/usr/include/ossim/imaging/ossimJpegWriter.h is in libossim-dev 1.8.16-3+b1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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//
// License: See top level LICENSE.txt file.
//
// Author: David Burken
//
// Description:
//
// Contains class definition for JpegWriter.
//
//*******************************************************************
// $Id: ossimJpegWriter.h 16597 2010-02-12 15:10:53Z dburken $
#ifndef ossimJpegWriter_HEADER
#define ossimJpegWriter_HEADER
#include <ossim/imaging/ossimImageFileWriter.h>
#include <ossim/base/ossimKeywordlist.h>
//*******************************************************************
// CLASS: ossimJpegWriterFactory
//*******************************************************************
class OSSIMDLLEXPORT ossimJpegWriter : public ossimImageFileWriter
{
public:
/** default constructor */
ossimJpegWriter();
/**
* void getImageTypeList(std::vector<ossimString>& imageTypeList)const
*
* Appends this writer image types to list "imageTypeList".
*
* This writer only has one type "jpeg".
*
* @param imageTypeList stl::vector<ossimString> list to append to.
*/
virtual void getImageTypeList(std::vector<ossimString>& imageTypeList)const;
/**
* Sets the jpeg compression quality.
*
* @param quality Compression quality. (valid range is 1 to 100)
*/
virtual void setQuality(ossim_int32 quality);
virtual bool isOpen()const;
virtual bool open();
virtual void close();
/**
* saves the state of the object.
*/
virtual bool saveState(ossimKeywordlist& kwl,
const char* prefix=0)const;
/**
* Method to the load (recreate) the state of an object from a keyword
* list. Return true if ok or false on error.
*/
virtual bool loadState(const ossimKeywordlist& kwl,
const char* prefix=0);
/**
* Will set the property whose name matches the argument
* "property->getName()".
*
* @param property Object containing property to set.
*/
virtual void setProperty(ossimRefPtr<ossimProperty> property);
/**
* @param name Name of property to return.
*
* @returns A pointer to a property object which matches "name".
*/
virtual ossimRefPtr<ossimProperty> getProperty(const ossimString& name)const;
/**
* Pushes this's names onto the list of property names.
*
* @param propertyNames array to add this's property names to.
*/
virtual void getPropertyNames(std::vector<ossimString>& propertyNames)const;
/**
* Returns a 3-letter extension from the image type descriptor
* (theOutputImageType) that can be used for image file extensions.
*
* @param imageType string representing image type.
*
* @return the 3-letter string extension.
*/
virtual ossimString getExtension() const;
bool hasImageType(const ossimString& imageType) const;
protected:
/** virtual destructor */
virtual ~ossimJpegWriter();
private:
virtual bool writeFile();
ossim_int32 theQuality;
FILE* theOutputFilePtr;
TYPE_DATA
};
#endif /* #ifndef ossimJpegWriter_HEADER */
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