/usr/include/ossim/imaging/ossimImageGeometry.h is in libossim-dev 1.8.16-3+b1.
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//
// License: LGPL
//
// See LICENSE.txt file in the top level directory for more details.
//
// Author: Oscar Kramer (oscarkramer@yahoo.com)
//
// Description: Class declaration of ossimImageGeometry.
//
//***********************************************************************************************
// $Id: ossimImageGeometry.h 3102 2012-01-18 15:30:20Z oscar.kramer $
#ifndef ossimImageGeometry_HEADER
#define ossimImageGeometry_HEADER 1
#include <ossim/base/ossimConstants.h>
#include <ossim/base/ossimObject.h>
#include <ossim/base/ossimDpt.h>
#include <ossim/base/ossimIpt.h>
#include <ossim/base/ossimRtti.h>
#include <ossim/base/ossimRefPtr.h>
#include <ossim/projection/ossimMapProjection.h>
#include <ossim/projection/ossimProjection.h>
#include <ossim/base/ossim2dTo2dTransform.h>
#include <vector>
#include <ossim/matrix/newmat.h>
#include <ossim/base/ossimDpt3d.h>
#include <ossim/base/ossimAdjustableParameterInterface.h>
// Forward class declarations:
class ossimDrect;
class ossimIrect;
//***********************************************************************************************
//! Container class that holds both 2D transform and 3D projection information for an image
//! Only one instance of this is alive per image. This is the object that is returned from
//! a call to ossimImageSource::getImageGeometry()
//!
//! All images in OSSIM have at least a 2D transformation from local (relative to start of file)
//! to full-image coordinates. Often this transform is an identity transform (does nothing). In
//! some cases however, the first pixel in the file does not correspond to the upper-left pixel of
//! the original, full image. Since the image's sensor model may only apply to full-image pixel
//! coordinates, it is necessary to reference the latter when making computing ground point
//! location. Also the local image could be a reduced resolution level of the full image. So
//! the image could be a decimated sub image of the full image.
//!
//! Additionally, images typically are accompanied by some form of metadata that defines the mapping
//! from 2D image coordinates to 3D world coordinates. This mapping may be in the form of a map
//! projection for orthorectified images, or a perspective projection such as a sensor model.
//!
//! This object class maintains both 2D transform and 3D projection information for the associated
//! image. This object will typically be created and "owned" by the image handler object. Therefore,
//! only one copy per image will exist at a time.
//!
//! Notes:
//! 1) Shifts are relative to "full image space". So if you have a sub image from r2 the shift
//! given to the transform should be relative to "full image space".
//
//! 2) A decimation of 1.0 is the full image. This may or may not be r0 as r0 can be decimated.
//!
//***********************************************************************************************
class OSSIM_DLL ossimImageGeometry : public ossimObject
{
public:
typedef std::vector<ossim_float64> DeltaParamList;
//! Default constructor defaults to unity transform with no projection.
ossimImageGeometry();
virtual ~ossimImageGeometry();
//! Copy constructor -- performs a deep copy. This is needed when an imageSource in the chain
//! needs to modify the image geometry at that point in the chain. The image geometry to the
//! left of that imageSource must remain unchanged. This constructor permits that imageSource to
//! maintain its own geometry based on the input geometry. All chained objects to the right
//! would see this alternate geometry. See ossimScaleFilter for an example of this case.
ossimImageGeometry(const ossimImageGeometry& copy_this);
//! Constructs with projection and transform objects available for referencing. Either pointer
//! can be NULL -- the associated mapping would be identity.
ossimImageGeometry(ossim2dTo2dTransform* transform, ossimProjection* projection);
//! rnToRn is a utility method that takes a rn resolution image point and maps it to the another
//! rn resolution image point.
//!
//! @param inRnPt Is a point in resolution n.
//! @param inResolutionLevel Is the resolution of the point inRnPt.
//! @param outResolutionLevel Is the resolution of the point outRnPt.
//! @param outRnPt Is the result of the transform.
//!
void rnToRn(const ossimDpt& inRnPt, ossim_uint32 inResolutionLevel,
ossim_uint32 outResolutionLevel,ossimDpt& outRnPt) const;
//! rnToFull is a utility method that takes a rn resolution image point and maps it to the full
//! image point.
//!
//! @param rnPt Is a point in resolution n.
