/usr/include/pulse/pulseaudio.h is in libpulse-dev 5.0-13.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 | #ifndef foopulseaudiohfoo
#define foopulseaudiohfoo
/***
This file is part of PulseAudio.
Copyright 2004-2006 Lennart Poettering
Copyright 2006 Pierre Ossman <ossman@cendio.se> for Cendio AB
PulseAudio is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
PulseAudio is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with PulseAudio; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
USA.
***/
#include <pulse/mainloop-api.h>
#include <pulse/sample.h>
#include <pulse/format.h>
#include <pulse/def.h>
#include <pulse/context.h>
#include <pulse/stream.h>
#include <pulse/introspect.h>
#include <pulse/subscribe.h>
#include <pulse/scache.h>
#include <pulse/version.h>
#include <pulse/error.h>
#include <pulse/operation.h>
#include <pulse/channelmap.h>
#include <pulse/volume.h>
#include <pulse/xmalloc.h>
#include <pulse/utf8.h>
#include <pulse/thread-mainloop.h>
#include <pulse/mainloop.h>
#include <pulse/mainloop-signal.h>
#include <pulse/util.h>
#include <pulse/timeval.h>
#include <pulse/proplist.h>
#include <pulse/rtclock.h>
/** \file
* Include all libpulse header files at once. The following files are
* included: \ref mainloop-api.h, \ref sample.h, \ref def.h, \ref
* context.h, \ref stream.h, \ref introspect.h, \ref subscribe.h, \ref
* scache.h, \ref version.h, \ref error.h, \ref channelmap.h, \ref
* operation.h,\ref volume.h, \ref xmalloc.h, \ref utf8.h, \ref
* thread-mainloop.h, \ref mainloop.h, \ref util.h, \ref proplist.h,
* \ref timeval.h, \ref rtclock.h and \ref mainloop-signal.h at
* once */
/** \mainpage
*
* \section intro_sec Introduction
*
* This document describes the client API for the PulseAudio sound
* server. The API comes in two flavours to accommodate different styles
* of applications and different needs in complexity:
*
* \li The complete but somewhat complicated to use asynchronous API
* \li The simplified, easy to use, but limited synchronous API
*
* All strings in PulseAudio are in the UTF-8 encoding, regardless of current
* locale. Some functions will filter invalid sequences from the string, some
* will simply fail. To ensure reliable behaviour, make sure everything you
* pass to the API is already in UTF-8.
* \section simple_sec Simple API
*
* Use this if you develop your program in synchronous style and just
* need a way to play or record data on the sound server. See
* \subpage simple for more details.
*
* \section async_sec Asynchronous API
*
* Use this if you develop your programs in asynchronous, event loop
* based style or if you want to use the advanced features of the
* PulseAudio API. A guide can be found in \subpage async.
*
* By using the built-in threaded main loop, it is possible to achieve a
* pseudo-synchronous API, which can be useful in synchronous applications
* where the simple API is insufficient. See the \ref async page for
* details.
*
* \section thread_sec Threads
*
* The PulseAudio client libraries are not designed to be directly
* thread-safe. They are however designed to be reentrant and
* threads-aware.
*
* To use the libraries in a threaded environment, you must assure that
* all objects are only used in one thread at a time. Normally, this means
* that all objects belonging to a single context must be accessed from the
* same thread.
*
* The included main loop implementation is also not thread safe. Take care
* to make sure event objects are not manipulated when any other code is
* using the main loop.
*
* \section error_sec Error Handling
*
* Every function should explicitly document how errors are reported to
* the caller. Unfortunately, currently a lot of that documentation is
* missing. Here is an overview of the general conventions used.
*
* The PulseAudio API indicates error conditions by returning a negative
* integer value or a NULL pointer. On success, zero or a positive integer
* value or a valid pointer is returned.
*
* Functions of the \ref simple generally return -1 or NULL on failure and
* can optionally store an error code (see ::pa_error_code) using a pointer
* argument.
*
* Functions of the \ref async return an negative error code or NULL on
* failure (see ::pa_error_code). In the later case, pa_context_errno()
* can be used to obtain the error code of the last failed operation.
*
* An error code can be turned into a human readable message using
* pa_strerror().
*
* \section pkgconfig pkg-config
*
* The PulseAudio libraries provide pkg-config snippets for the different
* modules:
*
* \li libpulse - The asynchronous API and the internal main loop implementation.
* \li libpulse-mainloop-glib - GLIB 2.x main loop bindings.
* \li libpulse-simple - The simple PulseAudio API.
*/
#endif
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