegraph-dev 3.2.1-6.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSG_BLENDEQUATION
#define OSG_BLENDEQUATION 1
#include <osg/StateAttribute>
#ifndef GL_VERSION_1_2
/* Logic Ops */
#define GL_MIN 0x8007
#define GL_MAX 0x8008
#define GL_FUNC_ADD 0x8006
#define GL_FUNC_SUBTRACT 0x800A
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
#endif
#ifndef GL_LOGIC_OP
#define GL_LOGIC_OP 0x0BF1
#endif
#ifndef GL_ALPHA_MIN_SGIX
#define GL_ALPHA_MIN_SGIX 0x8320
#define GL_ALPHA_MAX_SGIX 0x8321
#endif
namespace osg {
/** Encapsulates OpenGL BlendEquation state. */
class OSG_EXPORT BlendEquation : public StateAttribute
{
public :
enum Equation {
RGBA_MIN = GL_MIN,
RGBA_MAX = GL_MAX,
ALPHA_MIN = GL_ALPHA_MIN_SGIX,
ALPHA_MAX = GL_ALPHA_MAX_SGIX,
LOGIC_OP = GL_LOGIC_OP,
FUNC_ADD = GL_FUNC_ADD,
FUNC_SUBTRACT = GL_FUNC_SUBTRACT,
FUNC_REVERSE_SUBTRACT = GL_FUNC_REVERSE_SUBTRACT
};
BlendEquation();
BlendEquation(Equation equation);
BlendEquation(Equation equationRGB, Equation equationAlpha);
/** Copy constructor using CopyOp to manage deep vs shallow copy. */
BlendEquation(const BlendEquation& trans,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
StateAttribute(trans,copyop),
_equationRGB(trans._equationRGB),
_equationAlpha(trans._equationAlpha){}
META_StateAttribute(osg, BlendEquation,BLENDEQUATION);
/** Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. */
virtual int compare(const StateAttribute& sa) const
{
// Check for equal types, then create the rhs variable
// used by the COMPARE_StateAttribute_Parameter macros below.
COMPARE_StateAttribute_Types(BlendEquation,sa)
// Compare each parameter in turn against the rhs.
COMPARE_StateAttribute_Parameter(_equationRGB)
COMPARE_StateAttribute_Parameter(_equationAlpha)
return 0; // Passed all the above comparison macros, so must be equal.
}
virtual bool getModeUsage(StateAttribute::ModeUsage& usage) const
{
usage.usesMode(GL_BLEND);
return true;
}
inline void setEquation(Equation equation) { _equationRGB = _equationAlpha = equation; }
inline Equation getEquation() const { return _equationRGB; }
inline void setEquationRGB(Equation equation) { _equationRGB = equation; }
inline Equation getEquationRGB() const { return _equationRGB; }
inline void setEquationAlpha(Equation equation) { _equationAlpha = equation; }
inline Equation getEquationAlpha() const { return _equationAlpha; }
virtual void apply(State& state) const;
/** Encapsulates queries of extension availability, obtains extension
* function pointers, and provides convenience wrappers for
* calling extension functions. */
class OSG_EXPORT Extensions : public osg::Referenced
{
public:
Extensions(unsigned int contextID);
Extensions(const Extensions& rhs);
void lowestCommonDenominator(const Extensions& rhs);
void setupGLExtensions(unsigned int contextID);
bool isBlendEquationSupported() const { return _isBlendEquationSupported; }
bool isBlendEquationSeparateSupported() const { return _isBlendEquationSeparateSupported; }
bool isSGIXMinMaxSupported() const { return _isSGIXMinMaxSupported; }
bool isLogicOpSupported() const { return _isLogicOpSupported; }
void glBlendEquation(GLenum mode) const;
void glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) const;
protected:
~Extensions() {}
typedef void (GL_APIENTRY * GLBlendEquationProc)(GLenum mode);
typedef void (GL_APIENTRY * GLBlendEquationSeparateProc)(GLenum modeRGB, GLenum modeAlpha);
bool _isBlendEquationSupported;
bool _isBlendEquationSeparateSupported;
bool _isSGIXMinMaxSupported;
bool _isLogicOpSupported;
GLBlendEquationProc _glBlendEquation;
GLBlendEquationSeparateProc _glBlendEquationSeparate;
};
/** Returns the Extensions object for the given context.
* If createIfNotInitalized is true and the Extensions object doesn't
* exist, getExtensions() creates it on the given context.
* Returns NULL if createIfNotInitalized is false and the Extensions
* object doesn't exist. */
static Extensions* getExtensions(unsigned int contextID,bool createIfNotInitalized);
/** setExtensions() allows users to override the extensions across graphics contexts.
* Typically used when you have different extensions supported across graphics pipes,
* but need to ensure that they all use the same low common denominator extensions. */
static void setExtensions(unsigned int contextID,Extensions* extensions);
protected :
virtual ~BlendEquation();
Equation _equationRGB, _equationAlpha;
};
}
#endif
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