//! @param resolutionLevel Is the resolution of the point rnPt. a value of 0 is the local image
//! @param fullPt Is the result of the transform
//!
void rnToFull(const ossimDpt& rnPt, ossim_uint32 resolutionLevel, ossimDpt& fullPt) const;
//! @brief fullToRn is a utility method that takes a full image point and maps it to a rn
//! resolution image point.
//!
//! @param fullPt Is a point in full image space.
//! @param resolutionLevel Is the resolution of the point rnPt. A value of 0 is the local image.
//! @param fullPt Is the result of the transform
void fullToRn(const ossimDpt& fullPt, ossim_uint32 resolutionLevel, ossimDpt& rnPt) const;
//! rnToWorld is a utility method that takes a rn resolution image point and maps it to the
//! world point.
//!
//! @param rnPt Is a point in resolution n.
//! @param resolutionLevel Is the resolution of the point rnPt. a value of 0 is the local image
//! @param wpt Is the result of the transform
//!
void rnToWorld(const ossimDpt& rnPt, ossim_uint32 resolutionLevel, ossimGpt& wpt) const;
//! worldToRn is a utility method that takes a world point allows one to transform all the way back to
//! an rn point.
//!
//! @param wpt Ground point.
//! @param resolutionLevel Is the resolution of the point rnPt. a value of 0 is the local image
//! @param rnPt Is the resoltion point.
//!
void worldToRn(const ossimGpt& wpt, ossim_uint32 resolutionLevel, ossimDpt& rnPt) const;
//! Exposes the 3D projection from image to world coordinates. The caller should verify that
//! a valid projection exists before calling this method. Returns TRUE if a valid ground point
//! is available in the ground_pt argument. This method depends on the existence of elevation
//! information. If no DEM is available, the results will be incorrect or inaccurate.
bool localToWorld(const ossimDpt& local_pt, ossimGpt& world_pt) const;
//! Exposes the 3D projection from image to world coordinates given a constant height above
//! ellipsoid. The caller should verify that a valid projection exists before calling this
//! method. Returns TRUE if a valid ground point is available in the ground_pt argument.
bool localToWorld(const ossimDpt& local_pt, const double& h_ellipsoid, ossimGpt& world_pt) const;
//! Exposes the 3D world-to-local image coordinate reverse projection. The caller should verify
//! that a valid projection exists before calling this method. Returns TRUE if a valid image
//! point is available in the local_pt argument.
bool worldToLocal(const ossimGpt& world_pt, ossimDpt& local_pt) const;
//! Sets the transform to be used for local-to-full-image coordinate transformation
void setTransform(ossim2dTo2dTransform* transform);
//! Sets the projection to be used for local-to-world coordinate transformation
void setProjection(ossimProjection* projection);
//! Access methods for transform (may be NULL pointer).
const ossim2dTo2dTransform* getTransform() const { return m_transform.get(); }
ossim2dTo2dTransform* getTransform() { return m_transform.get(); }
//! Access methods for projection (may be NULL pointer).
const ossimProjection* getProjection() const { return m_projection.get(); }
ossimProjection* getProjection() { return m_projection.get(); }
/**
* @return const ossimMapProjection* or NULL if projection not set or not
* derived from ossimMapProjection.
*/
const ossimMapProjection* getAsMapProjection() const
{ return dynamic_cast<const ossimMapProjection*>( m_projection.get() ); }
/**
* @return ossimMapProjection* or NULL if projection not set or not
* derived from ossimMapProjection.
*/
ossimMapProjection* getAsMapProjection()
{ return dynamic_cast<ossimMapProjection*>( m_projection.get() ); }
//! Returns TRUE if valid projection defined
bool hasProjection() const { return m_projection.valid(); }
//! Returns TRUE if valid transform defined
bool hasTransform() const { return m_transform.valid(); }
//! Returns TRUE if this geometry is sensitive to elevation
bool isAffectedByElevation() const;
//! Returns the GSD associated with this image in the active projection. Note that this only
//! makes sense if there is a projection associated with the image. Returns NaNs if no
//! projection defined.
ossimDpt getMetersPerPixel() const;
/**
* @brief Get the ground sample distance(GSD) associated with this image
* in the active projection.
*
* GSD is taken from projection if there is no transform set; else,
* taken from three localToWorld calls (one pixel apart) at the image
* center. If the projection or the image size(if needed) is not set the
* point will be set to NaNs.
*
* @param gsd Point to intialize with GSD.
*
* @note This only makes sense if there is a projection associated with
* the image.
*
* @note Result should be checked for NaNs after call.
