This file is indexed.

/usr/include/osg/BoundsChecking is in libopenscenegraph-dev 3.2.1-6.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
 *
 * This library is open source and may be redistributed and/or modified under
 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
 * (at your option) any later version.  The full license is in LICENSE file
 * included with this distribution, and on the openscenegraph.org website.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * OpenSceneGraph Public License for more details.
*/

#ifndef OSG_BOUNDSCHECKING
#define OSG_BOUNDSCHECKING 1

#include <osg/Notify>

namespace osg {


/** If value is greater than or equal to minValue do nothing - legal value,
  * Otherwise set value to minValue, and warn that valueName was clamped.
  * Note this is effectively A=max(A,B). */
template <typename T>
inline void clampGEQUAL(T& value,const T minValue,const char* valueName)
{
    if (value<minValue)
    {
        notify(WARN) << "Warning: "<<valueName<<" of "<<value<<" is below permitted minimum, clampping to "<<minValue<<"."<< std::endl;
        value = minValue;
    }
}

/** If value is less than or equal to maxValue do nothing - legal value,
  * Otherwise set value to maxValue, and warn that valueName was clamped.
  * Note this is effectively A=min(A,B). */
template <typename T>
inline void clampLEQUAL(T& value,const T maxValue,const char* valueName)
{
    if (value>maxValue)
    {
        notify(WARN) << "Warning: "<<valueName<<" of "<<value<<" is above permitted maximum, clampping to "<<maxValue<<"."<< std::endl;
        value = maxValue;
    }
}

/** If value is between or equal to minValue and maxValue do nothing - legal
  * value, Otherwise clamp value to specified range and warn that valueName
  * was clamped. Equivilant to calling
  *   clampGEQUAL( value, minValue, valueName );
  *   clampLEQUAL( value, maxValue, valueName ); */
template <typename T>
inline void clampBetweenRange(T& value,const T minValue,const T maxValue,const char* valueName)
{
    if (value<minValue)
    {
        notify(WARN) << "Warning: "<<valueName<<" of "<<value<<" is below permitted minimum, clampping to "<<minValue<<"."<< std::endl;
        value = minValue;
    }
    else
    if (value>maxValue)
    {
        notify(WARN) << "Warning: "<<valueName<<" of "<<value<<" is above permitted maximum, clampping to "<<maxValue<<"."<< std::endl;
        value = maxValue;
    }

}

/** If value[i] is greater than or equal to minValue do nothing - legal value,
  * Otherwise set value[i] to minValue, and warn that valueName[i] was clamped.
  * Note this is effectively A[i]=max(A[i],B). */
template <typename A, typename T>
inline void clampArrayElementGEQUAL(A& value,unsigned int i,const T minValue,const char* valueName)
{
    if (value[i]<minValue)
    {
        notify(WARN) << "Warning: "<<valueName<<"["<<i<<"] of "<<value[i]<<" is below permitted minimum, clampping to "<<minValue<<"."<< std::endl;
        value[i] = minValue;
    }
}

/** If value[i] is less than or equal to maxValue do nothing - legal value,
  * Otherwise set value[i] to maxValue, and warn that valueName[i] was clamped.
  * Note this is effectively A[i]=min(A[i],B). */
template <typename A, typename T>
inline void clampArrayElementLEQUAL(A& value,unsigned int i,const T maxValue,const char* valueName)
{
    if (value[i]>maxValue)
    {
        notify(WARN) << "Warning: "<<valueName<<"["<<i<<"] of "<<value[i]<<" is above permitted maximum, clampping to "<<maxValue<<"."<< std::endl;
        value = maxValue;
    }
}

/** If value[i] is between or equal to minValue and maxValue do nothing - legal
  * value, Otherwise clamp value[i] to specified range and warn that
  * valueName[i] was clamped. Equivilant to calling
  *   clampArrayElementGEQUAL( value, i, minValue, valueName );
  *   clampArrayElementLEQUAL( value, i, maxValue, valueName ); */
template <typename A, typename T>
inline void clampArrayElementBetweenRange(A& value,unsigned int i,const T minValue,const T maxValue,const char* valueName)
{
    if (value[i]<minValue)
    {
        notify(WARN) << "Warning: "<<valueName<<"["<<i<<"] of "<<value[i]<<" is below permitted minimum, clampping to "<<minValue<<"."<< std::endl;
        value[i] = minValue;
    }
    else
    if (value[i]>maxValue)
    {
        notify(WARN) << "Warning: "<<valueName<<"["<<i<<"] of "<<value[i]<<" is above permitted maximum, clampping to "<<maxValue<<"."<< std::endl;
        value[i] = maxValue;
    }

