/usr/include/ossim/plugin/ossimDynamicLibrary.h is in libossim-dev 1.8.16-3+b1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// Copyright (C) 2000 ImageLinks Inc.
//
// LICENSE: LGPL
//
// See LICENSE.txt file in the top level directory for more details.
//
// Author: Garrett Potts
//
//*************************************************************************
// $Id: ossimDynamicLibrary.h 20694 2012-03-19 12:22:05Z dburken $
#ifndef ossimDynamicLibrary_HEADER
#define ossimDynamicLibrary_HEADER 1
#include <ossim/base/ossimString.h>
#include <ossim/base/ossimReferenced.h>
#include <ossim/ossimConfig.h>
#if defined(_WIN32) || defined(__WIN32__)
#include <windows.h>
#else
#include <dlfcn.h>
#endif
class ossimDynamicLibrary : public ossimReferenced
{
public:
ossimDynamicLibrary();
ossimDynamicLibrary(const ossimString& name);
virtual ~ossimDynamicLibrary();
// return TRUE if the library was loaded successfully
bool isLoaded() const { return theLibrary != 0; }
// load the library with the given name (full or not), return TRUE on
// success
bool load(const ossimString& name);
bool load();
// unload the library, also done automatically in dtor
void unload();
// load a symbol from the library, return NULL if an error occured or
// symbol wasn't found
void *getSymbol(const ossimString& name) const;
const ossimString& getName()const
{
return theLibraryName;
}
protected:
// the handle to DLL or NULL
#if defined(_WIN32)
HINSTANCE theLibrary;
#else
void* theLibrary;
#endif
ossimString theLibraryName;
};
#endif
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