*/
void getMetersPerPixel( ossimDpt& gsd ) const;
//! Returns the resolution of this image in degrees/pixel. Note that this only
//! makes sense if there is a projection associated with the image. Returns NaNs if no
//! projection defined.
ossimDpt getDegreesPerPixel() const;
/**
* @brief Get the resolution of this image in degrees/pixel.
*
* Degrees/pixel is taken from projection if there is no transform set;
* else, taken from three localToWorld calls (one pixel apart) at the image
* center. If the projection or the image size(if needed) is not set the
* point will be set to NaNs.
*
* @param dpp Point to intialize with degrees/pixel.
*
* @note This only makes sense if there is a projection associated with
* the image.
*
* @note Result should be checked for NaNs after call.
*/
void getDegreesPerPixel( ossimDpt& dpp ) const;
//! Assigns the ossimGpts with the ground coordinates of the four corresponding image
//! corner points. Returns true if points are valid.
bool getCornerGpts(ossimGpt& ul, ossimGpt& ur, ossimGpt& lr, ossimGpt& ll) const;
/**
* @brief Get the latitude, longitude of the tie point.
*
* This is the bounding upper left point of the image which is not
* necessarily the image (0, 0) point.
*
* @param tie ossimGpt to assign.
*
* @param edge If true the tie point is shifted up and to the right by
* half the gsd.
*
* @note Requires projection and image size to be initialized or the
* latitude and longitue will be set to nan.
*
* @note The height parameter of the ossimGpt is not touched by this method.
*/
void getTiePoint(ossimGpt& tie, bool edge) const;
/**
* @brief Get the easting, northing of the tie point.
*
* This is the bounding upper left point of the image which is not
* necessarily the image (0, 0) point.
*
* @param tie ossimDpt to assign.
*
* @param edge If true the tie point is shifted up and to the right by
* half the gsd.
*
* @note Requires projection and image size to be initialized or the
* easting and northing will be set to nan.
*/
void getTiePoint(ossimDpt& tie, bool edge) const;
//! Prints contents to output stream.
std::ostream& print(std::ostream& out) const;
//! Returns TRUE if argument geometry has exactly the same instances for transform and
//! m_projection. This should be expanded to permit different instances of same transforms
bool operator==(const ossimImageGeometry& compare_this) const;
//! Replaces any existing transform and projection with those in the copy_this object
const ossimImageGeometry& operator=(const ossimImageGeometry& copy_this);
//! Returns the decimation factor from R0 for the resolution level specified. For r_index=0, the
//! decimation factor is by definition 1.0. For the non-discrete case, r_index=1 returns a
//! decimation of 0.5. If the vector of discrete decimation factors (m_decimationFactors) is
//! empty, the factor will be computed as f=1/2^n
ossimDpt decimationFactor(ossim_uint32 r_index) const;
/**
* @brief Method to get the decimation factor for a given resolution
* level.
*
* If the array of decimations is not initialized by owner, the default is:
* r_index=0 is by definition 1.0.
* r_index=n Where n is some level the factor will be computed as f=1/2^n.
*
* @param resLevel Reduced resolution set for requested decimation.
*
* @param result ossimDpt to initialize with requested decimation.
*/
void decimationFactor(ossim_uint32 r_index, ossimDpt& result) const;
/**
* @brief Gets array of all decimation levels.
* @param decimations Array to initialiaze.
*/
void decimationFactors(std::vector<ossimDpt>& decimations) const;
//! Sets the decimation scheme to a discrete list of decimation factors.
void setDiscreteDecimation(const std::vector<ossimDpt>& decimation_list)
{ m_decimationFactors = decimation_list; }
//! @return The number of decimation factors
ossim_uint32 getNumberOfDecimations()const
{
return (ossim_uint32)m_decimationFactors.size();
}
void setImageSize(const ossimIpt& size)
{
m_imageSize = size;
}
const ossimIpt& getImageSize()const
{
return m_imageSize;
}
/**
* @brief Get the bounding rect of (0, 0) to (imageSize.x-1, imageSize.y-1).
*
* Relies on image size being initialized.
*
* @param bounding_rect Initialized by this method. Will do a
* ossimIrect::makeNan() if the image size is not initialized.
*/
void getBoundingRect(ossimIrect& bounding_rect) const;
void getBoundingRect(ossimDrect& bounding_rect) const; // Overloaded for drect.
//! Creates a new instance of ossimImageGeometry with the same transform and projection.