}

/** For each element of value[] in the range (first,last), if the element is
  * greater than or equal to minValue do nothing - legal value, Otherwise
  * clamp the element to minValue, and warn that valueName[i] was clamped. */
template <typename A, typename T>
inline void clampArrayElementsGEQUAL(A& value,unsigned int first,unsigned int last,const T minValue,const char* valueName)
{
    for(unsigned int i=first;i<=last;++i)
        clampArrayElementGEQUAL(value,i,minValue,valueName);
}

/** For each element of value[] in the range (first,last), if the element is
  * less than or equal to maxValue do nothing - legal value, Otherwise clamp
  * the element to maxValue, and warn that valueName[i] was clamped. */
template <typename A, typename T>
inline void clampArrayElementsLEQUAL(A& value,unsigned int first,unsigned int last,const T maxValue,const char* valueName)
{
    for(unsigned int i=first;i<=last;++i)
        clampArrayElementLEQUAL(value,i,maxValue,valueName);
}

/** For each element of value[] in the range (first,last), if the element is
  * between or equal to minValue and maxValue do nothing - legal value,
  * Otherwise clamp the element to the range and warn that valueName[i] was
  * clamped. Equivalent to calling
  *   clampArrayElementsGEQUAL( value, first, last, minValue, valueName);
  *   clampArrayElementsLEQUAL( value, first, last, maxValue, valueName); */
template <typename A, typename T>
inline void clampArrayElementsBetweenRange(A& value,unsigned int first,unsigned int last,const T minValue,const T maxValue,const char* valueName)
{
    for(unsigned int i=first;i<=last;++i)
        clampArrayElementBetweenRange(value,i,minValue,maxValue,valueName);
}


/** For each element of the three-element array value[], if the element is
  * greater than or equal to minValue do nothing - legal value, Otherwise
  * clamp the element to minValue, and warn that valueName[i] was clamped. */
template <typename A, typename T>
inline void clampArray3GEQUAL(A& value,const T minValue,const char* valueName)
{
    clampArrayElementsGEQUAL(value,0u,2u,minValue,valueName);
}

/** For each element of the three-element array value[], if the element is
  * less than or equal to maxValue do nothing - legal value, Otherwise clamp
  * the element to maxValue, and warn that valueName[i] was clamped. */
template <typename A, typename T>
inline void clampArray3LEQUAL(A& value,const T maxValue,const char* valueName)
{
    clampArrayElementsLEQUAL(value,0u,2u,maxValue,valueName);
}

/** For each element of the three-element array value[], if the element is
  * between or equal to minValue and maxValue do nothing - legal value,
  * Otherwise clamp the element to the range and warn that valueName[i] was
  * clamped. Equivalent to calling
  *   clampArray3GEQUAL( value, minValue, valueName);
  *   clampArray3LEQUAL( value, maxValue, valueName); */
template <typename A, typename T>
inline void clampArray3BetweenRange(A& value,const T minValue,const T maxValue,const char* valueName)
{
    clampArrayElementsBetweenRange(value,0u,2u,minValue,maxValue,valueName);
}



/** For each element of the four-element array value[], if the element is
  * greater than or equal to minValue do nothing - legal value, Otherwise
  * clamp the element to minValue, and warn that valueName[i] was clamped. */
template <typename A, typename T>
inline void clampArray4GEQUAL(A& value,const T minValue,const char* valueName)
{
    clampArrayElementsGEQUAL(value,0u,3u,minValue,valueName);
}

/** For each element of the four-element array value[], if the element is
  * less than or equal to maxValue do nothing - legal value, Otherwise clamp
  * the element to maxValue, and warn that valueName[i] was clamped. */
template <typename A, typename T>
inline void clampArray4LEQUAL(A& value,const T maxValue,const char* valueName)
{
    clampArrayElementsLEQUAL(value,0u,3u,maxValue,valueName);
}

/** For each element of the four-element array value[], if the element is
  * between or equal to minValue and maxValue do nothing - legal value,
  * Otherwise clamp the element to the range and warn that valueName[i] was
  * clamped. Equivalent to calling
  *   clampArray4GEQUAL( value, minValue, valueName);
  *   clampArray4LEQUAL( value, maxValue, valueName); */
template <typename A, typename T>
inline void clampArray4BetweenRange(A& value,const T minValue,const T maxValue,const char* valueName)
{
    clampArrayElementsBetweenRange(value,0u,3u,minValue,maxValue,valueName);
}

}

#endif