/usr/include/osgEarthFeatures/ScriptEngine is in libosgearth-dev 2.5.0+dfsg-2+b2.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 | /* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2008-2013 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_FEATURES_SCRIPTENGINE_H
#define OSGEARTH_FEATURES_SCRIPTENGINE_H 1
#include <osgEarthFeatures/Common>
#include <osgEarthFeatures/Script>
#include <osgEarth/Config>
#include <osgEarth/ThreadingUtils>
namespace osgEarth { namespace Features
{
class Feature;
class FilterContext;
/**
* Configuration options for a models source.
*/
class OSGEARTHFEATURES_EXPORT ScriptEngineOptions : public DriverConfigOptions
{
public:
ScriptEngineOptions( const ConfigOptions& options =ConfigOptions() ) :
DriverConfigOptions( options ) { fromConfig(_conf); }
virtual ~ScriptEngineOptions() { }
public: // properties
/** optional script source */
optional<Script>& script() { return _script; }
const optional<Script>& script() const { return _script; }
public:
virtual Config getConfig() const;
protected:
virtual void mergeConfig( const Config& conf );
private:
void fromConfig( const Config& conf );
optional<Script> _script;
};
//--------------------------------------------------------------------
class OSGEARTHFEATURES_EXPORT ScriptEngine : public osg::Object
{
public:
ScriptEngine(const ScriptEngineOptions& options =ScriptEngineOptions()) : _script(options.script()) {}
virtual ~ScriptEngine() { }
virtual bool supported(std::string lang) =0;
virtual bool supported(Script* script) =0;
virtual ScriptResult run(Script* script, Feature const* feature=0L, FilterContext const* context=0L) =0;
virtual ScriptResult run(const std::string& code, Feature const* feature=0L, FilterContext const* context=0L) =0;
virtual ScriptResult call(const std::string& function, Feature const* feature=0L, FilterContext const* context=0L) =0;
public:
// META_Object specialization:
virtual osg::Object* cloneType() const { return 0; } // cloneType() not appropriate
virtual osg::Object* clone(const osg::CopyOp&) const { return 0; } // clone() not appropriate
virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast<const ScriptEngine*>(obj)!=NULL; }
virtual const char* className() const { return "ScriptEngine"; }
virtual const char* libraryName() const { return "osgEarth::Features"; }
protected:
optional<Script> _script;
};
typedef std::list< osg::ref_ptr<ScriptEngine> > ScriptEngineList;
typedef std::map<std::string, osg::ref_ptr<ScriptEngine> > ScriptEngineMap;
//--------------------------------------------------------------------
class OSGEARTHFEATURES_EXPORT ScriptEngineDriver : public osgDB::ReaderWriter
{
protected:
const ScriptEngineOptions& getScriptEngineOptions( const osgDB::ReaderWriter::Options* rwOpt ) const;
};
//--------------------------------------------------------------------
class OSGEARTHFEATURES_EXPORT ScriptEngineFactory
{
public:
static ScriptEngineFactory* instance();
static ScriptEngine* create( const std::string& language, const std::string& engineName="" );
static ScriptEngine* create( const Script& script, const std::string& engineName="" );
static ScriptEngine* create( const ScriptEngineOptions& options );
protected:
ScriptEngineFactory() { }
std::vector<std::string> _failedDrivers;
static ScriptEngineFactory* s_singleton;
static osgEarth::Threading::Mutex s_singletonMutex;
};
} } // namespace osgEarth::Features
#endif // OSGEARTH_FEATURES_SCRIPTENGINE_H
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