/usr/include/osl/game_playing/speculativeSearchPlayer.h is in libosl-dev 0.6.0-3.1.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 | /* speculativeSearchPlayer.h
*/
#ifndef OSL_SPECULATIVESEARCHPLAYER_H
#define OSL_SPECULATIVESEARCHPLAYER_H
#include "osl/game_playing/computerPlayer.h"
#include "osl/game_playing/speculativeModel.h"
#include <boost/shared_ptr.hpp>
#include <boost/scoped_ptr.hpp>
namespace osl
{
namespace game_playing
{
class SearchPlayer;
class SpeculativeModel;
/**
* 相手時間中に探索
*/
class SpeculativeSearchPlayer : public ComputerPlayer
{
boost::scoped_ptr<SearchPlayer> main_player;
boost::shared_ptr<GameState> previous_state;
boost::scoped_ptr<SpeculativeModel> speculative;
Player my_turn;
public:
/** 所有権移転 */
SpeculativeSearchPlayer(Player my_turn, SearchPlayer *);
~SpeculativeSearchPlayer();
ComputerPlayer* clone() const;
void pushMove(Move m);
void popMove();
bool stopSearchNow();
/** ThreadForEachMove のみに有効 */
void setMaxThreads(int new_max_threads);
const MoveWithComment selectBestMove(const GameState&, int limit, int elapsed, int byoyomi);
search::TimeAssigned standardSearchSeconds(const GameState&, int limit, int elapsed, int byoyomi) const;
private:
void selectBestMoveCleanUp(const GameState& state);
};
} // game_playing
} // osl
#endif /* OSL_SPECULATIVESEARCHPLAYER_H */
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