/usr/include/osl/container/pieceMask.h is in libosl-dev 0.6.0-3.1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 | #ifndef _PIECE_MASK_H
#define _PIECE_MASK_H
#include "osl/config.h"
#include "osl/misc/mask.h"
#include "osl/ptypeTraits.h"
#if OSL_WORDSIZE == 64
# include "osl/container/pieceMask64.h"
#elif OSL_WORDSIZE == 32
# include "osl/container/pieceMask32.h"
#endif
#include <iosfwd>
namespace osl
{
namespace container
{
#if OSL_WORDSIZE == 64
typedef PieceMask64 PieceMaskBase;
#elif OSL_WORDSIZE == 32
typedef PieceMask32 PieceMaskBase;
#endif
/**
* 駒番号のビットセット.
* 64bitのMask64を一つもしくは,32bitのMask32を2枚で表現する.
* 各メソッドの変数名は num は駒番号に,
* index はマスクのID(0-1)に用いられている.
*/
class PieceMask : public PieceMaskBase
{
public:
PieceMask() {}
PieceMask(const PieceMaskBase& base) : PieceMaskBase(base) {}
static const mask_t numToMask(int num) {
return mask_t::makeDirect(1) << PieceMask::numToOffset(num);
}
void setMask(int index,mask_t val) {
mutableMask(index)=val;
}
private:
mask_t& mutableMaskNum(int num) {
return mutableMask(numToIndex(num));
}
const mask_t getMaskNum(int num) const {
return getMask(numToIndex(num));
}
public:
void xorMask(int index,mask_t val) {
mutableMask(index)^=val;
}
void orMask(int index,mask_t val) {
mutableMask(index)|=val;
}
bool test(int num) const {
return (getMaskNum(num)&numToMask(num)).any();
}
void set(int num) {
mutableMaskNum(num)|=numToMask(num);
}
void flip(int num) {
mutableMaskNum(num)^=numToMask(num);
}
void reset(int num) {
mutableMaskNum(num)&= ~numToMask(num);
}
bool any() const { return ! none(); }
const mask_t getMask(int num) const { return PieceMaskBase::getMask(num); }
/** unpromote(PTYPE) の駒のbit を*含む*mask_tを取り出す */
template <Ptype PTYPE>
const mask_t getMask() const { return getMask(PtypeFuns<PTYPE>::indexNum); }
/** unpromote(PTYPE) の駒のbit だけ取り出す */
template <Ptype PTYPE>
const mask_t selectBit() const
{
mask_t mask = getMask<PTYPE>();
mask &= mask_t::makeDirect(PtypeFuns<PtypeFuns<PTYPE>::basicType>::indexMask);
return mask;
}
/** unpromote(PTYPE) の駒のbit を消す */
template <Ptype PTYPE>
void clearBit()
{
mask_t& mask = mutableMask(PtypeFuns<PTYPE>::indexNum);
mask &= ~mask_t::makeDirect(PtypeFuns<PtypeFuns<PTYPE>::basicType>::indexMask);
}
/** unpromote(PTYPE) の駒のbit を立てる */
template <Ptype PTYPE>
void setBit()
{
mask_t& mask = mutableMask(PtypeFuns<PTYPE>::indexNum);
mask |= mask_t::makeDirect(PtypeFuns<PtypeFuns<PTYPE>::basicType>::indexMask);
}
};
// TODO: PieceMask32 と PieceMask64 に分離
inline const PieceMask operator&(const PieceMask &m1, const PieceMask &m2) {
#if OSL_WORDSIZE == 64
return PieceMask64(m1.getMask(0)&m2.getMask(0));
#elif OSL_WORDSIZE == 32
return PieceMask32(m1.getMask(0)&m2.getMask(0),
m1.getMask(1)&m2.getMask(1));
#endif
}
// TODO: PieceMask32 と PieceMask64 に分離
inline const PieceMask operator|(const PieceMask &m1, const PieceMask &m2) {
#if OSL_WORDSIZE == 64
return PieceMask64(m1.getMask(0)|m2.getMask(0));
#elif OSL_WORDSIZE == 32
return PieceMask32(m1.getMask(0)|m2.getMask(0),
m1.getMask(1)|m2.getMask(1));
#endif
}
// TODO: PieceMask32 と PieceMask64 に分離
inline const PieceMask operator~(const PieceMask &m1) {
#if OSL_WORDSIZE == 64
return PieceMask64(~m1.getMask(0));
#elif OSL_WORDSIZE == 32
return PieceMask32(~m1.getMask(0),~m1.getMask(1));
#endif
}
inline bool operator==(const PieceMask &m1, const PieceMask &m2){
return m1.getMask(0)==m2.getMask(0) && m1.getMask(1)==m2.getMask(1);
}
inline bool operator!=(const PieceMask &m1, const PieceMask &m2)
{
return ! (m1 == m2);
}
std::ostream& operator<<(std::ostream& os,PieceMask const& pieceMask);
} // namespace container
using container::PieceMask;
} // namespace osl
#endif /* _PIECE_MASK_H */
// ;;; Local Variables:
// ;;; mode:c++
// ;;; c-basic-offset:2
// ;;; End:
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