//! Overrides base-class version requiring loadState() and saveState() (not implemented yet)
virtual ossimObject* dup() const { return new ossimImageGeometry(*this); }
//! Attempts to initialize a transform and a projection given the KWL. Returns TRUE if no
//! error encountered.
virtual bool loadState(const ossimKeywordlist& kwl, const char* prefix=0);
//! Saves the transform (if any) and projection (if any) states to the KWL.
virtual bool saveState(ossimKeywordlist& kwl, const char* prefix=0) const;
/**
* @brief Set m_targetRrds data member.
*
* This is used by methods worldToRn and localToWorld that do not take a rrds
* argument and methods rnToWorld and worldToRn. If the target rrds is set to 2,
* then the resulting point from worldToLocal is relative to reduced
* resolution level 2. Vice versa for localToWorld it is assumed the local
* point is relative to the target
* reduced resolution data set.
*
* @param rrds Target (zero based) reduced resolution data set.
*/
void setTargetRrds(ossim_uint32 rrds);
/**
* @return The target zero based reduced resolution data set used for localToWorld and
* worldToLocal.
* @see setTargetRrds
*/
ossim_uint32 getTargetRrds() const;
//! @brief Changes the GSD and image size to reflect the scale provided.
//! @param scale The scale to be applied in x and y directions
//! @param recenterTiePoint If true the will adjust the tie point by shifting the original tie
//! to the upper left corner, applying scale, then shifting back by half of either the new
//! theDeltaLat/lon or theMetersPerPixel depending on if underlying projection isGeographic.
void applyScale(const ossimDpt& scale, bool recenterTiePoint);
virtual bool isEqualTo(const ossimObject& obj, ossimCompareType compareType = OSSIM_COMPARE_FULL)const;
// If we have an adjustable parameter interface return one.
//
// @return a pointer to an ossimAdjustableParameterInterface or NULL if no
// adjustable paramters exist
//
virtual ossimAdjustableParameterInterface* getAdjustableParameterInterface();
virtual const ossimAdjustableParameterInterface* getAdjustableParameterInterface()const;
// Compute partials from image to ground with respect to the adjustable parameters.
//
//
bool computeImageToGroundPartialsWRTAdjParam(ossimDpt& result,
const ossimGpt& gpt,
ossim_uint32 idx,
ossim_float64 paramDelta=1.0);
bool computeImageToGroundPartialsWRTAdjParams(NEWMAT::Matrix& result,
const ossimGpt& gpt,
ossim_float64 paramDelta=1.0);
bool computeImageToGroundPartialsWRTAdjParams(NEWMAT::Matrix& result,
const ossimGpt& gpt,
const DeltaParamList& deltas);
bool computeGroundToImagePartials(NEWMAT::Matrix& result,
const ossimGpt& gpt,
const ossimDpt3d& deltaLlh);
bool computeGroundToImagePartials(NEWMAT::Matrix& result,
const ossimGpt& gpt);
/**
* @return Returns the angle to "up is up" in decimal degrees, 0.0 if image
* is not affected by elevation, ossim::nan on error.
*/
ossim_float64 upIsUpAngle() const;
/**
* @return Returns the angle to "north up" in decimal degrees, ossim::nan
* on error.
*/
ossim_float64 northUpAngle() const;
protected:
//! @brief Method to back out decimation of a point.
//! @param rnPt Is a point in resolution n.
//! @param resolutionLevel Is the resolution of the point rnPt.
//! @param outPt Is the result of the transform a non-decimated point.
void undecimatePoint(const ossimDpt& rnPt,
ossim_uint32 resolutionLevel,
ossimDpt& outPt) const;
//! @brief Method to apply decimation of a point.
//! @param inPt Is a point with no decimation.
//! @param resolutionLevel Is the resolution of the point rnPt.
//! @param rnPt Is the result of the transform
void decimatePoint(const ossimDpt& inPt,
ossim_uint32 resolutionLevel,
ossimDpt& rnPt) const;
ossimRefPtr<ossim2dTo2dTransform> m_transform; //!< Maintains local_image-to-full_image transformation
ossimRefPtr<ossimProjection> m_projection; //!< Maintains full_image-to-world_space transformation
std::vector<ossimDpt> m_decimationFactors; //!< List of decimation factors for R-levels
ossimIpt m_imageSize; // Image width and height
/** @brief Target rrds for localToWorld and worldToLocal methods. */
ossim_uint32 m_targetRrds;
TYPE_DATA
};
#endif /* #ifndef ossimImageGeometry_HEADER */
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