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/usr/include/osl/game_playing/timeKeeper.h is in libosl-dev 0.6.0-3.1.

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/* timeKeeper.h
 */
#ifndef GAME_PLAYING_TIMEKEEPER_H
#define GAME_PLAYING_TIMEKEEPER_H

#include "osl/player.h"
#include <boost/scoped_ptr.hpp>
namespace osl
{
  namespace game_playing
  {
    class TimeKeeper
    {
      struct Stack;
      boost::scoped_ptr<Stack> seconds;
    public:
      TimeKeeper();
      TimeKeeper(int black_time, int white_time);
      ~TimeKeeper();

      void reset(int black_time, int white_time);

      void pushMove(Player, int seconds);
      void popMove();
      int timeLeft(Player) const;
      int timeElapsed(Player) const;
      int timeLimit(Player) const;
    };
  } // namespace game_playing
} // namespace osl

#endif /* GAME_PLAYING_TIMEKEEPER_H */
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