/usr/include/ossim/imaging/ossimVpfTileSource.h is in libossim-dev 1.8.16-3+b1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// Copyright (C) 2004 Garrett Potts, all rights reserved.
//
// License: LGPL
//
// See LICENSE.txt file in the top level directory for more details.
//
// Author: Garrett Potts
//
// $Id: ossimVpfTileSource.h 17932 2010-08-19 20:34:35Z dburken $
//----------------------------------------------------------------------------
#ifndef ossimVpfTileSource_HEADER
#define ossimVpfTileSource_HEADER
#include <ossim/imaging/ossimVpfAnnotationSource.h>
#include <ossim/imaging/ossimImageHandler.h>
#include <ossim/base/ossimRefPtr.h>
#include <ossim/base/ossimViewInterface.h>
class OSSIMDLLEXPORT ossimVpfTileSource : public ossimImageHandler,
public ossimViewInterface
{
public:
ossimVpfTileSource();
virtual void close();
/**
* @return Returns true on success, false on error.
*
* @note This method relies on the data member ossimImageData::theImageFile
* being set. Callers should do a "setFilename" prior to calling this
* method or use the ossimImageHandler::open that takes a file name and an
* entry index.
*/
virtual bool open();
/*!
* Returns a pointer to a tile given an origin representing the upper
* left corner of the tile to grab from the image.
* Satisfies pure virtual from TileSource class.
*/
virtual ossimRefPtr<ossimImageData> getTile(const ossimIrect& tileRect,
ossim_uint32 resLevel=0);
/*!
* Returns the number of bands in the image.
* Satisfies pure virtual from ImageHandler class.
*/
virtual ossim_uint32 getNumberOfInputBands() const;
/*!
* Returns the number of bands in a tile returned from this TileSource.
* Note: we are supporting sources that can have multiple data objects.
* If you want to know the scalar type of an object you can pass in the
*/
virtual ossim_uint32 getNumberOfOutputBands() const;
/*!
* Returns the number of bands in the image.
* Satisfies pure virtual from ImageHandler class.
*/
virtual ossim_uint32 getNumberOfLines(ossim_uint32 reduced_res_level = 0) const;
/*!
* Returns the number of bands available from an image.
* Satisfies pure virtual from ImageHandler class.
*/
virtual ossim_uint32 getNumberOfSamples(ossim_uint32 reduced_res_level = 0) const;
/*!
* Returns the number of reduced resolution data sets (rrds).
* Note: The full res image is counted as a data set so an image with no
* reduced resolution data set will have a count of one.
*/
virtual ossim_uint32 getNumberOfDecimationLevels() const;
/*!
* Returns the zero based image rectangle for the reduced resolution data
* set (rrds) passed in. Note that rrds 0 is the highest resolution rrds.
*/
virtual ossimIrect getImageRectangle(ossim_uint32 reduced_res_level = 0) const;
/*!
* Method to save the state of an object to a keyword list.
* Return true if ok or false on error.
*/
virtual bool saveState(ossimKeywordlist& kwl,
const char* prefix=0)const;
/*!
* Method to the load (recreate) the state of an object from a keyword
* list. Return true if ok or false on error.
*/
virtual bool loadState(const ossimKeywordlist& kwl,
const char* prefix);
//! Returns the image geometry object associated with this tile source or NULL if non defined.
virtual ossimRefPtr<ossimImageGeometry> getImageGeometry();
/*!
* Returns the output pixel type of the tile source.
*/
virtual ossimScalarType getOutputScalarType() const;
/*!
* Returns the width of the output tile.
*/
virtual ossim_uint32 getTileWidth() const;
/*!
* Returns the height of the output tile.
*/
virtual ossim_uint32 getTileHeight() const;
/*!
* Returns the tile width of the image or 0 if the image is not tiled.
* Note: this is not the same as the ossimImageSource::getTileWidth which
* returns the output tile width which can be different than the internal
* image tile width on disk.
*/
virtual ossim_uint32 getImageTileWidth() const;
/*!
* Returns the tile width of the image or 0 if the image is not tiled.
* Note: this is not the same as the ossimImageSource::getTileWidth which
* returns the output tile width which can be different than the internal
* image tile width on disk.
*/
virtual ossim_uint32 getImageTileHeight() const;
virtual bool isOpen()const;
virtual double getNullPixelValue(ossim_uint32 band=0)const;
virtual double getMinPixelValue(ossim_uint32 band=0)const;
virtual double getMaxPixelValue(ossim_uint32 band=0)const;
virtual ossimObject* getView();
virtual const ossimObject* getView()const;
virtual bool setView(ossimObject* baseObject);
void getAllFeatures(std::vector<ossimVpfAnnotationFeatureInfo*>& featureList);
void setAllFeatures(std::vector<ossimVpfAnnotationFeatureInfo*>& featureList);
void transformObjects();
void computeBoundingRect();
protected:
virtual ~ossimVpfTileSource();
ossimRefPtr<ossimVpfAnnotationSource> m_AnnotationSource;
TYPE_DATA
};
#endif
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