/usr/include/osl/annotate/analyzer.h is in libosl-dev 0.6.0-3.1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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*/
#ifndef OSL_ANNOTATE_ANALYZER_H
#define OSL_ANNOTATE_ANALYZER_H
#include "osl/annotate/analysesResult.h"
#include "osl/state/numEffectState.h"
#include "osl/stl/vector.h"
namespace osl
{
namespace annotate
{
class Analyzer
{
public:
virtual ~Analyzer();
virtual void match(AnalysesResult&,
const NumEffectState& src, const vector<Move>& moves,
int last_move)=0;
static Trivalent isCheckmate(NumEffectState& state, Move& best_move, bool attack=true,
size_t *node_count=0);
};
/** 千日手模様(同一局面)の検知 */
class RepetitionAnalyzer : public Analyzer
{
public:
void match(AnalysesResult&,
const NumEffectState& src, const vector<Move>& moves,
int last_move);
};
/** 指した王手が正解で詰み */
class CheckmateAnalyzer : public Analyzer
{
public:
void match(AnalysesResult&,
const NumEffectState& src, const vector<Move>& moves,
int last_move);
};
/** 手番側が正しく指せば詰み */
class CheckmateWin : public Analyzer
{
public:
void match(AnalysesResult&,
const NumEffectState& src, const vector<Move>& moves,
int last_move);
};
class EscapeFromCheck : public Analyzer
{
public:
void match(AnalysesResult&,
const NumEffectState& src, const vector<Move>& moves,
int last_move);
static bool matchMain(const NumEffectState& src, const vector<Move>& moves,
int last_move);
};
class ThreatmateAnalyzer : public Analyzer
{
public:
void match(AnalysesResult&,
const NumEffectState& src, const vector<Move>& moves,
int last_move);
};
class CheckmateForCapture : public Analyzer
{
public:
void match(AnalysesResult&,
const NumEffectState& src, const vector<Move>& moves,
int last_move);
};
class CheckmateForEscape : public Analyzer
{
public:
void match(AnalysesResult&,
const NumEffectState& src, const vector<Move>& moves,
int last_move);
};
class ThreatmateIfMorePieces : public Analyzer
{
public:
void match(AnalysesResult&,
const NumEffectState& src, const vector<Move>& moves,
int last_move);
static bool suitable(const NumEffectState& state, Piece p);
};
class Vision3 : public Analyzer
{
public:
void match(AnalysesResult&,
const NumEffectState& src, const vector<Move>& moves,
int last_move);
};
}
}
#endif /* OSL_ANNOTATE_ANALYZER_H */
// ;;; Local Variables:
// ;;; mode:c++
// ;;; c-basic-offset:2
// ;;; coding:utf-8
// ;;; End:
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