/usr/include/osgPresentation/Timeout is in libopenscenegraph-dev 3.2.1-6.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGPRESENTATION_TIMOUTOUT
#define OSGPRESENTATION_TIMOUTOUT 1
#include <osg/Transform>
#include <osgPresentation/SlideEventHandler>
namespace osgPresentation {
class OSGPRESENTATION_EXPORT HUDSettings : public osg::Referenced
{
public:
HUDSettings(double slideDistance, float eyeOffset, unsigned int leftMask, unsigned int rightMask);
virtual bool getModelViewMatrix(osg::Matrix& matrix, osg::NodeVisitor* nv) const;
virtual bool getInverseModelViewMatrix(osg::Matrix& matrix, osg::NodeVisitor* nv) const;
double _slideDistance;
double _eyeOffset;
unsigned int _leftMask;
unsigned int _rightMask;
protected:
virtual ~HUDSettings();
};
class OSGPRESENTATION_EXPORT Timeout : public osg::Transform
{
public:
Timeout(HUDSettings* hudSettings=0);
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
Timeout(const Timeout& timeout,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
META_Node(osgPresentation, Timeout);
void setIdleDurationBeforeTimeoutDisplay(double t) { _idleDurationBeforeTimeoutDisplay = t; }
double getIdleDurationBeforeTimeoutDisplay() const { return _idleDurationBeforeTimeoutDisplay; }
void setIdleDurationBeforeTimeoutAction(double t) { _idleDurationBeforeTimeoutAction = t; }
double getIdleDurationBeforeTimeoutAction() const { return _idleDurationBeforeTimeoutAction; }
void setKeyStartsTimoutDisplay(int key) { _keyStartsTimoutDisplay = key; }
int getKeyStartsTimoutDisplay() const { return _keyStartsTimoutDisplay; }
void setKeyDismissTimoutDisplay(int key) { _keyDismissTimoutDisplay = key; }
int getKeyDismissTimoutDisplay() const { return _keyDismissTimoutDisplay; }
void setKeyRunTimoutAction(int key) { _keyRunTimeoutAction = key; }
int getKeyRunTimoutAction() const { return _keyRunTimeoutAction; }
void setDisplayBroadcastKeyPosition(const osgPresentation::KeyPosition& keyPos) { _displayBroadcastKeyPos = keyPos; }
const osgPresentation::KeyPosition& getDisplayBroadcastKeyPosition() const { return _displayBroadcastKeyPos; }
void setDismissBroadcastKeyPosition(const osgPresentation::KeyPosition& keyPos) { _dismissBroadcastKeyPos = keyPos; }
const osgPresentation::KeyPosition& getDismissBroadcastKeyPosition() const { return _dismissBroadcastKeyPos; }
void setActionKeyPosition(const osgPresentation::KeyPosition& keyPos) { _actionKeyPos = keyPos; }
const osgPresentation::KeyPosition& getActionKeyPosition() const { return _actionKeyPos; }
void setActionBroadcastKeyPosition(const osgPresentation::KeyPosition& keyPos) { _actionBroadcastKeyPos = keyPos; }
const osgPresentation::KeyPosition& getActionBroadcastKeyPosition() const { return _actionBroadcastKeyPos; }
void setActionJumpData(const JumpData& jumpData) { _actionJumpData = jumpData; }
const JumpData& getActionJumpData() const { return _actionJumpData; }
virtual bool computeLocalToWorldMatrix(osg::Matrix& matrix,osg::NodeVisitor* nv) const;
virtual bool computeWorldToLocalMatrix(osg::Matrix& matrix,osg::NodeVisitor*) const;
virtual void traverse(osg::NodeVisitor& nv);
protected:
virtual ~Timeout();
void broadcastEvent(osgViewer::Viewer* viewer, const osgPresentation::KeyPosition& keyPos);
osg::ref_ptr<HUDSettings> _hudSettings;
int _previousFrameNumber;
double _timeOfLastEvent;
bool _displayTimeout;
double _idleDurationBeforeTimeoutDisplay;
double _idleDurationBeforeTimeoutAction;
int _keyStartsTimoutDisplay;
int _keyDismissTimoutDisplay;
int _keyRunTimeoutAction;
osgPresentation::KeyPosition _displayBroadcastKeyPos;
osgPresentation::KeyPosition _dismissBroadcastKeyPos;
osgPresentation::KeyPosition _actionKeyPos;
osgPresentation::KeyPosition _actionBroadcastKeyPos;
JumpData _actionJumpData;
};
}
#endif
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