/usr/include/ossim/imaging/ossimAdrgTileSource.h is in libossim-dev 1.8.16-3+b1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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//
// License: LGPL
//
// See LICENSE.txt file in the top level directory for more details.
//
// Author: Ken Melero
//
// Description: This class give the capability to access tiles from an
// ADRG file.
//
//********************************************************************
// $Id: ossimAdrgTileSource.h 17932 2010-08-19 20:34:35Z dburken $
#ifndef ossimAdrgTileSource_HEADER
#define ossimAdrgTileSource_HEADER
#include <fstream>
#include <ossim/imaging/ossimImageHandler.h>
class ossimImageData;
class ossimAdrgHeader;
class OSSIM_DLL ossimAdrgTileSource : public ossimImageHandler
{
public:
enum
{
ADRG_TILE_WIDTH = 128,
ADRG_TILE_HEIGHT = 128,
ADRG_TILE_SIZE = 16384, // 128 * 128,
BAND_OFFSET = 16384, // 8 * 2048,
NUMBER_OF_BANDS = 3
};
enum ADRG_COLOR
{
RED_BAND = 0, // the ADRG rgb value
GREEN_BAND = 1,
BLUE_BAND = 2
};
ossimAdrgTileSource();
virtual ossimString getShortName()const;
virtual ossimString getLongName()const;
/**
* @return Returns true on success, false on error.
*
* @note This method relies on the data member ossimImageData::theImageFile
* being set. Callers should do a "setFilename" prior to calling this
* method or use the ossimImageHandler::open that takes a file name and an
* entry index.
*/
virtual bool open();
/**
* Returns a pointer to a tile given an origin representing the upper
* left corner of the tile to grab from the image.
* Satisfies pure virtual requirement from TileSource class.
*/
virtual ossimRefPtr<ossimImageData> getTile(const ossimIrect& rect,
ossim_uint32 resLevel=0);
/**
* Method to get a tile.
*
* @param result The tile to stuff. Note The requested rectangle in full
* image space and bands should be set in the result tile prior to
* passing. It will be an error if:
* result.getNumberOfBands() != this->getNumberOfOutputBands()
*
* @return true on success false on error. If return is false, result
* is undefined so caller should handle appropriately with makeBlank or
* whatever.
*/
virtual bool getTile(ossimImageData* result, ossim_uint32 resLevel=0);
/**
* Returns the number of bands in the image.
* Satisfies pure virtual requirement from ImageHandler class.
*/
virtual ossim_uint32 getNumberOfInputBands() const;
virtual ossim_uint32 getNumberOfOutputBands()const;
/**
* Returns the number of lines in the image.
* Satisfies pure virtual requirement from ImageHandler class.
*/
virtual ossim_uint32 getNumberOfLines(ossim_uint32 reduced_res_level = 0) const;
/**
* Returns the number of samples in the image.
* Satisfies pure virtual requirement from ImageHandler class.
*/
virtual ossim_uint32 getNumberOfSamples(ossim_uint32 reduced_res_level = 0) const;
/**
* Returns the zero based image rectangle for the reduced resolution data
* set (rrds) passed in. Note that rrds 0 is the highest resolution rrds.
*/
virtual ossimIrect getImageRectangle(ossim_uint32 reduced_res_level = 0) const;
/**
* Method to save the state of an object to a keyword list.
* Return true if ok or false on error.
*/
virtual bool saveState(ossimKeywordlist& kwl,
const char* prefix=0)const;
/**
* Method to the load (recreate) the state of an object from a keyword
* list. Return true if ok or false on error.
*/
virtual bool loadState(const ossimKeywordlist& kwl,
const char* prefix=0);
/**
* Returns the image geometry object associated with this tile source or NULL if non defined.
*/
virtual ossimRefPtr<ossimImageGeometry> getImageGeometry();
/**
* Returns the output pixel type of the tile source.
*/
virtual ossimScalarType getOutputScalarType() const;
/**
* Returns the width of the output tile.
*/
virtual ossim_uint32 getTileWidth() const;
virtual void close();
/**
* Returns the height of the output tile.
*/
virtual ossim_uint32 getTileHeight() const;
virtual bool isOpen()const;
/**
* Returns the tile width of the image or 0 if the image is not tiled.
* Note: this is not the same as the ossimImageSource::getTileWidth which
* returns the output tile width, which can be different than the
* internal image tile width on disk.
*/
virtual ossim_uint32 getImageTileWidth() const;
/**
* Returns the tile width of the image or 0 if the image is not tiled.
* Note: this is not the same as the ossimImageSource::getTileHeight which
* returns the output tile width which can be different than the internal
* image tile width on disk.
*/
virtual ossim_uint32 getImageTileHeight() const;
/**
* @brief Gets a property for matching name.
* @param name The name of the property to get.
* @return Returns property matching "name".
*/
virtual ossimRefPtr<ossimProperty> getProperty(const ossimString& name)const;
/**
* @brief Gets a list of property names available.
* @param propertyNames The list to push back names to.
*/
virtual void getPropertyNames(std::vector<ossimString>& propertyNames)const;
protected:
virtual ~ossimAdrgTileSource();
/**
* Adjust point to even 128 boundary. Assumes 0,0 origin.
*/
void adjustToStartOfTile(ossimIpt& pt) const;
/**
* Returns true on success, false on error.
*/
bool fillBuffer(const ossimIrect& tile_rect,
const ossimIrect& clip_rect,
ossimImageData* tile);
ossimRefPtr<ossimImageData> m_Tile;
ossim_uint8* m_TileBuffer;
std::ifstream m_FileStr;
ossimAdrgHeader* m_AdrgHeader;
TYPE_DATA
};
#endif
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