/usr/include/osl/ntesuki/rzone.h is in libosl-dev 0.6.0-3.1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 | /* rzone.h
*/
#ifndef _NTESUKI_RZONE_H
#define _NTESUKI_RZONE_H
#include "osl/state/numEffectState.h"
#include "osl/ntesuki/ntesukiMoveGenerator.h"
#include "osl/ntesuki/ntesukiExceptions.h"
#include "osl/container/moveVector.h"
#include <osl/stl/vector.h>
#include <bitset>
#include <iosfwd>
using namespace osl::state;
namespace osl
{
namespace ntesuki
{
class
Rzone
{
typedef std::bitset<0x100> mask_t;
mask_t mask;
public:
/** state の玉の位置が mask された rzone. */
Rzone (NumEffectState state,
Player p)
{
const Square pos = state.kingSquare(p);
if (!pos.isOnBoard()) return;
unsigned int index = pos.index();
ntesuki_assert(index < Square::indexMax());
mask.set(index);
}
Rzone() {}
Rzone (const Square pos)
{
unsigned int index = pos.index();
ntesuki_assert(index < Square::indexMax());
mask.set(index);
}
/** rzone が一箇所でも set されているか調べる. */
bool any() const
{
return mask.any();
}
/** pos に rzone が set されているか調べる. */
bool test(Square pos) const
{
return mask.test(pos.index());
}
/** rzone の比較. */
bool operator==(const Rzone rhs) const
{
return mask == rhs.mask;
}
/** rzone の和. */
Rzone operator+(const Rzone rhs) const
{
mask_t m = mask | rhs.mask;
return Rzone(m);
}
/** rzone の差. */
Rzone operator-(const Rzone rhs) const
{
ntesuki_assert((rhs.mask & mask) == rhs.mask);
mask_t m = (rhs.mask ^ mask) & mask;
return Rzone(m);
}
/** rzone の更新, 差を返す. */
Rzone update(const Rzone rhs)
{
mask_t mask_orig = mask;
mask |= rhs.mask;
mask_t mask_diff = (mask_orig ^ mask) & mask;
return Rzone(mask_diff);
}
/** rzone の出力. */
friend std::ostream& operator<<(std::ostream& os,
const Rzone& rzone)
{
return os << rzone.mask;
}
private:
Rzone(mask_t _mask) : mask(_mask) {}
};
} //ntesuki
} //osl
#endif /* _NTESUKI_SEACHER_H */
// ;;; Local Variables:
// ;;; mode:c++
// ;;; c-basic-offset:2
// ;;; End:
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