/usr/include/osgEarthSymbology/Resource is in libosgearth-dev 2.5.0+dfsg-2+b2.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 | /* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2008-2013 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTHSYMBOLOGY_RESOURCE_H
#define OSGEARTHSYMBOLOGY_RESOURCE_H 1
#include <osgEarthSymbology/Common>
#include <osgEarthSymbology/Tags>
#include <osgEarth/Config>
namespace osgEarth { namespace Symbology
{
/**
* Base class for a Resource, which is an external data element managed
* by a ResourceLibrary.
*/
class OSGEARTHSYMBOLOGY_EXPORT Resource : public Taggable<osg::Referenced>
{
protected:
Resource( const Config& config =Config() );
/** dtor */
virtual ~Resource() { }
public: // properties
/** Readable name of the resource. */
std::string& name() { return _name; }
const std::string& name() const { return _name; }
public: // serialization functions
virtual Config getConfig() const;
void mergeConfig( const Config& conf );
private:
std::string _name;
};
} } // namespace osgEarth::Symbology
#endif // OSGEARTHSYMBOLOGY_SKIN_RESOURCE_H
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