/usr/include/root/TEveShape.h is in libroot-graf3d-eve-dev 5.34.19+dfsg-1.2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 | // @(#)root/eve:$Id$
// Author: Matevz Tadel, 2010
/*************************************************************************
* Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#ifndef ROOT_TEveShape
#define ROOT_TEveShape
#include "TEveElement.h"
#include "TEveVector.h"
#include "TAtt3D.h"
#include "TAttBBox.h"
#include "TColor.h"
class TEveShape : public TEveElementList,
public TAtt3D,
public TAttBBox
{
friend class TEveShapeEditor;
private:
TEveShape(const TEveShape&); // Not implemented
TEveShape& operator=(const TEveShape&); // Not implemented
public:
typedef std::vector<TEveVector2> vVector2_t;
typedef std::vector<TEveVector2>::iterator vVector2_i;
protected:
Color_t fFillColor; // fill color of polygons
Color_t fLineColor; // outline color of polygons
Float_t fLineWidth; // outline width of polygons
Bool_t fDrawFrame; // draw frame
Bool_t fHighlightFrame; // highlight frame / all shape
Bool_t fMiniFrame; // draw minimal frame
public:
TEveShape(const char* n="TEveShape", const char* t="");
virtual ~TEveShape();
// Rendering parameters.
virtual void SetMainColor(Color_t color);
virtual Color_t GetFillColor() const { return fFillColor; }
virtual Color_t GetLineColor() const { return fLineColor; }
virtual Float_t GetLineWidth() const { return fLineWidth;}
virtual Bool_t GetDrawFrame() const { return fDrawFrame; }
virtual Bool_t GetHighlightFrame() const { return fHighlightFrame; }
virtual Bool_t GetMiniFrame() const { return fMiniFrame; }
virtual void SetFillColor(Color_t c) { fFillColor = c; }
virtual void SetLineColor(Color_t c) { fLineColor = c; }
virtual void SetLineWidth(Float_t lw) { fLineWidth = lw;}
virtual void SetDrawFrame(Bool_t f) { fDrawFrame = f; }
virtual void SetHighlightFrame(Bool_t f) { fHighlightFrame = f; }
virtual void SetMiniFrame(Bool_t r) { fMiniFrame = r; }
// ----------------------------------------------------------------
virtual void CopyVizParams(const TEveElement* el);
virtual void WriteVizParams(ostream& out, const TString& var);
// ----------------------------------------------------------------
// Virtual from TObject
virtual void Paint(Option_t* option="");
// Abstract function from TAttBBox:
// virtual void ComputeBBox();
// Abstract from TEveProjectable, overriden in TEveElementList:
// virtual TClass* ProjectedClass(const TEveProjection* p) const;
// ----------------------------------------------------------------
static Int_t FindConvexHull(const vVector2_t& pin, vVector2_t& pout, TEveElement* caller=0);
static Bool_t IsBoxOrientationConsistentEv(const TEveVector box[8]);
static Bool_t IsBoxOrientationConsistentFv(const Float_t box[8][3]);
static void CheckAndFixBoxOrientationEv(TEveVector box[8]);
static void CheckAndFixBoxOrientationFv(Float_t box[8][3]);
ClassDef(TEveShape, 0); // Abstract base-class for 2D/3D shapes.
};
#endif
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