/usr/include/osl/checkmate/proofTreeDepthDfpn.h is in libosl-dev 0.6.0-3.1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 | /* proofTreeDepthDfpn.h
*/
#ifndef OSL_PROOFTREEDEPTHDFPN_H
#define OSL_PROOFTREEDEPTHDFPN_H
#include "osl/hash/hashKey.h"
#include "osl/stl/vector.h"
#include <boost/scoped_ptr.hpp>
namespace osl
{
namespace state
{
class NumEffectState;
}
namespace checkmate
{
class CheckHashRecord;
class DfpnTable;
/**
* 詰までの手数を数える.
* 詰将棋ルーチン次第で,無駄合なども含まれるため
* 人間の感覚と一致するとは限らない.
*/
class ProofTreeDepthDfpn
{
struct Table;
boost::scoped_ptr<Table> table;
public:
explicit ProofTreeDepthDfpn(const DfpnTable& table);
~ProofTreeDepthDfpn();
int depth(const HashKey& key, const state::NumEffectState& state, bool is_or_node) const;
void retrievePV(const state::NumEffectState& state, bool is_or_node,
vector<Move>& pv) const;
private:
int orNode(const HashKey& key, Move& best_move, int height=0) const;
int andNode(const HashKey& key, Move& best_move, int height=0) const;
};
} // namespace checkmate
}
#endif /* OSL_PROOFTREEDEPTHDFPN_H */
// ;;; Local Variables:
// ;;; mode:c++
// ;;; c-basic-offset:2
// ;;; End:
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