/usr/include/osgEarthAnnotation/FeatureNode is in libosgearth-dev 2.5.0+dfsg-2+b2.
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/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2008-2013 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_ANNO_FEATURE_NODE_H
#define OSGEARTH_ANNO_FEATURE_NODE_H 1
#include <osgEarthAnnotation/AnnotationNode>
#include <osgEarth/MapNode>
#include <osgEarthSymbology/Style>
#include <osgEarthFeatures/Feature>
#include <osgEarthFeatures/GeometryCompiler>
#include <osg/Polytope>
namespace osgEarth { namespace Annotation
{
using namespace osgEarth;
using namespace osgEarth::Features;
using namespace osgEarth::Symbology;
/**
* Renders a single feature. Since no feature profile is provided,
* the feature must contain geometry that is in the same SRS as the map.
* The feature must also include the Style you wish to use.
*/
class OSGEARTHANNO_EXPORT FeatureNode : public AnnotationNode
{
public:
META_AnnotationNode(osgEarthAnnotation, FeatureNode);
/**
* Constructs a new Feautre Node.
*/
FeatureNode(
MapNode* mapNode,
Feature* feature,
const GeometryCompilerOptions& options = GeometryCompilerOptions() );
/**
* Constructs a new Feautre Node.
* @deprecated - please use the ctor above.
*/
FeatureNode(
MapNode* mapNode,
Feature* feature,
bool draped,
const GeometryCompilerOptions& options = GeometryCompilerOptions() );
virtual ~FeatureNode() { }
/**
* The feature that this node will render.
*/
void setFeature( Feature* feature );
Feature* getFeature() { return _feature.get(); }
const Feature* getFeature() const { return _feature.get(); }
/** Whether the feature is draped on the terrain
* @deprecated - check the style instead */
bool isDraped() const { return _draped; }
void init();
public: // AnnotationNode
virtual osg::Group* getAttachPoint();
virtual const Style& getStyle() const;
virtual void setStyle(const Style& style);
public: // MapNodeObserver
virtual void setMapNode( MapNode* mapNode );
public:
FeatureNode(MapNode* mapNode, const Config& conf, const osgDB::Options* options);
virtual Config getConfig() const;
protected:
osg::ref_ptr<Feature> _feature;
GeometryCompilerOptions _options;
bool _draped; // to remove
osg::Group* _attachPoint;
osg::Polytope _featurePolytope;
FeatureNode() { }
FeatureNode(const FeatureNode& rhs, const osg::CopyOp& op) { }
virtual void reclamp( const TileKey& key, osg::Node* tile, const Terrain* );
private:
void clampMesh( osg::Node* terrainModel );
};
} } // namespace osgEarth::Annotation
#endif // OSGEARTH_ANNO_FEATURE_NODE_H
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