/usr/include/ossim/imaging/ossimBlendMosaic.h is in libossim-dev 1.8.16-3+b1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// Copyright (C) 2000 ImageLinks Inc.
//
// License: LGPL
//
// See LICENSE.txt file in the top level directory for more details.
//
// Author: Garrett Potts
//
//*************************************************************************
// $Id: ossimBlendMosaic.h 15766 2009-10-20 12:37:09Z gpotts $
#ifndef ossimBlendMosaic_HEADER
#define ossimBlendMosaic_HEADER
#include <ossim/imaging/ossimImageMosaic.h>
class OSSIMDLLEXPORT ossimBlendMosaic : public ossimImageMosaic
{
public:
ossimBlendMosaic();
ossimBlendMosaic(ossimConnectableObject::ConnectableObjectList& inputSources);
virtual void initialize();
virtual ossimRefPtr<ossimImageData> getTile(const ossimIrect& origin,
ossim_uint32 resLevel=0);
/**
* Method to save the state of an object to a keyword list.
* Return true if ok or false on error.
*/
virtual bool saveState(ossimKeywordlist& kwl,
const char* prefix=NULL)const;
/**
* Method to the load (recreate) the state of an object from a keyword
* list. Return true if ok or false on error.
*/
virtual bool loadState(const ossimKeywordlist& kwl,
const char* prefix=NULL);
void setWeight(ossim_uint32 index, double weight);
void setWeights(const std::vector<double>& weights);
double getWeight(ossim_uint32 index) const;
const std::vector<double>& getWeights()const;
void setNumberOfWeights(ossim_uint32 numberOfWeights);
void setAllWeightsTo(double value);
/**
* Will find the min and max values and then
* normalize all weights to be from 0 to 1
*/
void normalizeWeights();
void findMinMax(double& minValue, double& maxValue)const;
protected:
virtual ~ossimBlendMosaic();
vector<double> theWeights;
ossimRefPtr<ossimImageData> theNormResult;
/**
* If our inputs have output of different scalar
* types then we must normalize so we can blend
* different scalar data together.
*/
template <class T>
ossimRefPtr<ossimImageData> combine(T,
const ossimIrect& tileRect,
ossim_uint32);
template <class T>
ossimRefPtr<ossimImageData> combineNorm(T,
const ossimIrect& tileRect,
ossim_uint32);
TYPE_DATA
};
#endif /* #ifndef ossimBlendMosaic_HEADER */
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