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/* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
 * Copyright 2008-2013 Pelican Mapping
 * http://osgearth.org
 *
 * osgEarth is free software; you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>
 */
#ifndef OSGEARTHSYMBOLOGY_POINT_SYMBOL_H
#define OSGEARTHSYMBOLOGY_POINT_SYMBOL_H 1

#include <osgEarthSymbology/Symbol>
#include <osgEarthSymbology/Fill>

namespace osgEarth { namespace Symbology
{
    /**
     * Symbol that describes how to render point geometries.
     */
    class OSGEARTHSYMBOLOGY_EXPORT PointSymbol : public Symbol
    {
    public:
        META_Symbol(PointSymbol);

        PointSymbol( const Config& conf =Config() );

        /** dtor */
        virtual ~PointSymbol() { }

        /** Point fill properties. */
        optional<Fill>& fill() { return _fill; }
        const optional<Fill>& fill() const { return _fill; }

        /** Point size property */
        optional<float>& size() { return _size; }
        const optional<float>& size() const { return _size; }

    public:
        virtual Config getConfig() const;
        virtual void mergeConfig( const Config& conf );
        static void parseSLD(const Config& c, class Style& style);

    protected:
        optional<Fill>  _fill;
        optional<float> _size;
    };

} } // namespace osgEarth::Symbology

#endif // OSGEARTHSYMBOLOGY_POINT_SYMBOL_H